Player Matchup

Hun Batz
Hun Batz
Platinum I
CAPRIC0RNIO
Hun Batz
Platinum I
Level 160
God Stats
3W - 3L
1,762 SR
Queue Stats
163W - 170L
2,258 MMR
Solo
Ymir
Ymir
Diamond III
Cabâl
Ymir
Diamond III
Level 160
God Stats
81W - 67L
1,730 SR
Queue Stats
371W - 368L
2,485 MMR
Solo
Scylla
Scylla
Platinum III
Cueball22
Scylla
Platinum III
Level 129
God Stats
46W - 40L
1,665 SR
Queue Stats
671W - 694L
2,117 MMR
Solo
Ullr
Ullr
Diamond IV
Octoloctopus
Ullr
Diamond IV
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 70L
2,616 MMR
Solo
Cthulhu
Cthulhu
Platinum II
horrificc
Cthulhu
Platinum II
Level 146
God Stats
1W - 1L
1,963 SR
Queue Stats
18W - 8L
2,235 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,724 SR
2,342 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,596 SR
2,191 MMR
Rama
Rama
Diamond II
BabyTRexArms
Rama
Diamond II
Level 158
God Stats
9W - 3L
1,700 SR
Queue Stats
216W - 208L
2,647 MMR
Party 1
Arachne
Arachne
Platinum III
BayRecon
Arachne
Platinum III
Level 120
God Stats
6W - 1L
1,845 SR
Queue Stats
218W - 201L
2,146 MMR
Solo
Thoth
Thoth
Diamond II
Venenu
Thoth
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
empanadaa
Cerberus
Diamond V
Level 64
God Stats
50W - 52L
1,651 SR
Queue Stats
258W - 259L
1,986 MMR
Solo
Horus
Horus
Diamond III
iiWaRRiioR
Horus
Diamond III
Level 156
God Stats
1W - 1L
1,282 SR
Queue Stats
61W - 49L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAPRIC0RNIO
Hun Batz
18
2 / 4 / 4
11,849
539
11,660
16,712
4,865
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Cabâl
Ymir
15
1 / 5 / 3
10,412
473
7,257
23,417
16,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Cueball22
Scylla
15
4 / 10 / 0
10,838
493
8,174
17,322
3,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 5 / 2
11,525
524
15,558
15,936
5,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
horrificc
Cthulhu
16
0 / 5 / 2
10,485
477
16,125
22,074
18,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiPersephoneAphroditeFreyaNemesis

VS

Bans
OlorunThorCupidBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
13,281
604
11,112
17,777
6,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
BayRecon
Arachne
19
6 / 1 / 12
13,736
624
12,466
21,233
10,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Venenu
Thoth
20
14 / 2 / 10
15,223
692
32,936
14,563
8,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
empanadaa
Cerberus
19
3 / 1 / 8
13,039
593
14,397
23,208
23,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
2 / 1 / 19
12,641
575
7,049
20,617
25,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
10
Kills
29
29
Deaths
10
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Arachne
BayRecon
Arachne
6
1
12
12
L
Hun Batz
CAPRIC0RNIO
Hun Batz
2
4
4
1
L
Ymir
Cabâl
Ymir
1
5
3
0.5
L
Scylla
Cueball22
Scylla
4
10
0
0.4
L
3
5
2
0.8
W
Thoth
Venenu
Thoth
14
2
10
9.5
W
Cerberus
empanadaa
Cerberus
3
1
8
7
L
Cthulhu
horrificc
Cthulhu
0
5
2
0.2
W
Horus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
77,960
95,461
Taken
97,398
49,291
Mitigated
74,495
16,306
Healing
52,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,112
7,820
0
6,872
17,777
6,984
5,011
2,648
15,129
0
96,895
W
Arachne
BayRecon
Arachne
12,466
7,544
0
15,233
21,233
10,062
3,361
7,541
13,642
0
111,974
L
Hun Batz
CAPRIC0RNIO
Hun Batz
11,660
3,459
0
3,845
16,712
4,865
0
7,867
8,649
0
112,904
L
Ymir
Cabâl
Ymir
7,257
1,318
0
1,250
23,417
16,335
0
9,305
13,806
34,652
0
L
Scylla
Cueball22
Scylla
8,174
414
0
630
17,322
3,827
0
12,045
4,956
54,478
0
L
15,558
8,469
0
3,834
15,936
5,422
0
3,966
11,870
0
93,932
W
Thoth
Venenu
Thoth
32,936
1,875
0
4,067
14,563
8,984
2,606
6,640
7,873
122,066
0
W
Cerberus
empanadaa
Cerberus
14,397
757
0
13,528
23,208
23,465
1,102
8,516
13,892
80,611
0
L
Cthulhu
horrificc
Cthulhu
16,125
769
1,480
5,267
22,074
18,842
0
12,534
8,670
70,923
0
W
Horus
7,049
3,693
4,880
8,294
20,617
25,000
812
6,799
13,718
0
14,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
67,920
626
Minions Killed
706
0
Camps Cleared
0
1,953,718
Distance Traveled
2,074,917
32
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,281
604
188
9
0
352,186
9
W
Arachne
13,736
624
143
7
0
435,178
7
L
Hun Batz
11,849
539
150
7
0
452,468
8
L
Ymir
10,412
473
44
2
0
369,499
11
L
Scylla
10,838
493
124
6
0
351,745
3
L
Ullr
11,525
524
166
8
0
361,252
3
W
Thoth
15,223
692
176
8
0
424,254
11
W
Cerberus
13,039
593
188
9
0
419,132
9
L
Cthulhu
10,485
477
142
6
0
418,754
7
W
Horus
12,641
575
11
1
0
444,167
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role