Player Matchup

Odin
Odin
Holrang
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,395 Elo+
Solo
Hercules
Hercules
Noukah2-
Hercules
Level 49
God Stats
8W - 9L
1,557 SR
Queue Stats
123W - 131L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Noukinhah
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Tennison10
Anubis
Level 28
God Stats
73W - 66L
1,513 SR
Queue Stats
98W - 100L
1,415 Elo+
Solo
Fenrir
Fenrir
Williams1LP
Fenrir
Level 25
God Stats
8W - 3L
1,734 SR
Queue Stats
78W - 68L
1,458 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,447 Elo+

VS

Team Averages
Level 20
1,451 SR
1,412 Elo+
Cernunnos
Cernunnos
Babyeka
Cernunnos
Level 29
God Stats
22W - 21L
1,387 SR
Queue Stats
308W - 338L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
BielGODs
Ao Kuang
Level 17
God Stats
6W - 6L
1,438 SR
Queue Stats
139W - 104L
1,481 Elo+
Solo
Merlin
Merlin
PHCAPITAO
Merlin
Level 17
God Stats
6W - 5L
1,419 SR
Queue Stats
11W - 10L
1,379 Elo+
Solo
Yemoja
Yemoja
Ranp_pinto
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,403 Elo+
Solo
Chang'e
Chang'e
RowennaSalem
Chang'e
Level 28
God Stats
3W - 1L
1,513 SR
Queue Stats
17W - 13L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Holrang
Odin
20
1 / 10 / 14
16,787
884
12,468
34,313
32,973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Noukah2-
Hercules
20
6 / 3 / 13
17,713
932
27,004
33,145
30,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Noukinhah
Kukulkan
20
1 / 4 / 8
15,672
825
9,112
12,983
4,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
Tennison10
Anubis
20
4 / 6 / 11
16,912
890
27,141
19,034
8,297
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
10 / 1 / 9
18,287
962
16,791
18,560
16,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Babyeka
Cernunnos
20
7 / 7 / 8
17,367
914
38,744
26,848
9,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
BielGODs
Ao Kuang
20
6 / 4 / 5
15,490
815
12,339
13,075
4,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PHCAPITAO
Merlin
20
4 / 8 / 9
17,006
895
16,824
21,894
8,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Ranp_pinto
Yemoja
20
1 / 0 / 18
17,918
943
14,596
19,404
21,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
RowennaSalem
Chang'e
20
6 / 3 / 8
17,235
907
28,209
17,241
6,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
72
22
Kills
24
24
Deaths
22
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Babyeka
Cernunnos
7
7
8
1.57
W
Ao Kuang
BielGODs
Ao Kuang
6
4
5
2.13
L
Odin
Holrang
Odin
1
10
14
0.8
L
Hercules
Noukah2-
Hercules
6
3
13
4.17
L
Kukulkan
Noukinhah
Kukulkan
1
4
8
1.25
W
Merlin
PHCAPITAO
Merlin
4
8
9
1.06
W
Yemoja
Ranp_pinto
Yemoja
1
0
18
10
W
Chang'e
RowennaSalem
Chang'e
6
3
8
3.33
L
Anubis
Tennison10
Anubis
4
6
11
1.58
L
Fenrir
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,516
Damage
110,712
118,035
Taken
98,462
93,341
Mitigated
50,721
11,520
Healing
28,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Babyeka
Cernunnos
38,744
20,888
0
5,437
26,848
9,482
0
11,527
15,321
0
95,053
W
Ao Kuang
BielGODs
Ao Kuang
12,339
3,084
0
3,268
13,075
4,628
0
4,606
8,178
17,460
0
L
Odin
Holrang
Odin
12,468
2,549
0
0
34,313
32,973
0
17,076
17,237
1,882
31,613
L
Hercules
Noukah2-
Hercules
27,004
7,795
0
7,179
33,145
30,583
0
19,551
13,594
15,977
44,664
L
Kukulkan
Noukinhah
Kukulkan
9,112
515
0
112
12,983
4,730
0
10,283
2,700
44,570
0
W
Merlin
PHCAPITAO
Merlin
16,824
606
0
523
21,894
8,515
0
9,309
12,585
58,979
0
W
Yemoja
Ranp_pinto
Yemoja
14,596
2,916
5,623
1,263
19,404
21,908
0
8,838
10,566
28,776
0
W
Chang'e
RowennaSalem
Chang'e
28,209
926
7,756
4,773
17,241
6,188
0
7,492
9,749
67,765
0
L
Anubis
Tennison10
Anubis
27,141
374
0
3,349
19,034
8,297
0
14,081
4,953
72,985
0
L
Fenrir
16,791
1,703
0
880
18,560
16,758
0
10,977
7,583
0
27,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,371
Gold Earned
85,016
348
Minions Killed
372
4
Camps Cleared
14
1,709,900
Distance Traveled
1,648,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,367
914
101
5
5
322,041
0
W
Ao Kuang
15,490
815
5
0
4
288,829
0
L
Odin
16,787
884
37
2
0
317,472
3
L
Hercules
17,713
932
76
4
3
393,522
0
L
Kukulkan
15,672
825
89
5
0
283,113
0
W
Merlin
17,006
895
98
5
4
307,306
0
W
Yemoja
17,918
943
50
3
0
338,991
0
W
Chang'e
17,235
907
118
6
1
391,045
0
L
Anubis
16,912
890
120
6
0
346,854
0
L
Fenrir
18,287
962
26
1
1
368,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role