Player Matchup

Anubis
Anubis
Lazzerus
Anubis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,636 Elo+
Party 1
Fenrir
Fenrir
guccigangfox
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ll Wish II
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,584 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,574 Elo+

VS

Team Averages
Level 89
1,585 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
KrombopulosFart
Tsukuyomi
Level 89
God Stats
8W - 6L
1,740 SR
Queue Stats
110W - 83L
1,632 Elo+
Party 2
Chang'e
Chang'e
WhiteFire01
Chang'e
Level 86
God Stats
2W - 2L
1,483 SR
Queue Stats
124W - 95L
1,560 Elo+
Party 2
Achilles
Achilles
colton h4
Achilles
Level 93
God Stats
50W - 47L
1,533 SR
Queue Stats
250W - 223L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lazzerus
Anubis
18
4 / 8 / 6
15,364
615
19,276
17,105
6,776
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
2 / 8 / 9
15,953
638
11,652
30,803
41,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ll Wish II
Izanami
20
6 / 5 / 6
16,647
666
30,464
18,820
7,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KrombopulosFart
Tsukuyomi
20
9 / 5 / 12
17,633
705
22,063
28,125
12,606
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
WhiteFire01
Chang'e
19
5 / 6 / 12
16,430
657
15,755
26,805
16,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
colton h4
Achilles
20
7 / 2 / 13
16,885
675
19,504
29,262
37,965
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
12
Kills
21
21
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KrombopulosFart
Tsukuyomi
9
5
12
3
L
Anubis
Lazzerus
Anubis
4
8
6
0.88
W
Chang'e
WhiteFire01
Chang'e
5
6
12
1.83
W
Achilles
colton h4
Achilles
7
2
13
6.75
L
Fenrir
2
8
9
0.81
L
Izanami
ll Wish II
Izanami
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,392
Damage
57,322
66,728
Taken
84,192
55,059
Mitigated
66,595
10,023
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KrombopulosFart
Tsukuyomi
22,063
4,061
0
9,303
28,125
12,606
1,851
6,154
21,971
0
120,695
L
Anubis
Lazzerus
Anubis
19,276
1,160
0
3,856
17,105
6,776
259
3,751
13,254
71,862
0
W
Chang'e
WhiteFire01
Chang'e
15,755
1,332
9,233
14,714
26,805
16,024
1,212
7,047
19,758
98,846
0
W
Achilles
colton h4
Achilles
19,504
7,107
0
6,988
29,262
37,965
1,300
6,890
22,372
0
58,676
L
Fenrir
11,652
3,031
0
2,591
30,803
41,011
123
8,084
22,303
0
34,156
L
Izanami
ll Wish II
Izanami
30,464
22,373
0
3,576
18,820
7,272
826
3,980
14,640
0
153,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
50,948
268
Minions Killed
261
0
Camps Cleared
0
1,224,717
Distance Traveled
1,436,928
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,633
705
109
4
0
507,591
0
L
Anubis
15,364
615
71
3
0
397,529
6
W
Chang'e
16,430
657
93
4
0
461,070
9
W
Achilles
16,885
675
59
2
0
468,267
7
L
Fenrir
15,953
638
24
1
0
425,943
1
L
Izanami
16,647
666
173
7
0
401,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role