Player Matchup

Fenrir
Fenrir
Grond99
Fenrir
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 2L
1,508 Elo+
Party 1
Zeus
Zeus
Tegluci
Zeus
Level 29
God Stats
2W - 3L
1,468 SR
Queue Stats
24W - 25L
1,385 Elo+
Solo
Cthulhu
Cthulhu
XtremeJPlayer
Cthulhu
Level 17
God Stats
6W - 1L
1,804 SR
Queue Stats
31W - 18L
1,492 Elo+
Party 1
Team Averages
Level 21
1,660 SR
1,462 Elo+

VS

Team Averages
Level 24
1,663 SR
1,310 Elo+
Agni
Agni
PatoUwU
Agni
Level 15
God Stats
3W - 5L
1,831 SR
Queue Stats
28W - 27L
1,285 Elo+
Party 2
Da Ji
Da Ji
Tiaran666
Da Ji
Level 29
God Stats
3W - 5L
1,445 SR
Queue Stats
74W - 86L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
nico1917
Cu Chulainn
Level 29
God Stats
2W - 4L
1,712 SR
Queue Stats
32W - 37L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grond99
Fenrir
15
1 / 10 / 9
12,304
586
4,129
17,298
6,893
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Tegluci
Zeus
20
14 / 5 / 6
15,736
749
25,769
14,601
5,418
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
6 / 3 / 12
15,384
733
16,629
26,733
34,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
PatoUwU
Agni
17
2 / 8 / 11
12,916
615
15,400
17,328
6,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Tiaran666
Da Ji
17
10 / 6 / 7
14,055
669
16,736
19,056
7,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
nico1917
Cu Chulainn
17
5 / 7 / 8
13,217
629
13,239
24,109
17,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
21
Kills
17
18
Deaths
21
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Grond99
Fenrir
1
10
9
0.55
L
Agni
PatoUwU
Agni
2
8
11
0.94
W
Zeus
Tegluci
Zeus
14
5
6
3.4
L
Da Ji
Tiaran666
Da Ji
10
6
7
2.25
W
Cthulhu
6
3
12
4
L
Cu Chulainn
nico1917
Cu Chulainn
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,527
Damage
45,375
58,632
Taken
60,493
46,982
Mitigated
30,786
4,463
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Grond99
Fenrir
4,129
823
0
545
17,298
6,893
154
2,821
14,452
0
25,807
L
Agni
PatoUwU
Agni
15,400
989
618
4,247
17,328
6,398
220
15,308
2,020
65,891
0
W
Zeus
Tegluci
Zeus
25,769
2,002
0
2,370
14,601
5,418
1,542
3,203
11,373
110,508
0
L
Da Ji
Tiaran666
Da Ji
16,736
5,931
1,146
5,557
19,056
7,355
809
10,634
8,422
0
60,382
W
Cthulhu
16,629
1,317
573
975
26,733
34,671
141
9,554
17,154
43,144
0
L
Cu Chulainn
nico1917
Cu Chulainn
13,239
2,598
0
6,122
24,109
17,033
0
16,681
7,428
142
52,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
40,188
208
Minions Killed
179
0
Camps Cleared
0
1,082,740
Distance Traveled
971,936
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,304
586
42
2
0
357,816
3
L
Agni
12,916
615
89
4
0
327,481
3
W
Zeus
15,736
749
124
6
0
348,787
1
L
Da Ji
14,055
669
43
2
0
297,200
1
W
Cthulhu
15,384
733
42
2
0
376,137
0
L
Cu Chulainn
13,217
629
47
2
0
347,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role