Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cybertar
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,177 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mana333
Ah Muzen Cab
Level 113
God Stats
4W - 1L
1,788 SR
Queue Stats
89W - 102L
1,193 Elo+
Solo
Neith
Neith
TeyaBG
Neith
Level 27
God Stats
7W - 0L
1,500 SR
Queue Stats
257W - 270L
1,220 Elo+
Solo
Cthulhu
Cthulhu
kandikk
Cthulhu
Level 89
God Stats
3W - 2L
1,339 SR
Queue Stats
240W - 225L
1,285 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,275 Elo+

VS

Team Averages
Level 73
1,319 SR
1,284 Elo+
Chiron
Chiron
Dictator_Apophis
Chiron
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
70W - 73L
1,305 Elo+
Party 2
Ullr
Ullr
KUZEN196
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,232 Elo+
Party 1
Raijin
Raijin
Manar1nka3
Raijin
Level 63
God Stats
2W - 6L
1,201 SR
Queue Stats
146W - 143L
1,350 Elo+
Party 1
Achilles
Achilles
Sinities
Achilles
Level 56
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 15L
1,201 Elo+
Party 2
Zeus
Zeus
iVanitix
Zeus
Level 106
God Stats
2W - 2L
1,373 SR
Queue Stats
61W - 57L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 12 / 4
10,918
546
9,137
24,811
9,858
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Cybertar
Cu Chulainn
20
9 / 8 / 11
14,310
716
17,091
24,282
21,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Mana333
Ah Muzen Cab
20
9 / 6 / 10
15,670
784
29,576
25,707
12,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
TeyaBG
Neith
20
7 / 5 / 10
14,691
735
18,339
20,784
9,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
kandikk
Cthulhu
20
5 / 6 / 18
15,662
783
26,815
32,024
36,058
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 19
14,196
710
19,076
24,062
10,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
4 / 5 / 22
12,430
622
17,226
18,164
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
Manar1nka3
Raijin
20
12 / 6 / 12
13,472
674
24,094
23,377
9,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Sinities
Achilles
18
2 / 6 / 16
11,743
587
5,721
21,559
22,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
15 / 6 / 14
15,408
770
47,158
23,710
8,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
120
30
Kills
37
37
Deaths
30
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
12
4
0.17
W
Cu Chulainn
Cybertar
Cu Chulainn
9
8
11
1.81
L
4
7
19
1.93
L
Ullr
4
5
22
3
W
Ah Muzen Cab
Mana333
Ah Muzen Cab
9
6
10
2.33
L
Raijin
Manar1nka3
Raijin
12
6
12
3
L
Achilles
Sinities
Achilles
2
6
16
1.67
W
Neith
TeyaBG
Neith
7
5
10
2.4
L
Zeus
15
6
14
3.67
W
Cthulhu
kandikk
Cthulhu
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,958
Damage
113,275
127,608
Taken
110,872
89,009
Mitigated
59,136
40,824
Healing
48,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,137
4,053
2,371
4,816
24,811
9,858
541
13,963
10,848
0
22,050
W
Cu Chulainn
Cybertar
Cu Chulainn
17,091
4,991
1,665
1,320
24,282
21,441
1,168
15,766
8,516
62
36,458
L
19,076
6,465
5,921
8,262
24,062
10,070
808
6,155
17,820
0
49,395
L
Ullr
17,226
6,962
2,466
3,641
18,164
7,700
470
4,327
13,837
0
26,691
W
Ah Muzen Cab
Mana333
Ah Muzen Cab
29,576
11,118
2,466
11,638
25,707
12,071
1,874
13,656
12,051
0
53,508
L
Raijin
Manar1nka3
Raijin
24,094
3,350
3,611
7,240
23,377
9,612
0
6,090
17,287
41,252
0
L
Achilles
Sinities
Achilles
5,721
1,405
1,971
1,309
21,559
22,871
1,150
4,413
17,146
0
10,841
W
Neith
TeyaBG
Neith
18,339
7,799
1,476
6,545
20,784
9,581
2,299
11,720
9,064
0
47,207
L
Zeus
47,158
4,317
4,814
9,362
23,710
8,883
668
5,892
17,818
89,137
0
W
Cthulhu
kandikk
Cthulhu
26,815
777
3,362
5,165
32,024
36,058
548
16,147
15,877
44,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,251
Gold Earned
67,249
194
Minions Killed
238
0
Camps Cleared
0
1,580,846
Distance Traveled
1,689,483
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,918
546
22
1
0
287,389
1
W
Cu Chulainn
14,310
716
32
2
0
326,931
0
L
Chiron
14,196
710
63
3
0
312,767
2
L
Ullr
12,430
622
33
2
0
341,899
0
W
Ah Muzen Cab
15,670
784
45
2
0
298,936
0
L
Raijin
13,472
674
30
2
0
326,338
0
L
Achilles
11,743
587
16
1
0
367,041
0
W
Neith
14,691
735
56
3
0
325,041
3
L
Zeus
15,408
770
96
5
0
341,438
0
W
Cthulhu
15,662
783
39
2
0
342,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role