Player Matchup

Pele
Pele
Flaksepiit
Pele
Level 25
God Stats
36W - 22L
1,134 SR
Queue Stats
183W - 181L
1,365 Elo+
Party 2
Nox
Nox
TragicJoke
Nox
Level 7
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 7L
1,088 Elo+
Solo
Hercules
Hercules
phukkface
Hercules
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
440W - 450L
1,438 Elo+
Party 2
Team Averages
Level 45
1,320 SR
1,297 Elo+

VS

Team Averages
Level 17
1,639 SR
1,410 Elo+
Merlin
Merlin
HighSmoker
Merlin
Level 8
God Stats
4W - 1L
1,797 SR
Queue Stats
11W - 9L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smyliz
Tsukuyomi
Level 17
God Stats
10W - 2L
1,844 SR
Queue Stats
35W - 15L
1,527 Elo+
Party 1
Serqet
Serqet
imankulOFF
Serqet
Level 27
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 8
12,548
660
9,190
19,244
8,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 7 / 8
13,603
716
9,135
16,891
7,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
phukkface
Hercules
17
10 / 8 / 9
13,915
732
15,814
25,968
32,074
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HighSmoker
Merlin
16
2 / 6 / 8
12,311
648
14,092
12,827
4,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Smyliz
Tsukuyomi
20
18 / 6 / 3
16,552
871
28,563
17,448
8,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
imankulOFF
Serqet
14
2 / 10 / 7
12,378
651
8,730
14,805
5,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
22
Kills
22
22
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
W
Merlin
HighSmoker
Merlin
2
6
8
1
W
Tsukuyomi
Smyliz
Tsukuyomi
18
6
3
3.25
L
5
7
8
1.29
W
Serqet
imankulOFF
Serqet
2
10
7
0.55
L
Hercules
phukkface
Hercules
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
51,385
62,103
Taken
45,080
48,212
Mitigated
19,253
13,231
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,190
2,192
0
4,273
19,244
8,849
1,271
3,698
15,291
0
41,075
W
Merlin
HighSmoker
Merlin
14,092
1,357
916
987
12,827
4,937
612
3,434
9,107
53,245
0
W
Tsukuyomi
Smyliz
Tsukuyomi
28,563
8,907
408
4,701
17,448
8,728
2,357
2,135
15,038
0
91,078
L
9,135
843
0
755
16,891
7,289
401
3,249
13,204
45,356
0
W
Serqet
imankulOFF
Serqet
8,730
2,680
0
0
14,805
5,588
0
3,683
10,897
0
40,314
L
Hercules
phukkface
Hercules
15,814
4,789
0
8,203
25,968
32,074
249
7,408
17,722
0
33,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
41,241
164
Minions Killed
194
0
Camps Cleared
0
920,738
Distance Traveled
919,195
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,548
660
57
3
0
312,712
2
W
Merlin
12,311
648
73
4
0
289,623
2
W
Tsukuyomi
16,552
871
75
4
0
336,878
5
L
Nox
13,603
716
78
4
0
290,810
0
W
Serqet
12,378
651
46
2
0
292,694
2
L
Hercules
13,915
732
29
2
0
317,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role