Player Matchup

Arachne
Arachne
BPits
Arachne
Level 106
God Stats
4W - 3L
1,620 SR
Queue Stats
331W - 319L
1,578 Elo+
Solo
Sol
Sol
PurpleRanarr
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,504 Elo+
Solo
Ganesha
Ganesha
TheBlueDog-
Ganesha
Level 123
God Stats
4W - 5L
1,501 SR
Queue Stats
392W - 384L
1,535 Elo+
Solo
Cupid
Cupid
prades
Cupid
Level 126
God Stats
5W - 7L
1,705 SR
Queue Stats
426W - 436L
1,583 Elo+
Solo
Fenrir
Fenrir
贫僧法号秃驴丶
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,540 Elo+

VS

Team Averages
Level 130
1,691 SR
1,567 Elo+
Thoth
Thoth
GodlyPowah
Thoth
Level 123
God Stats
5W - 1L
1,902 SR
Queue Stats
165W - 165L
1,569 Elo+
Solo
Raijin
Raijin
Nyesscerkal
Raijin
Level 144
God Stats
3W - 2L
1,523 SR
Queue Stats
103W - 89L
1,597 Elo+
Solo
Artemis
Artemis
RexTremendæ76
Artemis
Level 124
God Stats
3W - 3L
1,588 SR
Queue Stats
278W - 258L
1,582 Elo+
Solo
Discordia
Discordia
Tru061sty
Discordia
Level 152
God Stats
2W - 0L
1,726 SR
Queue Stats
76W - 69L
1,498 Elo+
Solo
Agni
Agni
carpainter2
Agni
Level 109
God Stats
7W - 3L
1,715 SR
Queue Stats
272W - 270L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BPits
Arachne
20
7 / 8 / 10
13,188
694
9,342
26,125
16,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 8 / 7
12,940
681
14,874
24,774
9,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
TheBlueDog-
Ganesha
20
0 / 8 / 17
12,526
659
9,010
36,187
40,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
prades
Cupid
18
6 / 9 / 5
11,907
627
11,331
22,508
6,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 7 / 9
12,616
664
9,940
26,024
33,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
12 / 5 / 20
14,056
740
27,158
15,118
5,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
19
2 / 6 / 21
12,034
633
17,404
13,188
5,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 7 / 17
15,819
833
40,470
16,209
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Tru061sty
Discordia
20
2 / 3 / 25
12,855
677
22,275
11,240
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 4 / 24
14,164
745
15,979
10,913
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
147
25
Kills
40
40
Deaths
25
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Arachne
BPits
Arachne
7
8
10
1.5
W
Thoth
12
5
20
4.4
W
Raijin
2
6
21
2.08
L
5
8
7
1.06
W
18
7
17
3.79
L
Ganesha
TheBlueDog-
Ganesha
0
8
17
1.06
W
Discordia
Tru061sty
Discordia
2
3
25
4.83
W
6
4
24
4.5
L
Cupid
prades
Cupid
6
9
5
0.94
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,497
Damage
123,286
135,618
Taken
66,668
106,395
Mitigated
26,462
54,588
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BPits
Arachne
9,342
5,443
1,968
8,766
26,125
16,662
157
15,552
10,573
0
20,430
W
Thoth
27,158
818
3,522
3,388
15,118
5,840
2,123
5,870
9,148
52,495
0
W
Raijin
17,404
1,007
1,362
1,552
13,188
5,087
1,187
3,851
9,287
34,587
0
L
14,874
2,621
1,375
10,841
24,774
9,108
1,790
18,028
6,746
46,249
0
W
40,470
12,030
111
1,266
16,209
6,689
1,089
5,733
10,325
0
54,928
L
Ganesha
TheBlueDog-
Ganesha
9,010
930
1,993
7,995
36,187
40,613
0
19,445
16,742
25,493
0
W
Discordia
Tru061sty
Discordia
22,275
1,053
3,041
3,846
11,240
4,741
942
3,671
7,444
44,366
0
W
15,979
933
3,208
1,873
10,913
4,105
690
4,759
6,079
39,357
0
L
Cupid
prades
Cupid
11,331
3,908
5,136
6,862
22,508
6,796
360
13,475
9,033
0
28,963
L
9,940
905
3,186
6,466
26,024
33,216
0
16,316
9,708
0
14,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,177
Gold Earned
68,928
165
Minions Killed
234
0
Camps Cleared
0
1,479,722
Distance Traveled
1,604,683
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,188
694
26
1
0
308,987
2
W
Thoth
14,056
740
65
3
0
338,223
0
W
Raijin
12,034
633
30
2
0
317,725
0
L
Sol
12,940
681
68
4
0
286,308
0
W
Artemis
15,819
833
42
2
0
308,089
0
L
Ganesha
12,526
659
0
0
0
294,884
3
W
Discordia
12,855
677
49
3
0
328,371
0
W
Agni
14,164
745
48
3
0
312,275
2
L
Cupid
11,907
627
50
3
0
271,448
0
L
Fenrir
12,616
664
21
1
0
318,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role