Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AntiGoodGamer6
Vulcan
Level 18
God Stats
9W - 7L
1,664 SR
Queue Stats
168W - 229L
1,246 Elo+
Party 2
Scylla
Scylla
koukouroukou265
Scylla
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 247L
1,284 Elo+
Party 2
Arachne
Arachne
wispycork
Arachne
Level 22
God Stats
6W - 5L
1,249 SR
Queue Stats
70W - 85L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
xXAkunazXx
Cthulhu
Level 28
God Stats
4W - 3L
1,532 SR
Queue Stats
96W - 119L
1,251 Elo+
Solo
Team Averages
Level 25
1,489 SR
1,301 Elo+

VS

Team Averages
Level 18
1,431 SR
1,208 Elo+
Izanami
Izanami
Dria_502
Izanami
Level 17
God Stats
18W - 11L
1,500 SR
Queue Stats
38W - 41L
1,086 Elo+
Solo
Anhur
Anhur
Mr_AinzOoalGown
Anhur
Level 21
God Stats
10W - 14L
1,369 SR
Queue Stats
108W - 104L
1,209 Elo+
Party 3
Ao Kuang
Ao Kuang
Tryfuerza2005
Ao Kuang
Level 20
God Stats
2W - 5L
1,287 SR
Queue Stats
11W - 16L
1,231 Elo+
Party 1
Horus
Horus
Twitch_Pamplo
Horus
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
89W - 105L
1,165 Elo+
Party 1
Ymir
Ymir
veldriz
Ymir
Level 20
God Stats
11W - 10L
1,500 SR
Queue Stats
82W - 80L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 2 / 8
13,109
504
11,787
16,949
6,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 2 / 14
15,041
579
36,128
12,918
5,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 7 / 3
14,167
545
14,552
13,537
4,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
wispycork
Arachne
20
10 / 1 / 9
14,064
541
13,101
19,235
9,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xXAkunazXx
Cthulhu
19
5 / 2 / 15
14,289
550
12,047
12,752
10,943
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dria_502
Izanami
18
5 / 7 / 0
12,606
485
10,593
25,711
18,521
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 2
11,465
441
14,467
17,762
7,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Tryfuerza2005
Ao Kuang
17
3 / 14 / 0
10,965
422
12,605
26,901
9,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 9 / 1
9,754
375
4,348
26,483
20,654
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
veldriz
Ymir
15
0 / 6 / 6
11,699
450
7,709
25,018
33,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
42
Kills
14
14
Deaths
43
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
8
3.5
W
15
2
14
11
L
Izanami
Dria_502
Izanami
5
7
0
0.71
L
5
7
2
0.86
L
Ao Kuang
Tryfuerza2005
Ao Kuang
3
14
0
0.21
L
1
9
1
0.17
W
9
7
3
1.5
L
Ymir
veldriz
Ymir
0
6
6
0.5
W
Arachne
wispycork
Arachne
10
1
9
14.5
W
Cthulhu
xXAkunazXx
Cthulhu
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,615
Damage
49,722
75,391
Taken
121,875
37,326
Mitigated
89,561
23,546
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,787
4,590
0
8,040
16,949
6,745
1,721
3,605
13,344
0
86,476
W
36,128
13,301
1,086
2,390
12,918
5,849
4,912
5,905
7,013
96,623
0
L
Izanami
Dria_502
Izanami
10,593
7,544
0
0
25,711
18,521
803
13,522
12,189
571
52,993
L
14,467
7,895
429
5,584
17,762
7,526
936
9,410
8,352
67
84,315
L
Ao Kuang
Tryfuerza2005
Ao Kuang
12,605
4,253
0
9,453
26,901
9,641
0
12,268
14,633
59,205
0
L
4,348
2,786
61
903
26,483
20,654
270
15,842
10,641
0
37,849
W
14,552
1,731
0
2,778
13,537
4,353
7,895
3,571
9,966
70,384
0
L
Ymir
veldriz
Ymir
7,709
1,124
0
0
25,018
33,219
522
11,685
13,333
41,881
0
W
Arachne
wispycork
Arachne
13,101
8,734
585
6,993
19,235
9,436
1,075
3,289
15,946
0
63,867
W
Cthulhu
xXAkunazXx
Cthulhu
12,047
615
783
891
12,752
10,943
367
4,444
8,308
43,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,670
Gold Earned
56,489
535
Minions Killed
389
0
Camps Cleared
0
2,269,331
Distance Traveled
1,899,557
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,109
504
107
4
0
438,638
0
W
Vulcan
15,041
579
134
5
0
468,259
1
L
Izanami
12,606
485
81
3
0
381,929
1
L
Anhur
11,465
441
114
4
0
366,618
2
L
Ao Kuang
10,965
422
88
3
0
398,572
3
L
Horus
9,754
375
58
2
0
376,441
5
W
Scylla
14,167
545
125
5
0
353,380
0
L
Ymir
11,699
450
48
2
0
375,997
1
W
Arachne
14,064
541
102
4
0
558,168
1
W
Cthulhu
14,289
550
67
3
0
450,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role