Player Matchup

Chaac
Chaac
P4trickBANG3
Chaac
Level 49
God Stats
5W - 8L
1,326 SR
Queue Stats
24W - 29L
1,216 Elo+
Party 1
Neith
Neith
PatrickBANG65
Neith
Level 28
God Stats
5W - 5L
1,577 SR
Queue Stats
23W - 33L
1,164 Elo+
Party 1
Chang'e
Chang'e
ZOMBiEJedi
Chang'e
Level 25
God Stats
1W - 8L
1,644 SR
Queue Stats
12W - 22L
1,435 Elo+
Solo
Team Averages
Level 34
1,516 SR
1,272 Elo+

VS

Team Averages
Level 80
1,440 SR
1,313 Elo+
Sol
Sol
Gabelfou
Sol
Level 88
God Stats
3W - 0L
1,582 SR
Queue Stats
24W - 18L
1,527 Elo+
Solo
Cthulhu
Cthulhu
dipto62
Cthulhu
Level 27
God Stats
11W - 20L
1,256 SR
Queue Stats
54W - 102L
1,208 Elo+
Party 2
Amaterasu
Amaterasu
windcore25
Amaterasu
Level 124
God Stats
2W - 2L
1,483 SR
Queue Stats
34W - 72L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
11,815
622
12,457
18,345
14,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 5 / 6
11,859
624
11,089
16,029
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
ZOMBiEJedi
Chang'e
16
9 / 2 / 5
12,894
679
20,036
22,797
8,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
12,076
636
24,162
16,869
5,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
dipto62
Cthulhu
15
4 / 5 / 4
11,626
612
12,666
19,468
18,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
windcore25
Amaterasu
15
2 / 3 / 7
11,992
631
9,443
20,424
19,555
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
9
9
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
7
5
0.79
L
4
2
8
4
L
2
5
6
1
L
Chang'e
ZOMBiEJedi
Chang'e
9
2
5
5.75
W
Cthulhu
dipto62
Cthulhu
4
5
4
1.2
W
Amaterasu
windcore25
Amaterasu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
46,271
57,171
Taken
56,761
28,488
Mitigated
43,565
27,621
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,162
8,619
669
5,125
16,869
5,871
2,814
4,860
11,743
84,206
0
L
12,457
2,750
597
5,731
18,345
14,560
0
11,803
6,417
0
46,712
L
11,089
4,513
1,043
4,954
16,029
5,702
0
10,834
4,920
0
64,857
L
Chang'e
ZOMBiEJedi
Chang'e
20,036
1,504
3,980
11,316
22,797
8,226
170
14,355
8,217
61,015
0
W
Cthulhu
dipto62
Cthulhu
12,666
381
194
1,207
19,468
18,139
39
7,491
11,777
42,575
0
W
Amaterasu
windcore25
Amaterasu
9,443
1,818
1,251
9,914
20,424
19,555
380
7,840
12,215
0
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
35,694
214
Minions Killed
194
0
Camps Cleared
0
1,001,348
Distance Traveled
975,684
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,076
636
114
6
0
267,338
3
L
Chaac
11,815
622
55
3
0
326,360
0
L
Neith
11,859
624
69
4
0
304,925
4
L
Chang'e
12,894
679
90
5
0
370,063
0
W
Cthulhu
11,626
612
42
2
0
337,398
4
W
Amaterasu
11,992
631
38
2
0
370,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role