Player Matchup

Nemesis
Nemesis
danieltracaaa
Nemesis
Level 24
God Stats
56W - 47L
1,489 SR
Queue Stats
149W - 152L
1,287 Elo+
Solo
Bakasura
Bakasura
enderadri
Bakasura
Level 21
God Stats
3W - 2L
1,425 SR
Queue Stats
10W - 6L
1,358 Elo+
Solo
Cthulhu
Cthulhu
saremrias
Cthulhu
Level 5
God Stats
1W - 4L
1,442 SR
Queue Stats
23W - 26L
1,345 Elo+
Solo
Hachiman
Hachiman
shinobigami
Hachiman
Level 8
God Stats
67W - 66L
1,688 SR
Queue Stats
79W - 87L
1,323 Elo+
Solo
Fafnir
Fafnir
the_king96xd
Fafnir
Level 15
God Stats
0W - 1L
1,216 SR
Queue Stats
10W - 19L
1,383 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,339 Elo+

VS

Team Averages
Level 16
1,309 SR
1,315 Elo+
Neith
Neith
Birmur29
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,462 Elo+
Solo
Fenrir
Fenrir
Hadix911
Fenrir
Level 7
God Stats
2W - 2L
1,341 SR
Queue Stats
4W - 6L
1,370 Elo+
Solo
Kukulkan
Kukulkan
R3AP3R_SANS_CH3Z
Kukulkan
Level 19
God Stats
7W - 3L
1,124 SR
Queue Stats
14W - 17L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
Zyukir
Baron Samedi
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 10L
1,442 Elo+
Solo
Susano
Susano
jdog4564
Susano
Level 25
God Stats
7W - 3L
1,078 SR
Queue Stats
208W - 275L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
15 / 7 / 5
18,133
1,133
27,521
27,813
12,270
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
enderadri
Bakasura
20
9 / 10 / 7
17,000
1,063
31,611
39,056
16,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
saremrias
Cthulhu
20
0 / 4 / 16
13,968
873
10,231
31,700
41,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
shinobigami
Hachiman
20
2 / 10 / 16
14,980
936
22,834
25,804
10,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
20
1 / 10 / 15
14,611
913
5,894
26,461
18,157
Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Birmur29
Neith
20
12 / 9 / 23
18,225
1,139
34,252
32,844
11,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Hadix911
Fenrir
16
0 / 1 / 0
11,295
706
457
849
251
20
14 / 5 / 23
18,722
1,170
38,185
22,434
8,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Zyukir
Baron Samedi
20
11 / 5 / 26
17,486
1,093
52,163
24,388
10,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
jdog4564
Susano
20
4 / 7 / 19
14,665
917
13,648
23,127
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
132
27
Kills
41
41
Deaths
27
59
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
Birmur29
Neith
12
9
23
2.61
W
Fenrir
Hadix911
Fenrir
0
1
0
0
W
14
5
23
5.1
W
Baron Samedi
Zyukir
Baron Samedi
11
5
26
4.8
L
Nemesis
15
7
5
2.5
L
Bakasura
enderadri
Bakasura
9
10
7
1.25
W
Susano
jdog4564
Susano
4
7
19
1.93
L
Cthulhu
saremrias
Cthulhu
0
4
16
2
L
Hachiman
shinobigami
Hachiman
2
10
16
1
L
Fafnir
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,091
Damage
138,705
150,834
Taken
103,642
99,526
Mitigated
40,175
19,562
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Birmur29
Neith
34,252
15,847
0
3,908
32,844
11,939
0
4,296
28,143
0
64,138
W
Fenrir
Hadix911
Fenrir
457
35
0
0
849
251
0
203
636
0
752
W
38,185
6,903
291
1,038
22,434
8,894
0
5,357
16,692
80,019
0
W
Baron Samedi
Zyukir
Baron Samedi
52,163
6,185
7,537
7,223
24,388
10,866
0
3,733
20,428
81,647
0
L
Nemesis
27,521
11,538
0
4,333
27,813
12,270
0
14,269
13,544
0
66,654
L
Bakasura
enderadri
Bakasura
31,611
23,356
1,647
11,208
39,056
16,724
0
20,482
18,574
0
59,769
W
Susano
jdog4564
Susano
13,648
2,180
0
206
23,127
8,225
0
2,536
20,055
0
27,261
L
Cthulhu
saremrias
Cthulhu
10,231
213
268
693
31,700
41,632
0
23,101
8,599
27,106
0
L
Hachiman
shinobigami
Hachiman
22,834
16,420
0
0
25,804
10,743
0
14,973
10,831
0
56,987
L
Fafnir
5,894
2,434
0
1,413
26,461
18,157
0
17,523
8,938
12,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,692
Gold Earned
80,393
281
Minions Killed
309
15
Camps Cleared
3
1,476,443
Distance Traveled
1,130,924
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,225
1,139
77
5
3
267,436
0
W
Fenrir
11,295
706
3
0
0
11,980
0
W
Kukulkan
18,722
1,170
118
7
0
274,600
0
W
Baron Samedi
17,486
1,093
84
5
0
292,600
1
L
Nemesis
18,133
1,133
84
5
6
330,440
0
L
Bakasura
17,000
1,063
78
5
7
328,530
0
W
Susano
14,665
917
27
2
0
284,308
4
L
Cthulhu
13,968
873
40
3
1
315,788
0
L
Hachiman
14,980
936
71
4
1
241,851
0
L
Fafnir
14,611
913
8
1
0
259,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role