Player Matchup

Thoth
Thoth
Silver II
Charly10
Thoth
Silver II
Level 143
God Stats
5W - 4L
1,615 SR
Queue Stats
76W - 57L
1,649 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
arrow1234
Kuzenbo
Bronze III
Level 119
God Stats
1W - 0L
1,775 SR
Queue Stats
15W - 12L
1,010 MMR
Party 1
Anhur
Anhur
Silver II
josmiburks
Anhur
Silver II
Level 125
God Stats
7W - 8L
1,485 SR
Queue Stats
53W - 40L
1,545 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,625 SR
1,401 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,487 SR
1,169 MMR
Nike
Nike
Bronze III
PanPanik
Nike
Bronze III
Level 55
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 7L
1,500 MMR
Party 2
Da Ji
Da Ji
Bronze I
R3n3g4t0r
Da Ji
Bronze I
Level 85
God Stats
1W - 2L
1,567 SR
Queue Stats
75W - 79L
1,123 MMR
Solo
Janus
Janus
Bronze III
djmatyaslol
Janus
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
882 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Charly10
Thoth
17
8 / 10 / 8
13,797
726
16,160
17,613
7,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
arrow1234
Kuzenbo
17
2 / 4 / 17
14,497
763
8,162
22,843
41,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
17
11 / 6 / 6
14,266
751
15,746
18,197
8,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuBacchusKumbhakarnaRatatoskr

VS

Bans
SobekJormungandrDiscordiaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
10 / 5 / 10
14,898
784
23,009
22,821
24,898
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
R3n3g4t0r
Da Ji
17
10 / 5 / 6
14,119
743
18,693
18,851
13,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 11 / 2
10,671
562
8,245
13,895
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
21
Kills
20
20
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
Charly10
Thoth
8
10
8
1.2
L
Nike
10
5
10
3
L
Da Ji
R3n3g4t0r
Da Ji
10
5
6
2.6
W
Kuzenbo
arrow1234
Kuzenbo
2
4
17
2.63
L
0
11
2
0.09
W
Anhur
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
49,947
58,653
Taken
55,567
56,706
Mitigated
41,303
4,340
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Charly10
Thoth
16,160
550
0
500
17,613
7,290
1,003
1,449
15,939
73,122
0
L
Nike
23,009
4,112
1,266
5,277
22,821
24,898
680
8,600
14,221
0
74,862
L
Da Ji
R3n3g4t0r
Da Ji
18,693
5,798
0
5,845
18,851
13,228
2,277
8,563
10,142
0
47,888
W
Kuzenbo
arrow1234
Kuzenbo
8,162
4,264
0
449
22,843
41,140
229
4,174
18,260
26,148
0
L
8,245
212
142
960
13,895
3,177
139
7,553
6,342
45,985
0
W
Anhur
15,746
9,165
0
3,391
18,197
8,276
2,194
2,669
15,178
0
54,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
39,688
192
Minions Killed
179
0
Camps Cleared
0
995,754
Distance Traveled
984,448
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,797
726
87
5
0
316,797
1
L
Nike
14,898
784
64
3
0
365,224
1
L
Da Ji
14,119
743
47
2
0
309,533
3
W
Kuzenbo
14,497
763
35
2
0
356,442
1
L
Janus
10,671
562
68
4
0
309,691
1
W
Anhur
14,266
751
70
4
0
322,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role