Player Matchup

Merlin
Merlin
DonMück
Merlin
Level 22
God Stats
4W - 2L
1,496 SR
Queue Stats
41W - 32L
1,469 Elo+
Solo
Ymir
Ymir
Raven18000
Ymir
Level 23
God Stats
1W - 7L
1,578 SR
Queue Stats
36W - 60L
1,267 Elo+
Solo
Izanami
Izanami
kpyTou3acpaHec
Izanami
Level 9
God Stats
2W - 3L
1,712 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,387 Elo+

VS

Team Averages
Level 15
1,426 SR
1,283 Elo+
Ra
Ra
Danheimson
Ra
Level 7
God Stats
1W - 1L
1,204 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Ymir
Ymir
PasterNag93
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,334 Elo+
Solo
Nemesis
Nemesis
这游戏真尼玛坑
Nemesis
Level 26
God Stats
2W - 0L
1,574 SR
Queue Stats
11W - 20L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonMück
Merlin
13
4 / 5 / 2
9,099
700
11,973
10,704
3,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 4
9,426
725
5,851
11,632
8,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 3
7,457
574
2,678
7,200
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
8,284
637
3,420
6,408
2,831
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 6
9,668
744
7,981
12,943
9,666
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 3
9,501
731
9,302
9,535
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
10
11
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Merlin
DonMück
Merlin
4
5
2
1
W
4
1
6
7
L
2
0
4
4
L
0
6
3
0.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
20,703
29,536
Taken
28,886
13,676
Mitigated
15,996
6,127
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,420
633
772
1,030
6,408
2,831
508
4,726
1,682
24,618
0
L
Merlin
DonMück
Merlin
11,973
1,285
0
3,008
10,704
3,023
1,436
2,853
7,851
48,664
0
W
7,981
669
0
0
12,943
9,666
0
6,977
5,966
30,417
0
L
5,851
756
762
2,357
11,632
8,723
372
5,608
6,024
23,168
0
L
2,678
1,755
0
0
7,200
1,930
339
3,008
4,192
0
8,346
W
9,302
3,484
0
1,340
9,535
3,499
245
6,179
3,356
0
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
27,453
113
Minions Killed
129
0
Camps Cleared
0
579,355
Distance Traveled
656,758
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,284
637
53
4
0
158,261
0
L
Merlin
9,099
700
76
6
0
208,718
5
W
Ymir
9,668
744
37
3
0
234,160
5
L
Ymir
9,426
725
16
1
0
241,284
5
L
Izanami
7,457
574
21
2
0
129,353
1
W
Nemesis
9,501
731
39
3
0
264,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role