Player Matchup

Baba Yaga
Baba Yaga
Blacktear0
Baba Yaga
Level 24
God Stats
17W - 6L
1,708 SR
Queue Stats
32W - 25L
1,487 Elo+
Party 1
Ares
Ares
BradaCigara
Ares
Level 14
God Stats
1W - 2L
1,246 SR
Queue Stats
32W - 22L
1,509 Elo+
Party 1
Sobek
Sobek
JebacIzMocvare
Sobek
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,594 Elo+
Party 1
Arachne
Arachne
Wrymz
Arachne
Level 26
God Stats
7W - 2L
1,677 SR
Queue Stats
32W - 34L
1,427 Elo+
Solo
Kukulkan
Kukulkan
odnep2510
Kukulkan
Level 18
God Stats
11W - 7L
1,627 SR
Queue Stats
65W - 61L
1,465 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,497 Elo+

VS

Team Averages
Level 25
1,623 SR
1,442 Elo+
Athena
Athena
CLCO
Athena
Level 29
God Stats
8W - 4L
1,909 SR
Queue Stats
95W - 101L
1,417 Elo+
Solo
Nemesis
Nemesis
MJduDimanche
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
MakarFran
Bakasura
Level 28
God Stats
1W - 2L
1,738 SR
Queue Stats
27W - 23L
1,523 Elo+
Solo
Hel
Hel
Sasakyo
Hel
Level 26
God Stats
11W - 9L
1,554 SR
Queue Stats
16W - 23L
1,366 Elo+
Party 2
Neith
Neith
Tiaran666
Neith
Level 29
God Stats
3W - 4L
1,413 SR
Queue Stats
38W - 57L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blacktear0
Baba Yaga
20
8 / 2 / 22
13,366
1,028
22,134
8,547
6,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 0 / 27
12,501
962
15,198
9,899
15,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 2 / 25
11,645
896
12,242
21,918
27,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Wrymz
Arachne
19
7 / 1 / 14
12,718
978
10,619
12,443
5,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
odnep2510
Kukulkan
20
12 / 0 / 18
13,474
1,036
38,274
7,169
3,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

214

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CLCO
Athena
17
2 / 6 / 2
11,107
854
7,953
26,943
31,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
MJduDimanche
Nemesis
17
0 / 7 / 3
10,425
802
12,796
22,836
10,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
MakarFran
Bakasura
18
2 / 7 / 3
11,712
901
12,870
22,784
10,916
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
17
1 / 5 / 1
10,899
838
12,481
18,310
8,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Tiaran666
Neith
17
0 / 7 / 3
10,563
813
9,627
15,985
6,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
32
Kills
5
5
Deaths
32
106
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blacktear0
Baba Yaga
8
2
22
9.5
W
4
0
27
17.5
L
Athena
CLCO
Athena
2
6
2
0.5
W
1
2
25
6.75
L
Nemesis
MJduDimanche
Nemesis
0
7
3
0.21
L
Bakasura
MakarFran
Bakasura
2
7
3
0.5
L
Hel
1
5
1
0.3
L
Neith
Tiaran666
Neith
0
7
3
0.21
W
Arachne
Wrymz
Arachne
7
1
14
14
W
Kukulkan
odnep2510
Kukulkan
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,467
Damage
55,727
59,976
Taken
106,858
58,716
Mitigated
68,371
8,383
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blacktear0
Baba Yaga
22,134
1,335
0
2,318
8,547
6,002
0
3,188
4,996
42,226
0
W
15,198
1,280
0
0
9,899
15,372
0
3,265
6,410
18,204
0
L
Athena
CLCO
Athena
7,953
1,845
1,036
980
26,943
31,561
0
19,402
7,541
32,081
0
W
12,242
1,147
482
3,196
21,918
27,856
0
7,785
13,044
25,648
0
L
Nemesis
MJduDimanche
Nemesis
12,796
4,612
0
2,149
22,836
10,904
0
17,466
5,370
0
27,870
L
Bakasura
MakarFran
Bakasura
12,870
7,051
0
1,331
22,784
10,916
0
19,829
2,955
0
30,438
L
Hel
12,481
1,117
11,208
7,819
18,310
8,549
0
16,460
1,850
33,439
0
L
Neith
Tiaran666
Neith
9,627
4,442
0
2,868
15,985
6,441
0
14,691
1,294
0
36,768
W
Arachne
Wrymz
Arachne
10,619
8,875
0
2,387
12,443
5,706
0
4,234
7,761
0
22,804
W
Kukulkan
odnep2510
Kukulkan
38,274
425
0
0
7,169
3,780
0
1,962
4,972
84,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,704
Gold Earned
54,706
230
Minions Killed
270
4
Camps Cleared
8
1,257,830
Distance Traveled
1,250,360
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,366
1,028
52
4
0
229,858
0
W
Ares
12,501
962
7
1
3
228,522
0
L
Athena
11,107
854
57
4
0
258,711
0
W
Sobek
11,645
896
11
1
0
249,435
1
L
Nemesis
10,425
802
25
2
1
270,478
2
L
Bakasura
11,712
901
64
5
4
266,796
0
L
Hel
10,899
838
72
6
3
259,145
0
L
Neith
10,563
813
52
4
0
195,230
0
W
Arachne
12,718
978
32
2
1
272,483
0
W
Kukulkan
13,474
1,036
128
10
0
277,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role