Player Matchup

Hercules
Hercules
BlackoutsBTW
Hercules
Level 160
God Stats
9W - 3L
2,036 SR
Queue Stats
377W - 136L
1,841 Elo+
Party 1
Ullr
Ullr
CovidVaccine
Ullr
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 40L
1,907 Elo+
Party 1
Kukulkan
Kukulkan
PaulaDeensButter
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 35L
1,992 Elo+
Party 1
Yemoja
Yemoja
ShörtyCakes
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
XxXsinglemomXxX
Cupid
Level 24
God Stats
4W - 0L
1,726 SR
Queue Stats
175W - 10L
2,039 Elo+
Party 1
Team Averages
Level 71
1,652 SR
1,856 Elo+

VS

Team Averages
Level 25
1,526 SR
1,460 Elo+
Kukulkan
Kukulkan
Bad Dirty Milk
Kukulkan
Level 27
God Stats
2W - 2L
1,621 SR
Queue Stats
151W - 157L
1,503 Elo+
Solo
Sol
Sol
PowerTap_Pace
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,361 Elo+
Solo
Chang'e
Chang'e
RadBrett
Chang'e
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 212L
1,547 Elo+
Solo
Merlin
Merlin
RapidFawn431814
Merlin
Level 27
God Stats
2W - 2L
1,507 SR
Queue Stats
37W - 35L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Trainwreck_OG
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackoutsBTW
Hercules
17
10 / 2 / 31
11,765
840
12,609
35,584
28,187
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
11 / 3 / 34
11,680
834
20,463
14,063
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 2 / 30
13,224
945
29,580
13,920
6,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
19
4 / 1 / 27
11,924
852
5,662
11,546
14,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
15 / 5 / 25
11,791
842
29,564
13,910
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 10 / 6
9,862
704
15,524
15,812
6,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 12 / 3
8,237
588
2,532
22,614
14,491
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
RadBrett
Chang'e
14
3 / 9 / 3
9,233
660
10,024
18,864
9,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 12 / 3
10,227
731
13,058
18,848
6,921
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
3 / 14 / 5
9,284
663
10,098
24,694
18,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

204
Kill Participation
31
57
Kills
11
13
Deaths
57
147
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
10
6
0.5
W
Hercules
BlackoutsBTW
Hercules
10
2
31
12.75
W
11
3
34
9.33
W
17
2
30
16
L
1
12
3
0.21
L
Chang'e
RadBrett
Chang'e
3
9
3
0.5
L
2
12
3
0.29
W
Yemoja
4
1
27
17.5
L
Cthulhu
3
14
5
0.39
W
15
5
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,878
Damage
51,236
89,023
Taken
100,832
61,871
Mitigated
56,252
57,660
Healing
21,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,524
1,257
1,188
801
15,812
6,791
0
3,984
11,603
32,184
0
W
Hercules
BlackoutsBTW
Hercules
12,609
3,187
1,793
19,500
35,584
28,187
194
17,559
12,105
0
19,370
W
20,463
7,680
2,277
2,270
14,063
6,218
2,265
10,772
3,291
0
26,284
W
29,580
2,790
1,566
2,174
13,920
6,995
1,079
8,916
5,004
47,364
0
L
2,532
849
0
3,012
22,614
14,491
0
7,038
15,351
5,199
0
L
Chang'e
RadBrett
Chang'e
10,024
980
6,500
5,907
18,864
9,768
0
9,329
9,360
12,489
0
L
13,058
595
1,448
1,656
18,848
6,921
0
4,692
14,006
36,071
0
W
Yemoja
5,662
1,532
16,342
5,615
11,546
14,265
1,302
5,434
6,112
18,350
0
L
Cthulhu
10,098
397
253
656
24,694
18,281
0
9,679
14,515
14,213
0
W
29,564
16,572
3,134
2,989
13,910
6,206
1,644
8,555
5,355
0
40,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,384
Gold Earned
46,843
103
Minions Killed
98
0
Camps Cleared
0
1,252,248
Distance Traveled
909,089
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,862
704
46
3
0
194,285
0
W
Hercules
11,765
840
8
1
0
269,226
0
W
Ullr
11,680
834
14
1
0
249,426
0
W
Kukulkan
13,224
945
42
3
0
259,940
4
L
Sol
8,237
588
4
0
0
156,177
0
L
Chang'e
9,233
660
7
1
0
219,512
1
L
Merlin
10,227
731
33
2
0
170,369
0
W
Yemoja
11,924
852
14
1
0
243,258
0
L
Cthulhu
9,284
663
8
1
0
168,746
0
W
Cupid
11,791
842
25
2
0
230,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role