Player Matchup

Nox
Nox
HopeInSilence
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,428 Elo+
Solo
Anubis
Anubis
MAGIKON2
Anubis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,597 Elo+
Solo
Nemesis
Nemesis
PapajIno
Nemesis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
em1491
Cthulhu
Level 39
God Stats
36W - 28L
1,582 SR
Queue Stats
185W - 217L
1,379 Elo+
Solo
Rama
Rama
yeguai
Rama
Level 49
God Stats
0W - 1L
1,303 SR
Queue Stats
144W - 165L
1,425 Elo+
Solo
Team Averages
Level 71
1,477 SR
1,466 Elo+

VS

Team Averages
Level 89
1,621 SR
1,490 Elo+
Anubis
Anubis
CoolPizzaDe
Anubis
Level 51
God Stats
65W - 29L
1,730 SR
Queue Stats
365W - 338L
1,576 Elo+
Party 2
Ymir
Ymir
GOMANS
Ymir
Level 108
God Stats
89W - 104L
1,493 SR
Queue Stats
498W - 548L
1,451 Elo+
Party 1
Hera
Hera
Grathorian
Hera
Level 120
God Stats
9W - 3L
1,657 SR
Queue Stats
186W - 214L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
JustAMortalMan
Heimdallr
Level 117
God Stats
44W - 50L
1,450 SR
Queue Stats
487W - 564L
1,408 Elo+
Party 1
Nemesis
Nemesis
Meeshroom
Nemesis
Level 49
God Stats
3W - 3L
1,775 SR
Queue Stats
350W - 327L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,898
557
450
3,226
976
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
MAGIKON2
Anubis
8
1 / 2 / 0
4,529
647
2,710
4,397
1,342
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
PapajIno
Nemesis
5
0 / 2 / 1
3,466
495
914
3,652
700
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
em1491
Cthulhu
7
0 / 2 / 0
3,513
502
1,808
6,112
1,890
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
yeguai
Rama
4
0 / 2 / 0
3,343
478
683
1,748
176
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 0 / 0
5,481
783
4,347
2,520
1,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
GOMANS
Ymir
7
4 / 0 / 3
5,027
718
1,519
4,427
2,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 1
4,676
668
1,957
2,045
560
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
JustAMortalMan
Heimdallr
7
2 / 1 / 5
4,869
696
3,587
2,482
569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Meeshroom
Nemesis
8
2 / 0 / 1
4,944
706
1,368
3,311
723
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
0
2
W
Ymir
GOMANS
Ymir
4
0
3
5.5
W
0
0
1
0.5
L
0
2
0
0
W
Heimdallr
JustAMortalMan
Heimdallr
2
1
5
4.5
L
Anubis
MAGIKON2
Anubis
1
2
0
0.5
W
Nemesis
Meeshroom
Nemesis
2
0
1
2.5
L
Nemesis
PapajIno
Nemesis
0
2
1
0.25
L
Cthulhu
em1491
Cthulhu
0
2
0
0
L
Rama
yeguai
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,565
Damage
12,778
19,135
Taken
14,785
5,084
Mitigated
5,187
5,941
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,347
983
0
1,977
2,520
1,018
168
1,558
712
29,955
0
W
Ymir
GOMANS
Ymir
1,519
388
540
631
4,427
2,317
471
926
3,501
8,547
0
W
1,957
386
0
0
2,045
560
0
753
1,292
19,222
0
L
450
0
0
500
3,226
976
0
2,049
1,177
15,765
0
W
Heimdallr
JustAMortalMan
Heimdallr
3,587
1,343
0
380
2,482
569
1,885
1,010
1,472
0
16,691
L
Anubis
MAGIKON2
Anubis
2,710
116
0
1,798
4,397
1,342
0
714
3,683
22,615
0
W
Nemesis
Meeshroom
Nemesis
1,368
294
0
1,763
3,311
723
0
471
2,840
0
20,166
L
Nemesis
PapajIno
Nemesis
914
252
0
963
3,652
700
0
260
3,392
0
4,405
L
Cthulhu
em1491
Cthulhu
1,808
30
0
2,330
6,112
1,890
0
4,347
1,765
11,570
0
L
Rama
yeguai
Rama
683
655
0
350
1,748
176
0
453
1,295
0
5,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
24,997
115
Minions Killed
178
0
Camps Cleared
0
677,301
Distance Traveled
671,284
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,481
783
63
9
0
123,897
4
W
Ymir
5,027
718
6
1
0
139,851
0
W
Hera
4,676
668
32
5
0
132,119
4
L
Nox
3,898
557
34
5
0
148,192
1
W
Heimdallr
4,869
696
34
5
0
120,247
0
L
Anubis
4,529
647
45
6
0
153,299
0
W
Nemesis
4,944
706
43
6
0
155,170
0
L
Nemesis
3,466
495
7
1
0
158,687
2
L
Cthulhu
3,513
502
15
2
0
145,195
0
L
Rama
3,343
478
14
2
0
71,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role