Player Matchup

Heimdallr
Heimdallr
ELtroll305
Heimdallr
Level 150
God Stats
24W - 10L
1,656 SR
Queue Stats
124W - 127L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
JoJoTwilight
Cthulhu
Level 127
God Stats
12W - 14L
1,562 SR
Queue Stats
25W - 33L
1,511 Elo+
Party 2
Persephone
Persephone
Pertayter579
Persephone
Level 123
God Stats
4W - 1L
1,647 SR
Queue Stats
24W - 15L
1,669 Elo+
Party 2
Team Averages
Level 133
1,621 SR
1,591 Elo+

VS

Team Averages
Level 136
1,683 SR
1,567 Elo+
Cthulhu
Cthulhu
Angelbar88
Cthulhu
Level 107
God Stats
9W - 13L
1,571 SR
Queue Stats
122W - 128L
1,532 Elo+
Solo
Fenrir
Fenrir
MONSTERD
Fenrir
Level 148
God Stats
1W - 2L
1,776 SR
Queue Stats
37W - 36L
1,583 Elo+
Party 1
Persephone
Persephone
Schlasch
Persephone
Level 154
God Stats
8W - 7L
1,701 SR
Queue Stats
48W - 48L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ELtroll305
Heimdallr
17
6 / 7 / 14
14,419
721
16,032
22,205
8,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JoJoTwilight
Cthulhu
17
6 / 4 / 11
14,227
711
12,078
20,488
23,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Pertayter579
Persephone
19
11 / 7 / 9
14,965
748
18,309
20,320
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelbar88
Cthulhu
17
6 / 5 / 10
13,430
672
18,638
23,226
11,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
MONSTERD
Fenrir
18
9 / 10 / 6
14,745
737
12,772
17,899
9,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Schlasch
Persephone
17
3 / 8 / 14
13,682
684
20,932
17,949
5,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
23
Kills
18
18
Deaths
23
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angelbar88
Cthulhu
6
5
10
2.2
W
Heimdallr
ELtroll305
Heimdallr
6
7
14
1.86
W
Cthulhu
JoJoTwilight
Cthulhu
6
4
11
2.88
L
Fenrir
MONSTERD
Fenrir
9
10
6
1.2
W
Persephone
Pertayter579
Persephone
11
7
9
2.21
L
Persephone
Schlasch
Persephone
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
52,342
63,013
Taken
59,074
38,456
Mitigated
26,944
10,684
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angelbar88
Cthulhu
18,638
756
302
0
23,226
11,444
1,799
11,415
11,811
53,687
0
W
Heimdallr
ELtroll305
Heimdallr
16,032
6,869
0
1,623
22,205
8,215
2,349
15,405
6,800
0
52,624
W
Cthulhu
JoJoTwilight
Cthulhu
12,078
845
2,033
1,281
20,488
23,321
234
13,028
7,460
38,704
0
L
Fenrir
MONSTERD
Fenrir
12,772
1,920
0
1,732
17,899
9,850
0
9,115
8,784
0
51,502
W
Persephone
Pertayter579
Persephone
18,309
1,030
0
5,747
20,320
6,920
1,002
11,189
9,131
73,621
0
L
Persephone
Schlasch
Persephone
20,932
698
0
4,639
17,949
5,650
467
9,973
7,974
72,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
41,857
195
Minions Killed
213
0
Camps Cleared
0
1,023,283
Distance Traveled
1,150,803
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,430
672
63
3
0
415,028
4
W
Heimdallr
14,419
721
55
3
0
334,530
5
W
Cthulhu
14,227
711
58
3
0
358,326
1
L
Fenrir
14,745
737
46
2
0
392,540
6
W
Persephone
14,965
748
82
4
0
330,427
3
L
Persephone
13,682
684
104
5
0
343,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role