Player Matchup

King Arthur
King Arthur
A_G-AL3XX-_-21
King Arthur
Level 29
God Stats
34W - 19L
1,625 SR
Queue Stats
339W - 274L
1,501 Elo+
Party 4
Merlin
Merlin
Cudbes
Merlin
Level 24
God Stats
32W - 24L
1,577 SR
Queue Stats
156W - 137L
1,550 Elo+
Party 4
Hachiman
Hachiman
LJ_Beckwith2
Hachiman
Level 27
God Stats
6W - 3L
1,637 SR
Queue Stats
97W - 88L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nuuhdles
Tsukuyomi
Level 64
God Stats
14W - 6L
1,728 SR
Queue Stats
258W - 221L
1,552 Elo+
Party 4
Kukulkan
Kukulkan
plasticglocks
Kukulkan
Level 48
God Stats
12W - 7L
1,701 SR
Queue Stats
159W - 151L
1,386 Elo+
Party 3
Team Averages
Level 38
1,654 SR
1,477 Elo+

VS

Team Averages
Level 54
1,511 SR
1,441 Elo+
Bellona
Bellona
DECADEGANG35
Bellona
Level 36
God Stats
2W - 4L
1,474 SR
Queue Stats
39W - 59L
1,462 Elo+
Solo
Anubis
Anubis
Daftminotaur79
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 2
Nemesis
Nemesis
Ithyca
Nemesis
Level 24
God Stats
22W - 15L
1,521 SR
Queue Stats
94W - 83L
1,511 Elo+
Party 1
Yemoja
Yemoja
KRUMPADILE
Yemoja
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 49L
1,425 Elo+
Party 2
Set
Set
Skyrau
Set
Level 68
God Stats
16W - 12L
1,562 SR
Queue Stats
70W - 67L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_G-AL3XX-_-21
King Arthur
20
8 / 4 / 23
14,974
1,070
32,353
21,589
22,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Cudbes
Merlin
20
5 / 6 / 18
14,236
1,017
29,575
16,123
5,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LJ_Beckwith2
Hachiman
20
6 / 8 / 21
14,093
1,007
17,163
17,439
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Nuuhdles
Tsukuyomi
20
16 / 6 / 13
15,920
1,137
38,476
12,689
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
plasticglocks
Kukulkan
20
7 / 5 / 18
15,099
1,079
29,545
15,380
5,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DECADEGANG35
Bellona
20
4 / 8 / 12
13,658
976
11,943
29,513
19,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 12 / 8
12,123
866
6,410
24,302
10,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Ithyca
Nemesis
20
6 / 4 / 13
14,583
1,042
12,627
30,271
12,862
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
KRUMPADILE
Yemoja
20
1 / 4 / 18
14,990
1,071
8,536
35,445
39,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
Skyrau
Set
20
17 / 14 / 8
17,498
1,250
35,036
35,025
16,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
88
42
Kills
29
29
Deaths
42
93
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A_G-AL3XX-_-21
King Arthur
8
4
23
4.88
W
Merlin
Cudbes
Merlin
5
6
18
2.33
L
Bellona
DECADEGANG35
Bellona
4
8
12
1.25
L
1
12
8
0.42
L
Nemesis
Ithyca
Nemesis
6
4
13
3.13
L
Yemoja
KRUMPADILE
Yemoja
1
4
18
2.5
W
Hachiman
LJ_Beckwith2
Hachiman
6
8
21
2.06
W
Tsukuyomi
Nuuhdles
Tsukuyomi
16
6
13
3.75
L
Set
Skyrau
Set
17
14
8
1.5
W
Kukulkan
plasticglocks
Kukulkan
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,112
Damage
74,552
83,220
Taken
154,556
43,672
Mitigated
100,366
8,644
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A_G-AL3XX-_-21
King Arthur
32,353
2,890
0
4,708
21,589
22,811
0
7,261
14,328
0
51,616
W
Merlin
Cudbes
Merlin
29,575
1,739
0
0
16,123
5,192
0
1,747
14,376
61,988
0
L
Bellona
DECADEGANG35
Bellona
11,943
3,021
801
2,816
29,513
19,990
0
9,163
20,350
205
35,923
L
6,410
468
0
1,945
24,302
10,989
0
7,703
16,599
14,458
0
L
Nemesis
Ithyca
Nemesis
12,627
7,051
0
5,296
30,271
12,862
0
13,397
16,658
0
31,537
L
Yemoja
KRUMPADILE
Yemoja
8,536
2,157
6,789
8,473
35,445
39,983
0
15,406
20,039
43,719
0
W
Hachiman
LJ_Beckwith2
Hachiman
17,163
11,626
0
1,278
17,439
5,314
0
3,497
13,942
0
31,165
W
Tsukuyomi
Nuuhdles
Tsukuyomi
38,476
6,600
0
473
12,689
4,913
0
1,458
10,431
0
57,754
L
Set
Skyrau
Set
35,036
17,217
0
1,651
35,025
16,542
0
13,451
21,574
0
52,744
W
Kukulkan
plasticglocks
Kukulkan
29,545
1,870
40
2,145
15,380
5,442
0
1,188
14,192
54,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,322
Gold Earned
72,852
235
Minions Killed
207
8
Camps Cleared
4
1,286,563
Distance Traveled
1,256,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,974
1,070
50
4
2
258,214
0
W
Merlin
14,236
1,017
64
5
2
238,735
0
L
Bellona
13,658
976
42
3
0
264,432
0
L
Anubis
12,123
866
21
2
0
179,692
0
L
Nemesis
14,583
1,042
37
3
1
314,902
0
L
Yemoja
14,990
1,071
66
5
0
223,979
0
W
Hachiman
14,093
1,007
27
2
1
251,741
0
W
Tsukuyomi
15,920
1,137
32
2
2
272,771
0
L
Set
17,498
1,250
41
3
3
273,422
0
W
Kukulkan
15,099
1,079
62
4
1
265,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role