Player Matchup

Guan Yu
Guan Yu
AguaSmoke
Guan Yu
Level 9
God Stats
1W - 4L
1,444 SR
Queue Stats
2W - 10L
1,175 Elo+
Party 2
Thor
Thor
Hxile
Thor
Level 27
God Stats
6W - 3L
1,718 SR
Queue Stats
137W - 116L
1,311 Elo+
Party 2
Olorun
Olorun
Ohh A R
Olorun
Level 19
God Stats
5W - 2L
1,794 SR
Queue Stats
75W - 58L
1,248 Elo+
Party 2
Team Averages
Level 18
1,652 SR
1,245 Elo+

VS

Team Averages
Level 26
1,488 SR
1,385 Elo+
Hera
Hera
AngelDussst_21
Hera
Level 29
God Stats
3W - 0L
1,568 SR
Queue Stats
29W - 48L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
SaucyTwink
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,602 Elo+
Party 1
Nike
Nike
kiivin sky 10z
Nike
Level 27
God Stats
22W - 20L
1,397 SR
Queue Stats
127W - 98L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AguaSmoke
Guan Yu
11
1 / 7 / 3
8,547
570
5,425
17,890
9,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Hxile
Thor
13
4 / 4 / 2
9,551
637
6,849
16,229
6,896
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Ohh A R
Olorun
12
2 / 8 / 4
9,342
623
8,417
16,617
5,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,959
664
15,168
8,704
2,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SaucyTwink
Cthulhu
14
6 / 1 / 9
10,625
708
11,225
10,230
7,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 8
10,942
729
12,371
12,861
5,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
18
19
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AguaSmoke
Guan Yu
1
7
3
0.36
W
5
2
5
3.75
L
Thor
Hxile
Thor
4
4
2
1.25
L
Olorun
Ohh A R
Olorun
2
8
4
0.5
W
Cthulhu
SaucyTwink
Cthulhu
6
1
9
10.5
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
38,764
50,736
Taken
31,795
22,837
Mitigated
16,151
14,724
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AguaSmoke
Guan Yu
5,425
488
2,343
2,382
17,890
9,980
0
9,075
8,815
0
18,342
W
15,168
2,652
771
3,941
8,704
2,757
1,079
1,879
6,825
48,981
0
L
Thor
Hxile
Thor
6,849
253
465
1,850
16,229
6,896
0
8,307
7,922
0
22,191
L
Olorun
Ohh A R
Olorun
8,417
4,587
2,108
5,576
16,617
5,961
1,454
9,055
7,562
39,520
0
W
Cthulhu
SaucyTwink
Cthulhu
11,225
553
330
720
10,230
7,612
1,302
3,260
6,970
31,519
0
W
12,371
1,561
0
0
12,861
5,782
542
3,370
9,491
0
34,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
31,526
114
Minions Killed
143
0
Camps Cleared
0
715,086
Distance Traveled
760,557
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,547
570
24
2
0
243,284
0
W
Hera
9,959
664
60
4
0
247,228
2
L
Thor
9,551
637
28
2
0
262,430
4
L
Olorun
9,342
623
62
4
0
209,372
1
W
Cthulhu
10,625
708
34
2
0
248,046
0
W
Nike
10,942
729
49
3
0
265,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role