Player Matchup

Thor
Thor
DjGang_jayy
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,400 Elo+
Solo
Hel
Hel
Eithalion
Hel
Level 29
God Stats
16W - 14L
1,481 SR
Queue Stats
151W - 157L
1,298 Elo+
Solo
Bakasura
Bakasura
Inraged Inferno
Bakasura
Level 26
God Stats
1W - 3L
1,260 SR
Queue Stats
175W - 202L
1,216 Elo+
Solo
Sun Wukong
Sun Wukong
kaiserglider1
Sun Wukong
Level 19
God Stats
0W - 1L
1,343 SR
Queue Stats
190W - 190L
1,196 Elo+
Solo
Ratatoskr
Ratatoskr
urgaeyer
Ratatoskr
Level 18
God Stats
0W - 2L
1,342 SR
Queue Stats
16W - 23L
1,174 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,257 Elo+

VS

Team Averages
Level 33
1,467 SR
1,322 Elo+
Hercules
Hercules
BTwinsRock
Hercules
Level 18
God Stats
1W - 1L
1,511 SR
Queue Stats
20W - 25L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
MrMurcc
Sun Wukong
Level 7
God Stats
1W - 4L
1,304 SR
Queue Stats
8W - 12L
1,318 Elo+
Party 1
The Morrigan
The Morrigan
TheNovaPrime0
The Morrigan
Level 86
God Stats
14W - 14L
1,581 SR
Queue Stats
277W - 276L
1,400 Elo+
Party 1
Freya
Freya
UltimateEliLX
Freya
Level 28
God Stats
13W - 12L
1,441 SR
Queue Stats
55W - 57L
1,345 Elo+
Party 1
Pele
Pele
andresuco 123
Pele
Level 28
God Stats
13W - 16L
1,497 SR
Queue Stats
148W - 197L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
11,668
343
12,873
30,464
25,510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
4 / 6 / 2
15,416
453
22,217
24,015
11,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
20
6 / 11 / 2
16,688
491
25,996
34,477
16,481
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
kaiserglider1
Sun Wukong
19
2 / 10 / 5
13,306
391
17,618
32,491
36,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
urgaeyer
Ratatoskr
17
2 / 15 / 5
12,865
378
12,541
35,120
17,213
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BTwinsRock
Hercules
20
4 / 1 / 27
16,406
483
13,559
36,249
45,837
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
MrMurcc
Sun Wukong
20
8 / 7 / 18
15,282
449
24,368
34,021
43,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
TheNovaPrime0
The Morrigan
20
20 / 3 / 14
19,345
569
36,145
21,480
11,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 3 / 17
16,477
485
42,409
26,554
12,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 1 / 0
8,765
258
0
1,114
178
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
14
Kills
49
53
Deaths
15
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hercules
BTwinsRock
Hercules
4
1
27
17.5
L
0
11
3
0.14
L
4
6
2
0.83
L
Bakasura
6
11
2
0.64
W
Sun Wukong
MrMurcc
Sun Wukong
8
7
18
2.43
W
The Morrigan
TheNovaPrime0
The Morrigan
20
3
14
9
W
17
3
17
8.5
W
0
1
0
0
L
Sun Wukong
kaiserglider1
Sun Wukong
2
10
5
0.45
L
Ratatoskr
urgaeyer
Ratatoskr
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,245
Damage
116,481
156,567
Taken
119,418
107,279
Mitigated
112,706
39,442
Healing
40,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BTwinsRock
Hercules
13,559
3,128
0
7,426
36,249
45,837
205
6,827
28,384
0
47,496
L
12,873
2,110
0
3,477
30,464
25,510
0
14,807
15,557
0
43,039
L
22,217
1,729
10,411
9,785
24,015
11,880
240
13,497
10,468
105,620
0
L
Bakasura
25,996
13,432
0
9,852
34,477
16,481
0
15,377
19,050
0
110,694
W
Sun Wukong
MrMurcc
Sun Wukong
24,368
5,040
0
10,894
34,021
43,516
908
4,838
27,713
0
72,999
W
The Morrigan
TheNovaPrime0
The Morrigan
36,145
6,501
0
9,302
21,480
11,077
1,094
5,543
15,568
155,501
9,265
W
42,409
16,306
0
12,608
26,554
12,098
750
6,166
20,168
118,325
0
W
0
0
0
367
1,114
178
0
0
1,114
0
1,811
L
Sun Wukong
kaiserglider1
Sun Wukong
17,618
3,729
0
2,213
32,491
36,195
236
14,887
17,129
0
73,595
L
Ratatoskr
urgaeyer
Ratatoskr
12,541
2,808
0
3,704
35,120
17,213
2,995
13,388
21,502
0
70,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,943
Gold Earned
76,275
581
Minions Killed
491
0
Camps Cleared
0
2,760,178
Distance Traveled
2,420,842
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,406
483
47
1
0
622,341
0
L
Thor
11,668
343
45
1
0
457,481
1
L
Hel
15,416
453
192
6
0
579,719
5
L
Bakasura
16,688
491
156
5
0
622,009
1
W
Sun Wukong
15,282
449
92
3
0
566,476
3
W
The Morrigan
19,345
569
219
6
0
595,857
6
W
Freya
16,477
485
129
4
0
621,576
6
W
Pele
8,765
258
4
0
0
14,592
0
L
Sun Wukong
13,306
391
89
3
0
557,929
1
L
Ratatoskr
12,865
378
99
3
0
543,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role