Player Matchup

Zeus
Zeus
CptValerius
Zeus
Level 127
God Stats
2W - 2L
1,838 SR
Queue Stats
384W - 358L
1,591 Elo+
Solo
Merlin
Merlin
DARK STEVE
Merlin
Level 159
God Stats
3W - 4L
1,605 SR
Queue Stats
351W - 334L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrinkCheapVodka
Cu Chulainn
Level 129
God Stats
0W - 2L
1,680 SR
Queue Stats
137W - 144L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
FWANKLoaded
Baron Samedi
Level 88
God Stats
2W - 4L
1,326 SR
Queue Stats
187W - 176L
1,628 Elo+
Solo
Tyr
Tyr
GigantHorizont
Tyr
Level 160
God Stats
4W - 16L
1,079 SR
Queue Stats
748W - 728L
1,590 Elo+
Solo
Team Averages
Level 133
1,506 SR
1,596 Elo+

VS

Team Averages
Level 112
1,441 SR
1,633 Elo+
Camazotz
Camazotz
CountKaiser
Camazotz
Level 140
God Stats
3W - 8L
1,420 SR
Queue Stats
431W - 385L
1,584 Elo+
Party 1
Nike
Nike
Duranna
Nike
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,641 Elo+
Solo
Sylvanus
Sylvanus
HelplessHoBo
Sylvanus
Level 43
God Stats
2W - 1L
1,508 SR
Queue Stats
269W - 174L
1,643 Elo+
Party 1
He Bo
He Bo
Lamirin
He Bo
Level 119
God Stats
8W - 8L
1,531 SR
Queue Stats
792W - 663L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Opok12
Ah Muzen Cab
Level 157
God Stats
5W - 8L
1,243 SR
Queue Stats
790W - 673L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 16
15,678
682
32,301
19,803
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
DARK STEVE
Merlin
20
8 / 5 / 19
16,822
731
33,845
18,328
8,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
DrinkCheapVodka
Cu Chulainn
20
4 / 11 / 20
14,688
639
24,962
35,874
41,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
FWANKLoaded
Baron Samedi
20
11 / 8 / 19
16,527
719
24,187
26,709
15,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 27
15,388
669
13,255
47,464
54,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CountKaiser
Camazotz
20
9 / 6 / 19
17,494
761
23,148
37,460
25,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Duranna
Nike
20
3 / 6 / 21
14,245
619
18,404
34,100
43,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
HelplessHoBo
Sylvanus
20
6 / 7 / 22
14,851
646
14,141
36,695
60,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Lamirin
He Bo
20
7 / 11 / 14
14,770
642
27,907
22,144
10,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Opok12
Ah Muzen Cab
20
15 / 6 / 19
17,779
773
44,723
28,212
16,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
135
35
Kills
40
40
Deaths
36
101
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CountKaiser
Camazotz
9
6
19
3.08
L
10
10
16
1.8
L
Merlin
DARK STEVE
Merlin
8
5
19
3.5
L
Cu Chulainn
DrinkCheapVodka
Cu Chulainn
4
11
20
1.27
W
Nike
Duranna
Nike
3
6
21
2.25
L
Baron Samedi
FWANKLoaded
Baron Samedi
11
8
19
2.56
L
2
6
27
2.58
W
Sylvanus
HelplessHoBo
Sylvanus
6
7
22
2.43
W
He Bo
Lamirin
He Bo
7
11
14
1.27
W
Ah Muzen Cab
Opok12
Ah Muzen Cab
15
6
19
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,550
Damage
128,323
148,178
Taken
158,611
127,675
Mitigated
157,260
49,468
Healing
65,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CountKaiser
Camazotz
23,148
6,251
2,355
15,303
37,460
25,673
2,077
19,258
18,202
0
55,010
L
32,301
2,279
2,278
2,514
19,803
7,705
1,764
7,012
12,691
48,945
0
L
Merlin
DARK STEVE
Merlin
33,845
2,370
2,282
4,584
18,328
8,710
1,999
4,128
14,175
79,703
0
L
Cu Chulainn
DrinkCheapVodka
Cu Chulainn
24,962
6,813
1,511
1,902
35,874
41,934
1,558
11,224
24,300
3,278
45,804
W
Nike
Duranna
Nike
18,404
1,751
1,405
2,322
34,100
43,455
755
25,437
8,663
0
33,158
L
Baron Samedi
FWANKLoaded
Baron Samedi
24,187
1,614
8,358
6,559
26,709
15,025
787
10,175
16,359
34,434
0
L
13,255
1,833
421
19,059
47,464
54,301
356
9,509
37,555
1,276
28,147
W
Sylvanus
HelplessHoBo
Sylvanus
14,141
3,266
17,345
11,069
36,695
60,489
661
21,419
15,276
20,850
0
W
He Bo
Lamirin
He Bo
27,907
1,042
3,851
2,061
22,144
10,769
702
12,979
9,165
47,197
0
W
Ah Muzen Cab
Opok12
Ah Muzen Cab
44,723
16,485
3,538
6,515
28,212
16,874
4,121
13,571
14,641
0
102,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,103
Gold Earned
79,139
272
Minions Killed
240
0
Camps Cleared
0
1,731,755
Distance Traveled
1,784,991
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
17,494
761
55
2
0
407,014
0
L
Zeus
15,678
682
45
2
0
333,385
2
L
Merlin
16,822
731
116
5
0
339,895
3
L
Cu Chulainn
14,688
639
49
2
0
334,488
3
W
Nike
14,245
619
30
1
0
373,105
1
L
Baron Samedi
16,527
719
42
2
0
339,772
1
L
Tyr
15,388
669
20
1
0
384,215
0
W
Sylvanus
14,851
646
24
1
0
303,575
1
W
He Bo
14,770
642
33
1
0
339,748
1
W
Ah Muzen Cab
17,779
773
98
4
0
361,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role