Player Matchup

Neith
Neith
CatBlack_NightBl
Neith
Level 7
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Hercules
Hercules
Naucts
Hercules
Level 108
God Stats
16W - 23L
1,453 SR
Queue Stats
79W - 98L
1,485 Elo+
Party 1
Agni
Agni
Ninjas Plant
Agni
Level 63
God Stats
7W - 7L
1,477 SR
Queue Stats
66W - 78L
1,407 Elo+
Party 1
Team Averages
Level 59
1,481 SR
1,392 Elo+

VS

Team Averages
Level 59
1,524 SR
1,532 Elo+
Anubis
Anubis
Inhuman Noises
Anubis
Level 46
God Stats
18W - 17L
1,603 SR
Queue Stats
289W - 300L
1,492 Elo+
Solo
Fenrir
Fenrir
SimplyBrilliantX
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 21L
1,809 Elo+
Solo
Cthulhu
Cthulhu
willwill-92
Cthulhu
Level 104
God Stats
38W - 42L
1,468 SR
Queue Stats
405W - 487L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,906
591
1,793
6,370
1,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Naucts
Hercules
9
1 / 3 / 1
6,324
632
3,674
7,938
4,907
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
5,958
596
4,051
3,724
870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,864
786
5,085
4,994
2,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 7
7,810
781
6,057
5,412
2,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
willwill-92
Cthulhu
11
3 / 1 / 6
7,192
719
3,496
4,850
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
5
1
6
8
L
Hercules
Naucts
Hercules
1
3
1
0.5
L
1
4
0
0.25
W
4
0
7
7.5
W
Cthulhu
willwill-92
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,518
Damage
14,638
18,032
Taken
15,256
7,091
Mitigated
7,148
2,597
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,793
830
0
462
6,370
1,314
0
4,081
2,289
0
10,627
W
5,085
76
0
1,986
4,994
2,158
354
1,966
2,928
25,886
0
L
Hercules
Naucts
Hercules
3,674
692
0
1,595
7,938
4,907
0
2,943
4,995
0
15,012
L
4,051
168
270
270
3,724
870
0
1,577
2,147
21,821
0
W
6,057
2,692
0
2,891
5,412
2,060
632
1,423
3,964
0
25,483
W
Cthulhu
willwill-92
Cthulhu
3,496
42
519
162
4,850
2,930
0
924
3,856
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,188
Gold Earned
22,866
80
Minions Killed
139
0
Camps Cleared
0
452,374
Distance Traveled
507,963
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,906
591
25
3
0
133,360
0
W
Anubis
7,864
786
61
6
0
142,794
4
L
Hercules
6,324
632
19
2
0
144,922
3
L
Agni
5,958
596
36
4
0
174,092
0
W
Fenrir
7,810
781
35
4
0
183,671
1
W
Cthulhu
7,192
719
43
4
0
181,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role