Player Matchup

Kali
Kali
Caio e Natan
Kali
Level 28
God Stats
2W - 10L
1,272 SR
Queue Stats
3W - 15L
944 Elo+
Solo
Thor
Thor
Djow097
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 92L
1,156 Elo+
Party 1
Neith
Neith
i Amora 21
Neith
Level 17
God Stats
14W - 22L
1,355 SR
Queue Stats
111W - 104L
1,196 Elo+
Solo
Ares
Ares
ieger_killer
Ares
Level 16
God Stats
0W - 2L
1,198 SR
Queue Stats
33W - 49L
1,179 Elo+
Party 1
Hel
Hel
leogamer07
Hel
Level 28
God Stats
23W - 20L
1,577 SR
Queue Stats
76W - 75L
1,377 Elo+
Solo
Team Averages
Level 22
1,380 SR
1,170 Elo+

VS

Team Averages
Level 11
1,522 SR
1,213 Elo+
Arachne
Arachne
EduZika
Arachne
Level 22
God Stats
4W - 1L
1,689 SR
Queue Stats
22W - 44L
1,195 Elo+
Solo
Yemoja
Yemoja
JotaVeFBR
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,121 Elo+
Party 2
Olorun
Olorun
Samukachurros
Olorun
Level 16
God Stats
42W - 44L
1,626 SR
Queue Stats
284W - 291L
1,219 Elo+
Solo
Kukulkan
Kukulkan
SirCemitTerceiro
Kukulkan
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
10W - 7L
1,295 Elo+
Party 2
Skadi
Skadi
zNeryn
Skadi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 4 / 0
3,147
629
1,162
5,278
1,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
Djow097
Thor
4
0 / 2 / 1
3,283
657
770
2,898
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
7
2 / 0 / 0
3,990
798
906
1,583
430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 1
2,966
593
777
2,851
904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

2
0 / 1 / 0
2,728
546
254
582
85
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EduZika
Arachne
5
2 / 0 / 3
3,779
756
2,121
3,445
746
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
JotaVeFBR
Yemoja
5
1 / 0 / 5
3,725
745
1,120
1,023
480
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
0 / 2 / 1
3,348
670
1,031
2,034
464
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 0 / 2
3,649
730
1,986
1,316
298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
zNeryn
Skadi
5
3 / 1 / 1
3,908
782
2,096
1,522
381
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Thor
Djow097
Thor
0
2
1
0.25
W
Arachne
EduZika
Arachne
2
0
3
3.5
W
Yemoja
JotaVeFBR
Yemoja
1
0
5
3.5
W
0
2
1
0.25
W
2
0
2
3
L
Neith
2
0
0
2
L
0
1
1
0.5
L
0
1
0
0
W
Skadi
zNeryn
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,869
Damage
8,354
13,192
Taken
9,340
3,477
Mitigated
2,369
1,237
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,162
349
0
101
5,278
1,387
0
1,905
3,373
0
2,521
L
Thor
Djow097
Thor
770
384
0
579
2,898
671
0
679
2,219
0
9,138
W
Arachne
EduZika
Arachne
2,121
1,523
0
2,024
3,445
746
422
233
3,212
0
10,073
W
Yemoja
JotaVeFBR
Yemoja
1,120
756
502
0
1,023
480
474
160
863
3,254
0
W
1,031
484
197
337
2,034
464
223
89
1,945
7,877
0
W
1,986
1,124
0
0
1,316
298
422
75
1,241
9,106
0
L
Neith
906
407
0
557
1,583
430
877
808
775
0
14,988
L
777
58
0
0
2,851
904
0
707
2,144
3,479
0
L
254
82
0
0
582
85
0
38
544
1,490
0
W
Skadi
zNeryn
Skadi
2,096
1,202
0
0
1,522
381
652
474
1,048
0
10,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,114
Gold Earned
18,409
55
Minions Killed
74
0
Camps Cleared
0
451,084
Distance Traveled
474,682
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,147
629
2
0
0
113,343
0
L
Thor
3,283
657
19
4
0
92,631
0
W
Arachne
3,779
756
20
4
0
85,624
2
W
Yemoja
3,725
745
6
1
0
91,306
0
W
Olorun
3,348
670
16
3
0
94,815
0
W
Kukulkan
3,649
730
16
3
0
117,213
1
L
Neith
3,990
798
27
5
0
93,135
0
L
Ares
2,966
593
4
1
0
123,159
0
L
Hel
2,728
546
3
1
0
28,816
0
W
Skadi
3,908
782
16
3
0
85,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role