Player Matchup

Ah Puch
Ah Puch
BryaD777
Ah Puch
Level 86
God Stats
12W - 18L
1,568 SR
Queue Stats
454W - 394L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Dreshiar
Cthulhu
Level 40
God Stats
9W - 6L
1,847 SR
Queue Stats
145W - 97L
1,571 Elo+
Party 1
Achilles
Achilles
JayFiraja
Achilles
Level 74
God Stats
108W - 134L
1,550 SR
Queue Stats
412W - 332L
1,556 Elo+
Party 1
Team Averages
Level 67
1,655 SR
1,559 Elo+

VS

Team Averages
Level 119
1,313 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Earthw0rmW3azy
Bakasura
Level 157
God Stats
11W - 20L
1,308 SR
Queue Stats
122W - 172L
1,157 Elo+
Solo
Geb
Geb
MASTERMINDMARTY
Geb
Level 142
God Stats
0W - 1L
1,132 SR
Queue Stats
81W - 58L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BryaD777
Ah Puch
14
3 / 1 / 9
9,873
705
12,378
9,959
3,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Dreshiar
Cthulhu
13
3 / 5 / 8
9,488
678
5,355
21,496
15,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
JayFiraja
Achilles
13
7 / 5 / 4
10,406
743
10,980
15,044
8,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 4 / 3
10,027
716
16,703
8,116
2,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
4 / 5 / 3
8,699
621
5,838
10,848
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 7
8,747
625
6,707
16,153
11,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
11
11
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
3
1.88
W
Ah Puch
BryaD777
Ah Puch
3
1
9
7.5
W
Cthulhu
Dreshiar
Cthulhu
3
5
8
1.4
L
Bakasura
4
5
3
1.1
W
Achilles
JayFiraja
Achilles
7
5
4
1.8
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
29,248
46,499
Taken
35,117
27,953
Mitigated
18,603
16,377
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,703
1,344
155
367
8,116
2,902
0
5,534
2,582
39,381
0
W
Ah Puch
BryaD777
Ah Puch
12,378
1,098
1,423
6,019
9,959
3,532
583
6,314
3,623
52,165
0
W
Cthulhu
Dreshiar
Cthulhu
5,355
695
523
5,481
21,496
15,573
194
10,718
10,422
23,707
0
L
Bakasura
5,838
3,615
372
1,947
10,848
3,996
0
5,887
4,961
0
15,322
W
Achilles
JayFiraja
Achilles
10,980
5,301
0
2,931
15,044
8,848
1,720
6,432
8,487
0
39,391
L
6,707
1,175
342
703
16,153
11,705
0
6,328
9,825
30,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
27,473
164
Minions Killed
142
0
Camps Cleared
0
749,121
Distance Traveled
685,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,027
716
78
6
0
218,916
2
W
Ah Puch
9,873
705
82
6
0
244,654
1
W
Cthulhu
9,488
678
42
3
0
238,821
0
L
Bakasura
8,699
621
29
2
0
195,235
0
W
Achilles
10,406
743
40
3
0
265,646
2
L
Geb
8,747
625
35
3
0
271,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role