Player Matchup

Fafnir
Fafnir
Bignasty406
Fafnir
Level 85
God Stats
0W - 1L
1,719 SR
Queue Stats
13W - 16L
1,453 Elo+
Party 1
Sol
Sol
Chainsawmniac
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,210 Elo+
Party 1
He Bo
He Bo
ChaplainCarnak
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,427 Elo+
Party 1
Loki
Loki
SneakC92
Loki
Level 143
God Stats
0W - 1L
1,824 SR
Queue Stats
13W - 16L
1,386 Elo+
Party 1
Neith
Neith
se_katouraw_blak
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 68
1,609 SR
1,395 Elo+

VS

Team Averages
Level 104
1,434 SR
1,504 Elo+
Janus
Janus
Acooe
Janus
Level 27
God Stats
1W - 2L
1,295 SR
Queue Stats
95W - 94L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Banasazi
Ah Muzen Cab
Level 108
God Stats
15W - 15L
1,379 SR
Queue Stats
459W - 453L
1,512 Elo+
Party 2
Medusa
Medusa
Crudesoldier21
Medusa
Level 141
God Stats
10W - 11L
1,690 SR
Queue Stats
471W - 445L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
LBFP
Nu Wa
Level 121
God Stats
9W - 3L
1,481 SR
Queue Stats
509W - 487L
1,509 Elo+
Party 2
Hachiman
Hachiman
gieowar
Hachiman
Level 124
God Stats
4W - 3L
1,325 SR
Queue Stats
514W - 515L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
3 / 4 / 16
11,390
712
7,834
21,154
26,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 9 / 13
12,812
801
17,742
21,779
8,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 12
13,267
829
12,737
11,855
4,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
18
11 / 11 / 12
12,562
785
18,639
17,330
6,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 8
8,695
543
1,098
10,475
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acooe
Janus
18
5 / 7 / 22
12,516
782
11,936
12,012
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Banasazi
Ah Muzen Cab
20
12 / 5 / 18
13,910
869
15,377
16,286
7,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
8 / 7 / 16
12,123
758
15,248
15,240
6,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
LBFP
Nu Wa
19
6 / 5 / 24
12,747
797
22,054
12,295
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
gieowar
Hachiman
19
6 / 4 / 22
12,169
761
7,759
12,118
5,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
139
28
Kills
37
37
Deaths
28
61
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Janus
Acooe
Janus
5
7
22
2.29
W
Ah Muzen Cab
Banasazi
Ah Muzen Cab
12
5
18
4.2
L
Fafnir
3
4
16
2.75
L
6
9
13
1.39
L
8
5
12
2.8
W
8
7
16
2.29
W
Nu Wa
LBFP
Nu Wa
6
5
24
3.6
L
Loki
11
11
12
1.55
W
Hachiman
gieowar
Hachiman
6
4
22
4.25
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
72,374
82,593
Taken
67,951
49,556
Mitigated
28,809
27,276
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acooe
Janus
11,936
576
1,259
913
12,012
5,093
328
4,050
7,962
25,945
0
W
Ah Muzen Cab
Banasazi
Ah Muzen Cab
15,377
8,395
1,712
5,478
16,286
7,084
1,550
11,752
4,534
0
34,360
L
Fafnir
7,834
2,041
2,052
7,587
21,154
26,963
506
8,396
12,758
22,432
0
L
17,742
4,944
1,809
7,038
21,779
8,768
2,791
8,402
13,377
50,057
0
L
12,737
411
2,219
1,458
11,855
4,427
1,286
5,726
6,129
42,017
0
W
15,248
5,202
158
1,915
15,240
6,272
1,414
9,357
5,883
0
26,557
W
Nu Wa
LBFP
Nu Wa
22,054
5,335
1,702
2,753
12,295
5,140
1,524
7,123
5,172
42,034
0
L
Loki
18,639
8,378
2,831
2,084
17,330
6,231
0
7,173
10,157
0
29,640
W
Hachiman
gieowar
Hachiman
7,759
4,570
2,138
3,666
12,118
5,220
1,946
6,031
6,087
0
21,562
L
1,098
663
0
198
10,475
3,167
41
4,293
6,182
0
2,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
63,465
188
Minions Killed
151
0
Camps Cleared
0
1,132,116
Distance Traveled
1,257,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,516
782
35
2
0
248,059
1
W
Ah Muzen Cab
13,910
869
38
2
0
232,821
1
L
Fafnir
11,390
712
19
1
0
282,845
0
L
Sol
12,812
801
88
6
0
214,484
0
L
He Bo
13,267
829
64
4
0
230,568
0
W
Medusa
12,123
758
28
2
0
287,539
0
W
Nu Wa
12,747
797
25
2
0
259,929
0
L
Loki
12,562
785
12
1
0
251,125
0
W
Hachiman
12,169
761
25
2
0
229,136
0
L
Neith
8,695
543
5
0
0
153,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role