Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Elfuret
Neith
Level 119
God Stats
2W - 1L
1,707 SR
Queue Stats
50W - 35L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
EricElGod
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
dragoniea
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,164 Elo+
Party 1
Susano
Susano
soyouthinkurgood
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Team Averages
Level 73
1,541 SR
1,340 Elo+

VS

Team Averages
Level 78
1,608 SR
1,344 Elo+
Cernunnos
Cernunnos
Dxstroo
Cernunnos
Level 26
God Stats
1W - 0L
1,744 SR
Queue Stats
23W - 28L
1,375 Elo+
Party 3
Chaac
Chaac
EvilMasterD
Chaac
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 88L
1,223 Elo+
Party 2
Cupid
Cupid
MikeloCleric47
Cupid
Level 100
God Stats
3W - 1L
1,627 SR
Queue Stats
106W - 82L
1,485 Elo+
Party 3
Raijin
Raijin
SteelDominator
Raijin
Level 129
God Stats
6W - 10L
1,491 SR
Queue Stats
392W - 362L
1,378 Elo+
Solo
Ymir
Ymir
xxkrock2004xx
Ymir
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
27W - 49L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
9 / 6 / 4
11,718
837
19,482
21,447
28,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Elfuret
Neith
18
2 / 5 / 10
10,136
724
19,380
14,186
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
EricElGod
Ao Kuang
16
3 / 9 / 3
9,538
681
4,860
16,713
7,275
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
dragoniea
Zhong Kui
13
0 / 12 / 8
8,330
595
10,978
22,402
14,258
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 14 / 5
8,903
636
6,275
20,168
10,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dxstroo
Cernunnos
19
12 / 2 / 26
11,919
851
23,198
15,956
7,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 4 / 22
12,437
888
18,697
21,595
11,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
10 / 3 / 20
11,833
845
13,300
16,545
6,890
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 30
12,444
889
17,436
11,141
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 5 / 27
11,431
817
12,924
14,192
10,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
171
17
Kills
46
46
Deaths
17
30
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
9
6
4
1.83
W
Cernunnos
Dxstroo
Cernunnos
12
2
26
12.5
L
Neith
Elfuret
Neith
2
5
10
1.4
L
Ao Kuang
EricElGod
Ao Kuang
3
9
3
0.5
W
10
4
22
5.25
W
10
3
20
6.67
W
8
3
30
7.67
L
Zhong Kui
dragoniea
Zhong Kui
0
12
8
0.33
L
3
14
5
0.39
W
6
5
27
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,975
Damage
85,555
94,916
Taken
79,429
67,844
Mitigated
40,573
20,310
Healing
41,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,482
475
1,408
3,566
21,447
28,982
280
8,432
13,015
37,792
0
W
Cernunnos
Dxstroo
Cernunnos
23,198
14,877
1,126
7,155
15,956
7,005
2,986
7,834
8,097
0
32,915
L
Neith
Elfuret
Neith
19,380
10,952
1,562
4,694
14,186
6,998
0
2,716
11,470
0
36,960
L
Ao Kuang
EricElGod
Ao Kuang
4,860
1,044
729
3,018
16,713
7,275
0
3,738
12,975
8,367
0
W
18,697
6,687
2,173
9,046
21,595
11,974
1,052
5,888
15,682
0
38,875
W
13,300
8,764
4,666
8,519
16,545
6,890
1,359
9,520
7,025
0
21,430
W
17,436
3,241
1,870
3,191
11,141
4,247
936
7,243
3,898
42,303
0
L
Zhong Kui
dragoniea
Zhong Kui
10,978
428
0
2,928
22,402
14,258
350
7,487
14,915
17,659
0
L
6,275
373
916
1,489
20,168
10,331
0
7,987
12,181
0
16,200
W
12,924
1,050
2,117
1,452
14,192
10,457
92
4,835
9,269
25,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
60,064
118
Minions Killed
156
0
Camps Cleared
0
1,107,315
Distance Traveled
1,226,871
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,718
837
31
2
0
259,198
0
W
Cernunnos
11,919
851
30
2
0
228,424
0
L
Neith
10,136
724
49
4
0
231,059
0
L
Ao Kuang
9,538
681
6
0
0
237,643
0
W
Chaac
12,437
888
38
3
0
255,109
0
W
Cupid
11,833
845
15
1
0
278,572
0
W
Raijin
12,444
889
41
3
0
215,317
0
L
Zhong Kui
8,330
595
19
1
0
170,540
1
L
Susano
8,903
636
13
1
0
208,875
3
W
Ymir
11,431
817
32
2
0
249,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role