Player Matchup

Da Ji
Da Ji
AlucardsTids
Da Ji
Level 5
God Stats
3W - 5L
1,230 SR
Queue Stats
46W - 49L
1,037 Elo+
Solo
Sun Wukong
Sun Wukong
FidelisPyro
Sun Wukong
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
7W - 18L
1,235 Elo+
Solo
Anubis
Anubis
NaoMarcel
Anubis
Level 28
God Stats
16W - 31L
1,354 SR
Queue Stats
99W - 167L
1,203 Elo+
Solo
Vulcan
Vulcan
Spid3r6
Vulcan
Level 29
God Stats
124W - 142L
1,426 SR
Queue Stats
368W - 450L
1,264 Elo+
Solo
Cupid
Cupid
benjamenar1231
Cupid
Level 23
God Stats
20W - 34L
1,335 SR
Queue Stats
275W - 315L
1,262 Elo+
Solo
Team Averages
Level 21
1,323 SR
1,200 Elo+

VS

Team Averages
Level 22
1,433 SR
1,289 Elo+
King Arthur
King Arthur
MasterCrisBlood
King Arthur
Level 18
God Stats
6W - 2L
1,562 SR
Queue Stats
25W - 23L
1,207 Elo+
Solo
Nemesis
Nemesis
SERMAIN234
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ari4destroyerr
Nu Wa
Level 27
God Stats
14W - 12L
1,413 SR
Queue Stats
182W - 203L
1,276 Elo+
Solo
Yemoja
Yemoja
darkkratonx
Yemoja
Level 21
God Stats
3W - 2L
1,373 SR
Queue Stats
23W - 39L
1,215 Elo+
Party 1
Medusa
Medusa
nahako24
Medusa
Level 15
God Stats
3W - 3L
1,318 SR
Queue Stats
10W - 17L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
7,572
344
8,958
16,149
5,203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FidelisPyro
Sun Wukong
14
0 / 9 / 2
8,585
390
7,555
22,023
16,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
NaoMarcel
Anubis
11
0 / 7 / 3
7,891
359
3,315
8,878
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Vulcan
Spid3r6
Vulcan
14
2 / 7 / 0
8,632
392
13,514
13,629
5,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 10 / 1
9,736
443
11,193
17,448
5,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterCrisBlood
King Arthur
18
11 / 1 / 10
11,937
543
17,494
15,184
13,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
SERMAIN234
Nemesis
16
11 / 1 / 11
11,517
524
8,429
16,357
6,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 13
11,720
533
13,039
10,370
3,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
15
1 / 2 / 20
10,896
495
3,850
14,270
11,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
nahako24
Medusa
16
12 / 4 / 9
11,307
514
16,797
15,755
6,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
8
Kills
44
44
Deaths
10
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Sun Wukong
FidelisPyro
Sun Wukong
0
9
2
0.11
W
King Arthur
MasterCrisBlood
King Arthur
11
1
10
16
L
Anubis
NaoMarcel
Anubis
0
7
3
0.21
W
Nemesis
SERMAIN234
Nemesis
11
1
11
16.5
L
Vulcan
Spid3r6
Vulcan
2
7
0
0.29
W
9
2
13
7.75
L
5
10
1
0.55
W
Yemoja
1
2
20
5.5
W
Medusa
nahako24
Medusa
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
59,609
78,127
Taken
71,936
36,200
Mitigated
40,539
11,251
Healing
30,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,958
2,298
0
744
16,149
5,203
200
3,772
12,302
0
27,794
L
Sun Wukong
FidelisPyro
Sun Wukong
7,555
1,574
0
3,380
22,023
16,992
706
1,661
19,678
0
44,640
W
King Arthur
MasterCrisBlood
King Arthur
17,494
2,452
0
4,646
15,184
13,046
851
1,136
13,506
0
62,369
L
Anubis
NaoMarcel
Anubis
3,315
95
0
1,730
8,878
3,049
123
3,766
4,967
30,691
0
W
Nemesis
SERMAIN234
Nemesis
8,429
2,649
0
5,192
16,357
6,011
453
4,662
11,657
0
41,753
L
Vulcan
Spid3r6
Vulcan
13,514
4,079
0
2,219
13,629
5,181
0
3,971
9,408
52,009
0
W
13,039
3,025
159
3,164
10,370
3,939
6,707
2,448
7,922
68,676
0
L
11,193
4,792
0
3,178
17,448
5,775
25
3,719
13,679
0
44,637
W
Yemoja
3,850
547
8,191
6,393
14,270
11,165
775
4,396
9,849
20,806
0
W
Medusa
nahako24
Medusa
16,797
10,333
0
3,215
15,755
6,378
3,584
4,187
11,493
0
46,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
57,377
330
Minions Killed
382
0
Camps Cleared
0
1,502,603
Distance Traveled
1,992,583
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,572
344
47
2
0
286,199
2
L
Sun Wukong
8,585
390
68
3
0
329,161
0
W
King Arthur
11,937
543
89
4
0
407,090
3
L
Anubis
7,891
359
69
3
0
207,906
0
W
Nemesis
11,517
524
80
4
0
479,031
1
L
Vulcan
8,632
392
73
3
0
368,401
1
W
Nu Wa
11,720
533
106
5
0
344,937
0
L
Cupid
9,736
443
73
3
0
310,936
0
W
Yemoja
10,896
495
34
2
0
398,739
4
W
Medusa
11,307
514
73
3
0
362,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role