Player Matchup

Susano
Susano
Hi Im IQ6312
Susano
Level 22
God Stats
3W - 2L
1,532 SR
Queue Stats
18W - 11L
1,525 Elo+
Party 2
Apollo
Apollo
Seize Mill903
Apollo
Level 23
God Stats
1W - 1L
1,437 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 2
Artemis
Artemis
TheOpaque3220
Artemis
Level 27
God Stats
4W - 6L
1,334 SR
Queue Stats
126W - 105L
1,500 Elo+
Solo
Olorun
Olorun
king678654
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,230 Elo+
Solo
Cerberus
Cerberus
youtob gamer300
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,415 Elo+

VS

Team Averages
Level 24
1,445 SR
1,348 Elo+
Janus
Janus
GrainedGibbon0
Janus
Level 25
God Stats
38W - 36L
1,542 SR
Queue Stats
167W - 181L
1,415 Elo+
Solo
Da Ji
Da Ji
LiTerrellg14
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,340 Elo+
Solo
Mercury
Mercury
Vicctorrhg7
Mercury
Level 24
God Stats
37W - 35L
1,472 SR
Queue Stats
113W - 128L
1,295 Elo+
Party 1
Medusa
Medusa
dwoolgrove
Medusa
Level 26
God Stats
13W - 11L
1,192 SR
Queue Stats
73W - 62L
1,422 Elo+
Solo
Ymir
Ymir
ibrahmmc10
Ymir
Level 18
God Stats
50W - 49L
1,520 SR
Queue Stats
95W - 122L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 7 / 3
4,806
437
2,046
9,056
2,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
2 / 6 / 0
5,098
463
2,832
6,158
1,996
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
10
3 / 4 / 0
6,002
546
5,744
6,997
2,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
king678654
Olorun
5
0 / 11 / 1
4,208
383
1,411
8,317
2,340
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cerberus
7
0 / 12 / 3
4,685
426
2,308
12,293
4,676
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 5
8,043
731
10,707
3,922
1,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
6 / 2 / 4
6,743
613
5,332
5,160
1,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mercury
Vicctorrhg7
Mercury
10
7 / 3 / 10
7,044
640
5,185
7,101
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
dwoolgrove
Medusa
10
10 / 1 / 2
6,945
631
7,905
6,761
1,921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 0 / 7
6,178
562
2,956
4,421
2,850
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
39
40
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Susano
0
7
3
0.21
W
6
2
4
4
L
2
6
0
0.33
L
Artemis
3
4
0
0.75
W
Mercury
Vicctorrhg7
Mercury
7
3
10
4
W
Medusa
dwoolgrove
Medusa
10
1
2
11
W
3
0
7
6.5
L
Olorun
king678654
Olorun
0
11
1
0.05
L
Cerberus
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
32,085
42,821
Taken
27,365
13,631
Mitigated
9,946
4,968
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,707
1,791
0
488
3,922
1,126
486
1,095
2,827
34,242
0
L
Susano
2,046
217
267
1,387
9,056
2,435
0
2,253
6,803
0
15,149
W
5,332
1,271
0
836
5,160
1,817
452
195
4,965
0
20,877
L
2,832
1,785
0
0
6,158
1,996
0
1,247
4,911
0
9,812
L
Artemis
5,744
3,532
0
1,447
6,997
2,184
0
1,627
5,370
0
24,919
W
Mercury
Vicctorrhg7
Mercury
5,185
3,158
0
778
7,101
2,232
1,077
681
6,420
0
22,175
W
Medusa
dwoolgrove
Medusa
7,905
4,162
123
3,137
6,761
1,921
2,047
1,178
5,583
0
33,379
W
2,956
74
0
0
4,421
2,850
658
570
3,851
15,664
0
L
Olorun
king678654
Olorun
1,411
901
143
926
8,317
2,340
0
2,831
5,486
7,974
0
L
Cerberus
2,308
443
0
798
12,293
4,676
13
5,705
6,588
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
34,953
118
Minions Killed
209
0
Camps Cleared
0
840,323
Distance Traveled
1,016,603
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,043
731
65
6
0
209,080
0
L
Susano
4,806
437
25
2
0
195,861
0
W
Da Ji
6,743
613
43
4
0
211,470
0
L
Apollo
5,098
463
17
2
0
183,640
1
L
Artemis
6,002
546
39
4
0
165,300
3
W
Mercury
7,044
640
32
3
0
210,192
0
W
Medusa
6,945
631
40
4
0
197,298
2
W
Ymir
6,178
562
29
3
0
188,563
0
L
Olorun
4,208
383
8
1
0
131,439
1
L
Cerberus
4,685
426
29
3
0
164,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role