Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Im prvak
Skadi
Level 16
God Stats
0W - 3L
1,456 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 1
Ymir
Ymir
Zeslt
Ymir
Level 22
God Stats
1W - 2L
1,448 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 1
Yemoja
Yemoja
l3lack l3ears
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,052 Elo+
Party 1
Team Averages
Level 24
1,476 SR
1,155 Elo+

VS

Team Averages
Level 62
1,472 SR
1,330 Elo+
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Lavius
Izanami
Level 121
God Stats
1W - 0L
1,519 SR
Queue Stats
11W - 5L
1,315 Elo+
Solo
Nemesis
Nemesis
MYBWC2OP
Nemesis
Level 24
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
jamarbanks0913
Chaac
Level 40
God Stats
1W - 1L
1,356 SR
Queue Stats
5W - 11L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 2
7,355
817
5,913
5,315
1,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Im prvak
Skadi
11
0 / 5 / 4
6,767
752
4,570
10,675
3,266
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Zeslt
Ymir
12
1 / 1 / 0
6,608
734
1,480
9,891
4,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 1
7,593
844
10,030
11,363
4,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 12
8,684
965
5,700
6,309
3,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lavius
Izanami
15
1 / 0 / 5
8,905
989
12,092
4,839
1,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MYBWC2OP
Nemesis
13
3 / 4 / 5
8,060
896
4,790
8,053
2,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 4
9,140
1,016
9,242
14,567
12,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
14
14
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
2
2
W
Hel
 
Hel
1
1
12
7
L
Skadi
Im prvak
Skadi
0
5
4
0.4
W
Izanami
Lavius
Izanami
1
0
5
3.5
W
Nemesis
MYBWC2OP
Nemesis
3
4
5
1.38
L
Ymir
Zeslt
Ymir
1
1
0
1
W
9
2
4
5.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
31,824
37,244
Taken
33,768
14,025
Mitigated
20,126
2,230
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,913
485
0
0
5,315
1,777
72
877
4,438
21,132
0
W
Hel
 
Hel
5,700
620
5,977
3,767
6,309
3,068
969
3,817
2,492
25,081
0
L
Skadi
Im prvak
Skadi
4,570
2,154
0
0
10,675
3,266
0
1,976
8,524
0
16,339
W
Izanami
Lavius
Izanami
12,092
8,889
0
1,434
4,839
1,785
4,431
1,833
3,006
0
51,231
W
Nemesis
MYBWC2OP
Nemesis
4,790
1,519
0
475
8,053
2,798
684
5,170
2,883
0
12,649
L
Ymir
Zeslt
Ymir
1,480
461
0
0
9,891
4,563
283
546
9,320
14,995
0
W
9,242
1,135
0
4,145
14,567
12,475
187
7,244
7,323
0
24,537
L
10,030
2,433
498
1,732
11,363
4,419
0
2,585
8,578
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
34,789
108
Minions Killed
190
2
Camps Cleared
9
622,004
Distance Traveled
756,935
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,355
817
31
3
1
164,028
0
W
Hel
8,684
965
43
5
4
175,742
0
L
Skadi
6,767
752
18
2
1
145,865
0
W
Izanami
8,905
989
97
11
4
189,360
2
W
Nemesis
8,060
896
14
2
0
202,216
1
L
Ymir
6,608
734
37
4
0
186,773
0
W
Chaac
9,140
1,016
36
4
1
189,617
1
L
Yemoja
7,593
844
22
2
0
125,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role