Player Matchup

Fafnir
Fafnir
Get-Dat-Bag
Fafnir
Level 13
God Stats
18W - 10L
1,681 SR
Queue Stats
99W - 79L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Liozerd
Sun Wukong
Level 16
God Stats
6W - 1L
1,532 SR
Queue Stats
9W - 10L
1,377 Elo+
Solo
Terra
Terra
SmokingChaos9
Terra
Level 28
God Stats
3W - 0L
1,808 SR
Queue Stats
8W - 4L
1,540 Elo+
Party 1
Ymir
Ymir
deep_pipe55
Ymir
Level 7
God Stats
3W - 0L
1,231 SR
Queue Stats
11W - 4L
1,540 Elo+
Party 1
Arachne
Arachne
tpg4200
Arachne
Level 20
God Stats
12W - 7L
1,534 SR
Queue Stats
29W - 23L
1,537 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,509 Elo+

VS

Team Averages
Level 24
1,440 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Arnos2DS567
Sun Wukong
Level 27
God Stats
63W - 53L
1,462 SR
Queue Stats
303W - 287L
1,512 Elo+
Solo
Cerberus
Cerberus
MaquisMurph
Cerberus
Level 27
God Stats
107W - 97L
1,538 SR
Queue Stats
388W - 359L
1,492 Elo+
Solo
Ullr
Ullr
Munch100
Ullr
Level 23
God Stats
0W - 1L
1,293 SR
Queue Stats
70W - 67L
1,472 Elo+
Solo
Hel
Hel
thefloppysheep
Hel
Level 29
God Stats
3W - 3L
1,239 SR
Queue Stats
83W - 88L
1,513 Elo+
Solo
Fenrir
Fenrir
xiMarve
Fenrir
Level 13
God Stats
1W - 1L
1,669 SR
Queue Stats
11W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 0 / 28
14,441
1,032
18,841
22,450
36,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Liozerd
Sun Wukong
20
11 / 4 / 14
15,114
1,080
26,446
26,545
17,939
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 25
14,443
1,032
14,177
19,699
28,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 1 / 24
13,575
970
18,417
15,924
15,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
tpg4200
Arachne
20
16 / 6 / 11
14,634
1,045
32,520
19,259
11,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arnos2DS567
Sun Wukong
19
5 / 2 / 8
13,755
983
17,958
25,838
23,817
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
MaquisMurph
Cerberus
18
1 / 5 / 8
12,359
883
17,147
21,536
14,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
19
4 / 11 / 6
13,576
970
25,888
24,205
8,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 11 / 7
12,551
897
22,480
21,312
8,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xiMarve
Fenrir
19
1 / 13 / 9
12,387
885
10,263
28,072
17,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
51
42
Kills
13
13
Deaths
42
102
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arnos2DS567
Sun Wukong
5
2
8
4.5
W
Fafnir
5
0
28
19
W
Sun Wukong
Liozerd
Sun Wukong
11
4
14
4.5
L
Cerberus
MaquisMurph
Cerberus
1
5
8
1
L
Ullr
4
11
6
0.64
W
7
2
25
9.75
W
3
1
24
15
L
2
11
7
0.5
W
Arachne
tpg4200
Arachne
16
6
11
3.58
L
Fenrir
xiMarve
Fenrir
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,401
Damage
93,736
103,877
Taken
120,963
110,159
Mitigated
73,195
38,636
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arnos2DS567
Sun Wukong
17,958
3,676
364
4,050
25,838
23,817
0
7,008
18,705
0
37,138
W
Fafnir
18,841
6,359
978
5,774
22,450
36,344
0
6,477
15,973
39,237
0
W
Sun Wukong
Liozerd
Sun Wukong
26,446
7,800
0
8,098
26,545
17,939
0
8,449
16,566
0
64,175
L
Cerberus
MaquisMurph
Cerberus
17,147
259
436
3,944
21,536
14,952
0
9,121
12,365
36,400
0
L
Ullr
25,888
15,298
0
3,359
24,205
8,924
0
9,737
14,318
0
72,706
W
14,177
2,009
9,057
5,595
19,699
28,546
0
9,791
9,908
19,446
0
W
18,417
2,230
733
3,443
15,924
15,964
0
7,963
7,961
35,493
0
L
22,480
2,578
4,979
4,210
21,312
8,432
0
11,978
9,258
43,590
0
W
Arachne
tpg4200
Arachne
32,520
20,342
449
4,509
19,259
11,366
0
6,947
12,312
0
46,188
L
Fenrir
xiMarve
Fenrir
10,263
4,035
0
1,646
28,072
17,070
0
13,591
14,406
0
25,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,207
Gold Earned
64,628
208
Minions Killed
282
5
Camps Cleared
6
1,190,911
Distance Traveled
1,215,310
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,755
983
38
3
1
294,713
2
W
Fafnir
14,441
1,032
41
3
0
259,692
1
W
Sun Wukong
15,114
1,080
97
7
1
276,093
1
L
Cerberus
12,359
883
51
4
1
249,405
0
L
Ullr
13,576
970
113
8
2
208,654
1
W
Terra
14,443
1,032
16
1
3
248,075
0
W
Ymir
13,575
970
32
2
1
187,456
0
L
Hel
12,551
897
47
3
0
235,356
0
W
Arachne
14,634
1,045
22
2
0
219,595
0
L
Fenrir
12,387
885
33
2
2
227,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role