Player Matchup

Arachne
Arachne
Ghostshark587
Arachne
Level 28
God Stats
2W - 1L
1,726 SR
Queue Stats
266W - 286L
1,228 Elo+
Solo
Cthulhu
Cthulhu
IllDeadinSide72
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Sobek
Sobek
TinyTiger92
Sobek
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 2L
1,423 Elo+
Solo
Kali
Kali
Vegaboy704
Kali
Level 18
God Stats
0W - 2L
1,135 SR
Queue Stats
13W - 20L
1,089 Elo+
Solo
Persephone
Persephone
lena06
Persephone
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 12L
933 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,165 Elo+

VS

Team Averages
Level 14
1,387 SR
1,256 Elo+
Poseidon
Poseidon
GhengisDun
Poseidon
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 24L
1,147 Elo+
Solo
Janus
Janus
JLB143
Janus
Level 14
God Stats
6W - 4L
1,376 SR
Queue Stats
41W - 31L
1,276 Elo+
Solo
Loki
Loki
LOZA9694
Loki
Level 27
God Stats
16W - 13L
1,447 SR
Queue Stats
39W - 34L
1,199 Elo+
Solo
Susano
Susano
djamielEA
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
edward_jo22
Pele
Level 9
God Stats
6W - 5L
1,111 SR
Queue Stats
7W - 8L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 9 / 2
9,441
1,049
6,053
20,593
6,274
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 13 / 4
8,101
900
6,373
22,606
12,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 11 / 2
8,547
950
8,541
22,675
25,528
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 6 / 3
8,473
941
5,534
13,948
4,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
lena06
Persephone
12
0 / 10 / 2
7,521
836
209
10,445
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GhengisDun
Poseidon
18
10 / 1 / 27
11,336
1,260
20,959
4,552
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
JLB143
Janus
18
14 / 1 / 25
11,208
1,245
20,704
3,586
1,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
13 / 1 / 25
11,415
1,268
16,611
9,870
4,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Susano
djamielEA
Susano
15
3 / 4 / 16
9,113
1,013
7,924
6,952
3,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 0 / 27
10,628
1,181
13,070
8,827
3,836
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
169
6
Kills
49
49
Deaths
7
13
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Poseidon
GhengisDun
Poseidon
10
1
27
23.5
L
Arachne
4
9
2
0.56
L
0
13
4
0.15
W
Janus
JLB143
Janus
14
1
25
26.5
W
Loki
13
1
25
25.5
L
1
11
2
0.18
L
1
6
3
0.42
W
Susano
djamielEA
Susano
3
4
16
2.75
W
9
0
27
22.5
L
Persephone
lena06
Persephone
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
79,268
90,267
Taken
33,787
52,361
Mitigated
14,163
5,578
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
GhengisDun
Poseidon
20,959
5,216
0
861
4,552
1,647
0
1,781
2,618
35,942
0
L
Arachne
6,053
3,447
835
2,367
20,593
6,274
0
8,563
12,030
0
18,344
L
6,373
1,180
96
0
22,606
12,999
0
10,897
11,709
18,755
0
W
Janus
JLB143
Janus
20,704
3,114
0
492
3,586
1,323
0
2,157
1,304
30,500
0
W
Loki
16,611
10,234
0
2,838
9,870
4,313
0
4,495
5,275
0
34,453
L
8,541
1,055
0
1,958
22,675
25,528
0
12,670
10,005
23,797
0
L
5,534
2,967
0
322
13,948
4,753
0
5,638
8,310
0
17,595
W
Susano
djamielEA
Susano
7,924
3,031
0
0
6,952
3,044
0
2,440
4,462
0
16,611
W
13,070
3,716
0
552
8,827
3,836
0
3,697
5,005
0
23,253
L
Persephone
lena06
Persephone
209
209
0
0
10,445
2,807
0
3,895
6,550
1,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
53,700
110
Minions Killed
158
0
Camps Cleared
2
624,186
Distance Traveled
834,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,336
1,260
35
4
0
158,154
0
L
Arachne
9,441
1,049
19
2
0
143,189
2
L
Cthulhu
8,101
900
31
3
0
133,562
0
W
Janus
11,208
1,245
37
4
0
167,794
0
W
Loki
11,415
1,268
41
5
0
173,838
0
L
Sobek
8,547
950
37
4
0
134,019
0
L
Kali
8,473
941
23
3
0
125,323
0
W
Susano
9,113
1,013
15
2
2
146,722
0
W
Pele
10,628
1,181
30
3
0
187,817
0
L
Persephone
7,521
836
0
0
0
88,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role