Player Matchup

Fenrir
Fenrir
CQMoistBoi19
Fenrir
Level 81
God Stats
4W - 2L
1,509 SR
Queue Stats
307W - 260L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
Luanblitz
Ah Puch
Level 93
God Stats
3W - 4L
1,691 SR
Queue Stats
79W - 100L
1,308 Elo+
Solo
Kuzenbo
Kuzenbo
Popeye3116
Kuzenbo
Level 82
God Stats
33W - 17L
1,576 SR
Queue Stats
267W - 210L
1,572 Elo+
Party 2
Team Averages
Level 85
1,592 SR
1,475 Elo+

VS

Team Averages
Level 86
1,676 SR
1,384 Elo+
Discordia
Discordia
Cristian205205
Discordia
Level 139
God Stats
3W - 0L
1,583 SR
Queue Stats
210W - 254L
1,408 Elo+
Solo
Chaac
Chaac
Daggebert
Chaac
Level 63
God Stats
6W - 4L
1,679 SR
Queue Stats
35W - 40L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Samyang856
Amaterasu
Level 55
God Stats
10W - 2L
1,767 SR
Queue Stats
24W - 31L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 3 / 8
16,076
574
20,737
28,360
37,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Luanblitz
Ah Puch
18
5 / 6 / 8
16,194
578
34,010
23,911
11,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Popeye3116
Kuzenbo
18
4 / 3 / 9
15,905
568
17,982
20,011
32,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cristian205205
Discordia
19
3 / 5 / 5
16,037
573
22,283
24,867
9,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Daggebert
Chaac
20
6 / 5 / 5
17,318
619
23,815
35,582
46,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Samyang856
Amaterasu
19
2 / 5 / 8
15,906
568
11,626
30,685
38,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
15
Kills
11
12
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
8
3.33
W
Discordia
Cristian205205
Discordia
3
5
5
1.1
W
Chaac
Daggebert
Chaac
6
5
5
1.7
L
Ah Puch
Luanblitz
Ah Puch
5
6
8
1.5
L
Kuzenbo
Popeye3116
Kuzenbo
4
3
9
2.83
W
Amaterasu
Samyang856
Amaterasu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,729
Damage
57,724
72,282
Taken
91,134
80,937
Mitigated
94,228
20,182
Healing
38,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
20,737
4,798
0
10,730
28,360
37,717
1,829
8,545
19,440
0
57,389
W
Discordia
Cristian205205
Discordia
22,283
755
0
8,119
24,867
9,459
774
14,310
10,082
123,124
0
W
Chaac
Daggebert
Chaac
23,815
4,455
1,962
16,506
35,582
46,584
1,481
19,235
15,510
0
96,438
L
Ah Puch
Luanblitz
Ah Puch
34,010
1,364
0
6,448
23,911
11,014
646
6,969
16,664
117,831
0
L
Kuzenbo
Popeye3116
Kuzenbo
17,982
3,792
0
3,004
20,011
32,206
748
6,880
12,955
46,998
0
W
Amaterasu
Samyang856
Amaterasu
11,626
3,939
1,176
10,830
30,685
38,185
809
17,463
12,669
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
49,261
236
Minions Killed
335
0
Camps Cleared
0
1,528,983
Distance Traveled
1,512,839
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,076
574
58
2
0
552,722
5
W
Discordia
16,037
573
153
5
0
435,210
3
W
Chaac
17,318
619
125
4
0
520,852
4
L
Ah Puch
16,194
578
136
5
0
443,096
0
L
Kuzenbo
15,905
568
42
2
0
533,165
0
W
Amaterasu
15,906
568
57
2
0
556,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role