Player Matchup

Jormungandr
Jormungandr
Madjurixl
Jormungandr
Level 16
God Stats
12W - 8L
1,593 SR
Queue Stats
29W - 37L
1,283 Elo+
Party 1
Odin
Odin
Sekelet0n
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,334 Elo+
Party 1
Fenrir
Fenrir
alakazanx
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 109L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
kuzgunkusu
Cthulhu
Level 16
God Stats
11W - 8L
1,594 SR
Queue Stats
34W - 31L
1,496 Elo+
Party 1
Arachne
Arachne
suleva
Arachne
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 116L
1,363 Elo+
Party 1
Team Averages
Level 37
1,538 SR
1,365 Elo+

VS

Team Averages
Level 19
1,494 SR
1,425 Elo+
Fenrir
Fenrir
GreaterBasilisk
Fenrir
Level 29
God Stats
20W - 21L
1,532 SR
Queue Stats
274W - 311L
1,463 Elo+
Solo
Hachiman
Hachiman
LordQebsel
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Mercury
Mercury
MEHDIsagKILLER
Mercury
Level 18
God Stats
44W - 37L
1,438 SR
Queue Stats
55W - 62L
1,368 Elo+
Solo
Bellona
Bellona
kjhkjhjkh
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Спросить
Aphrodite
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Madjurixl
Jormungandr
20
7 / 1 / 19
16,834
1,122
37,249
21,717
33,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
19
4 / 5 / 17
13,345
890
23,422
19,168
30,415
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
alakazanx
Fenrir
18
5 / 8 / 9
12,874
858
19,810
22,137
25,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
kuzgunkusu
Cthulhu
20
5 / 1 / 18
14,516
968
21,862
20,313
34,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
suleva
Arachne
20
11 / 1 / 15
15,456
1,030
22,042
16,133
11,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
13,860
924
16,452
25,784
24,199
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
LordQebsel
Hachiman
18
3 / 14 / 7
12,951
863
11,035
23,057
8,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 8 / 12
13,426
895
21,084
25,031
10,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kjhkjhjkh
Bellona
19
2 / 5 / 12
13,232
882
15,563
36,069
46,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
19
3 / 2 / 11
13,587
906
25,961
22,041
17,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
32
Kills
16
16
Deaths
32
78
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
L
Hachiman
LordQebsel
Hachiman
3
14
7
0.46
L
3
8
12
1.13
W
Jormungandr
Madjurixl
Jormungandr
7
1
19
16.5
W
Odin
4
5
17
2.5
W
Fenrir
alakazanx
Fenrir
5
8
9
1.19
L
Bellona
kjhkjhjkh
Bellona
2
5
12
1.6
W
Cthulhu
kuzgunkusu
Cthulhu
5
1
18
14
W
Arachne
suleva
Arachne
11
1
15
18.5
L
Aphrodite
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,385
Damage
90,095
99,468
Taken
131,982
135,303
Mitigated
108,318
11,128
Healing
38,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,452
5,908
0
1,960
25,784
24,199
0
8,084
17,250
0
29,080
L
Hachiman
LordQebsel
Hachiman
11,035
7,295
0
1,393
23,057
8,978
0
11,109
11,723
0
27,294
L
21,084
9,236
621
1,143
25,031
10,642
0
11,690
13,070
0
56,185
W
Jormungandr
Madjurixl
Jormungandr
37,249
4,788
1,180
1,096
21,717
33,424
0
6,078
15,081
77,790
0
W
Odin
23,422
6,488
0
478
19,168
30,415
0
5,250
13,490
0
36,755
W
Fenrir
alakazanx
Fenrir
19,810
6,474
0
1,884
22,137
25,486
0
4,312
17,271
0
24,220
L
Bellona
kjhkjhjkh
Bellona
15,563
5,776
0
902
36,069
46,963
0
15,511
19,557
0
35,541
W
Cthulhu
kuzgunkusu
Cthulhu
21,862
1,863
1,383
1,223
20,313
34,880
0
4,469
15,625
47,297
0
W
Arachne
suleva
Arachne
22,042
15,226
0
3,884
16,133
11,098
0
4,797
11,286
0
39,262
L
Aphrodite
25,961
981
17,974
14,038
22,041
17,536
0
12,717
9,124
48,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,025
Gold Earned
67,056
241
Minions Killed
246
6
Camps Cleared
8
1,445,253
Distance Traveled
1,480,110
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,860
924
24
2
1
296,445
4
L
Hachiman
12,951
863
35
2
0
237,170
0
L
Mercury
13,426
895
80
5
1
345,780
0
W
Jormungandr
16,834
1,122
97
6
3
295,437
1
W
Odin
13,345
890
35
2
1
260,340
0
W
Fenrir
12,874
858
9
1
0
238,323
1
L
Bellona
13,232
882
34
2
3
291,066
0
W
Cthulhu
14,516
968
62
4
2
357,862
1
W
Arachne
15,456
1,030
38
3
0
293,291
0
L
Aphrodite
13,587
906
73
5
3
309,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role