Player Matchup

Hades
Hades
DR_WISLY
Hades
Level 5
God Stats
27W - 23L
1,500 SR
Queue Stats
64W - 57L
1,202 Elo+
Party 2
Hel
Hel
FightingJets66
Hel
Level 19
God Stats
2W - 1L
1,741 SR
Queue Stats
20W - 11L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
InoKkSt
Sun Wukong
Level 7
God Stats
2W - 1L
1,765 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Fenrir
Fenrir
Soft_and_Wet5
Fenrir
Level 7
God Stats
6W - 6L
1,536 SR
Queue Stats
98W - 104L
1,377 Elo+
Party 2
Artemis
Artemis
toro-mortal773
Artemis
Level 29
God Stats
23W - 19L
1,574 SR
Queue Stats
191W - 194L
1,375 Elo+
Solo
Team Averages
Level 13
1,623 SR
1,361 Elo+

VS

Team Averages
Level 19
1,486 SR
1,437 Elo+
Sobek
Sobek
ANTRAZZ_MURDER
Sobek
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,450 Elo+
Party 1
Tyr
Tyr
Baily0
Tyr
Level 27
God Stats
14W - 33L
1,409 SR
Queue Stats
51W - 61L
1,470 Elo+
Solo
Sol
Sol
DrayeMoshe
Sol
Level 25
God Stats
1W - 8L
1,488 SR
Queue Stats
161W - 174L
1,440 Elo+
Solo
Artemis
Artemis
ExTN_J0aNYT
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
TheJ S 1968
Baron Samedi
Level 26
God Stats
58W - 54L
1,535 SR
Queue Stats
165W - 166L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DR_WISLY
Hades
10
0 / 6 / 4
7,062
415
2,055
8,563
5,551
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 0 / 7
10,494
617
17,298
14,279
5,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
InoKkSt
Sun Wukong
12
6 / 0 / 7
8,780
516
6,228
7,974
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 7 / 4
7,662
451
4,282
11,501
3,113
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
10 / 4 / 8
9,580
564
14,160
9,876
3,362
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,717
395
3,192
13,938
9,267
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Baily0
Tyr
10
4 / 3 / 3
7,655
450
4,333
8,612
6,172
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 3
7,638
449
7,969
12,620
3,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ExTN_J0aNYT
Artemis
12
3 / 8 / 1
7,539
443
6,656
9,974
3,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TheJ S 1968
Baron Samedi
14
4 / 3 / 5
9,376
552
8,787
11,924
5,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
27
Kills
15
17
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Tyr
Baily0
Tyr
4
3
3
1.83
W
Hades
DR_WISLY
Hades
0
6
4
0.33
L
2
6
3
0.58
L
Artemis
ExTN_J0aNYT
Artemis
3
8
1
0.44
W
9
0
7
12.5
W
Sun Wukong
InoKkSt
Sun Wukong
6
0
7
9.5
W
2
7
4
0.57
L
Baron Samedi
TheJ S 1968
Baron Samedi
4
3
5
2.17
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
30,937
52,193
Taken
57,068
22,594
Mitigated
27,275
21,718
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,192
237
307
1,488
13,938
9,267
312
1,932
12,006
12,099
0
L
Tyr
Baily0
Tyr
4,333
1,350
0
1,072
8,612
6,172
120
3,557
5,055
0
17,443
W
Hades
DR_WISLY
Hades
2,055
570
278
1,022
8,563
5,551
439
2,655
5,908
19,974
0
L
7,969
1,792
373
3,552
12,620
3,727
1,903
6,679
5,941
33,407
0
L
Artemis
ExTN_J0aNYT
Artemis
6,656
3,139
0
821
9,974
3,107
2,043
2,070
7,904
0
28,224
W
17,298
2,217
2,578
10,335
14,279
5,226
1
5,561
8,718
60,857
0
W
Sun Wukong
InoKkSt
Sun Wukong
6,228
1,321
0
1,266
7,974
5,342
876
3,132
4,842
0
28,056
W
4,282
1,147
0
1,755
11,501
3,113
607
4,324
7,177
0
24,706
L
Baron Samedi
TheJ S 1968
Baron Samedi
8,787
1,011
436
4,348
11,924
5,002
1,002
5,115
6,809
61,673
0
W
14,160
8,489
722
3,762
9,876
3,362
2,844
4,454
5,422
0
44,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
38,925
276
Minions Killed
256
0
Camps Cleared
0
1,572,559
Distance Traveled
1,330,440
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,717
395
10
1
0
263,436
1
L
Tyr
7,655
450
37
2
0
276,954
0
W
Hades
7,062
415
38
2
0
256,957
0
L
Sol
7,638
449
59
3
0
258,259
2
L
Artemis
7,539
443
51
3
0
243,706
2
W
Hel
10,494
617
89
5
0
362,446
2
W
Sun Wukong
8,780
516
40
2
0
346,432
1
W
Fenrir
7,662
451
42
2
0
333,907
2
L
Baron Samedi
9,376
552
99
6
0
288,085
0
W
Artemis
9,580
564
67
4
0
272,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role