Player Matchup

Camazotz
Camazotz
Chunuss
Camazotz
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Galoro31
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,227 Elo+
Party 2
Fenrir
Fenrir
Lukkerz
Fenrir
Level 5
God Stats
1W - 1L
1,089 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NicoBalkins
Ao Kuang
Level 14
God Stats
3W - 3L
1,261 SR
Queue Stats
14W - 18L
1,202 Elo+
Party 2
Yemoja
Yemoja
Northaxe
Yemoja
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 50L
969 Elo+
Solo
Team Averages
Level 12
1,370 SR
1,279 Elo+

VS

Team Averages
Level 22
1,533 SR
1,293 Elo+
Cupid
Cupid
ANBU_BIackStar
Cupid
Level 35
God Stats
23W - 29L
1,429 SR
Queue Stats
144W - 159L
1,289 Elo+
Party 1
Yemoja
Yemoja
Ace803
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IfYouWouldStop
Tsukuyomi
Level 27
God Stats
29W - 22L
1,433 SR
Queue Stats
66W - 77L
1,259 Elo+
Solo
Thoth
Thoth
Nico9z5421
Thoth
Level 18
God Stats
9W - 11L
1,740 SR
Queue Stats
395W - 475L
1,141 Elo+
Solo
Scylla
Scylla
llAgathall
Scylla
Level 8
God Stats
0W - 3L
1,563 SR
Queue Stats
6W - 6L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chunuss
Camazotz
10
2 / 5 / 2
6,657
512
4,179
11,282
3,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Galoro31
Neith
11
3 / 6 / 1
7,473
575
4,467
8,883
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lukkerz
Fenrir
12
6 / 3 / 1
7,580
583
4,779
9,286
4,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
NicoBalkins
Ao Kuang
11
2 / 2 / 0
6,738
518
4,339
5,869
1,883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Northaxe
Yemoja
10
1 / 4 / 1
6,568
505
2,153
6,553
2,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 7
7,251
558
8,138
8,315
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Ace803
Yemoja
12
6 / 2 / 8
8,131
625
8,649
6,903
3,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
IfYouWouldStop
Tsukuyomi
8
1 / 2 / 3
5,902
454
2,118
4,425
1,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
10
0 / 6 / 1
6,222
479
2,322
7,035
1,877
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
llAgathall
Scylla
12
5 / 1 / 1
7,267
559
5,623
5,176
1,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
14
Kills
19
20
Deaths
14
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
3
7
3.5
L
Yemoja
Ace803
Yemoja
6
2
8
5
W
Camazotz
Chunuss
Camazotz
2
5
2
0.6
W
Neith
Galoro31
Neith
3
6
1
0.58
L
Tsukuyomi
IfYouWouldStop
Tsukuyomi
1
2
3
1.25
W
Fenrir
Lukkerz
Fenrir
6
3
1
2.17
L
Thoth
0
6
1
0.08
W
Ao Kuang
NicoBalkins
Ao Kuang
2
2
0
1
W
Yemoja
Northaxe
Yemoja
1
4
1
0.38
L
Scylla
llAgathall
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
26,850
41,873
Taken
31,854
14,164
Mitigated
11,268
7,919
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,138
4,632
0
2,221
8,315
2,707
1,289
978
7,337
0
30,161
L
Yemoja
Ace803
Yemoja
8,649
1,736
1,347
500
6,903
3,921
542
1,108
5,795
33,002
0
W
Camazotz
Chunuss
Camazotz
4,179
1,092
0
2,713
11,282
3,200
42
4,310
6,972
0
22,777
W
Neith
Galoro31
Neith
4,467
3,262
0
1,404
8,883
2,565
2,833
3,451
5,432
0
33,559
L
Tsukuyomi
IfYouWouldStop
Tsukuyomi
2,118
433
0
1,774
4,425
1,094
0
67
4,358
0
21,710
W
Fenrir
Lukkerz
Fenrir
4,779
1,093
0
1,156
9,286
4,153
683
3,213
6,073
0
20,385
L
Thoth
2,322
447
0
0
7,035
1,877
68
1,090
5,945
24,236
0
W
Ao Kuang
NicoBalkins
Ao Kuang
4,339
1,036
0
1,371
5,869
1,883
504
2,659
3,210
21,565
0
W
Yemoja
Northaxe
Yemoja
2,153
63
1,130
145
6,553
2,363
491
2,961
3,592
11,672
0
L
Scylla
llAgathall
Scylla
5,623
1,012
0
0
5,176
1,669
1,290
3,249
1,927
30,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
34,773
226
Minions Killed
244
0
Camps Cleared
0
1,171,737
Distance Traveled
1,051,410
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,251
558
47
4
0
234,378
0
L
Yemoja
8,131
625
43
3
0
216,572
2
W
Camazotz
6,657
512
34
3
0
270,620
0
W
Neith
7,473
575
69
5
0
194,176
1
L
Tsukuyomi
5,902
454
41
3
0
150,222
0
W
Fenrir
7,580
583
49
4
0
251,811
2
L
Thoth
6,222
479
51
4
0
198,095
2
W
Ao Kuang
6,738
518
48
4
0
259,481
0
W
Yemoja
6,568
505
26
2
0
195,649
0
L
Scylla
7,267
559
62
5
0
252,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role