Player Matchup

Chaac
Chaac
ObeliXi
Chaac
Level 83
God Stats
19W - 7L
1,712 SR
Queue Stats
41W - 35L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Padidas
Kukulkan
Level 27
God Stats
2W - 2L
1,662 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Vulcan
Vulcan
Primetime1622
Vulcan
Level 100
God Stats
4W - 1L
1,849 SR
Queue Stats
33W - 34L
1,551 Elo+
Party 1
Sobek
Sobek
SeveredBone
Sobek
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,461 Elo+
Solo
Team Averages
Level 76
1,681 SR
1,546 Elo+

VS

Team Averages
Level 20
1,675 SR
1,657 Elo+
Anhur
Anhur
BG3K
Anhur
Level 16
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Nemesis
Nemesis
GokuTheRealGod
Nemesis
Level 24
God Stats
1W - 1L
1,884 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Hun Batz
Hun Batz
Kurotsuki
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
gulwa
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ObeliXi
Chaac
14
6 / 3 / 7
9,243
1,027
6,573
10,035
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Padidas
Kukulkan
14
2 / 1 / 5
8,674
964
6,340
2,966
1,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 7
9,672
1,075
10,274
4,328
1,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 3 / 5
8,626
958
5,710
13,175
10,194
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BG3K
Anhur
13
1 / 5 / 2
7,106
790
4,499
8,192
2,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 2
7,272
808
6,473
8,689
5,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Kurotsuki
Hun Batz
12
0 / 5 / 4
7,091
788
4,956
8,534
3,368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
gulwa
Cthulhu
12
3 / 6 / 3
7,617
846
6,462
11,035
6,297
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
7
7
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
BG3K
Anhur
1
5
2
0.4
L
3
4
2
1
L
Hun Batz
Kurotsuki
Hun Batz
0
5
4
0.4
W
Chaac
ObeliXi
Chaac
6
3
7
3.17
W
Kukulkan
Padidas
Kukulkan
2
1
5
4.5
W
7
0
7
10.5
W
5
3
5
2.5
L
Cthulhu
gulwa
Cthulhu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
22,390
30,504
Taken
36,450
22,072
Mitigated
18,323
9,538
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BG3K
Anhur
4,499
2,276
0
2,142
8,192
2,968
901
3,886
4,306
0
21,331
L
6,473
2,818
0
1,770
8,689
5,690
120
6,582
2,107
0
11,779
L
Hun Batz
Kurotsuki
Hun Batz
4,956
1,893
0
827
8,534
3,368
0
5,459
3,075
0
22,311
W
Chaac
ObeliXi
Chaac
6,573
1,678
633
5,195
10,035
8,880
1,137
2,918
7,117
0
16,886
W
Kukulkan
Padidas
Kukulkan
6,340
191
0
159
2,966
1,193
1,901
345
2,596
28,178
0
W
10,274
4,557
0
1,592
4,328
1,805
1,033
1,884
2,369
46,045
0
W
5,710
798
0
1,959
13,175
10,194
479
1,818
11,107
13,137
0
L
Cthulhu
gulwa
Cthulhu
6,462
697
0
480
11,035
6,297
0
6,981
4,054
19,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
29,086
164
Minions Killed
127
6
Camps Cleared
8
723,385
Distance Traveled
614,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,106
790
42
5
1
148,566
1
L
Nemesis
7,272
808
15
2
0
164,857
0
L
Hun Batz
7,091
788
41
5
7
148,493
1
W
Chaac
9,243
1,027
28
3
1
165,242
1
W
Kukulkan
8,674
964
51
6
1
160,411
0
W
Vulcan
9,672
1,075
72
8
2
220,830
3
W
Sobek
8,626
958
13
1
2
176,902
2
L
Cthulhu
7,617
846
29
3
0
152,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role