Player Matchup

Nemesis
Nemesis
Gold III
Kaulz
Nemesis
Gold III
Level 128
God Stats
32W - 34L
1,560 SR
Queue Stats
346W - 321L
1,847 MMR
Solo
Janus
Janus
Gold IV
Límao
Janus
Gold IV
Level 152
God Stats
2W - 4L
1,097 SR
Queue Stats
350W - 331L
1,599 MMR
Party 2
Horus
Horus
Gold I
SupportOrTrolll
Horus
Gold I
Level 160
God Stats
101W - 66L
1,619 SR
Queue Stats
1,064W - 1,059L
1,701 MMR
Solo
Athena
Athena
Gold I
TheTruthTortoise
Athena
Gold I
Level 160
God Stats
3W - 5L
1,810 SR
Queue Stats
359W - 325L
1,752 MMR
Solo
Cupid
Cupid
Gold IV
zNorgannon
Cupid
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,517 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,587 SR
1,733 MMR
Merlin
Merlin
Gold V
LokoDosKills
Merlin
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum III
Pokemaniaco007
Kali
Platinum III
Level 46
God Stats
1W - 1L
1,758 SR
Queue Stats
35W - 21L
2,399 MMR
Solo
Artio
Artio
Gold V
Theeøry
Artio
Gold V
Level 80
God Stats
22W - 20L
1,715 SR
Queue Stats
141W - 129L
1,582 MMR
Solo
Hou Yi
Hou Yi
Silver II
XXxTENTAC10N
Hou Yi
Silver II
Level 107
God Stats
1W - 5L
1,392 SR
Queue Stats
58W - 55L
1,585 MMR
Solo
Khepri
Khepri
Silver II
iMdArCkNeSs
Khepri
Silver II
Level 144
God Stats
5W - 9L
1,570 SR
Queue Stats
35W - 45L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaulz
Nemesis
5
0 / 1 / 0
3,454
691
746
2,659
637
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Janus
Límao
Janus
6
0 / 2 / 0
3,393
679
962
1,820
391
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,298
660
0
2,007
653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,405
681
1,311
3,089
889
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
5
0 / 0 / 0
3,221
644
775
1,376
372
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuTsukuyomiPersephoneFreyaOlorun

VS

Bans
AphroditeDiscordiaYemojaAgniKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 3
3,786
757
1,315
1,264
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 0
4,455
891
924
3,016
852
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Theeøry
Artio
6
0 / 0 / 0
3,358
672
1,960
3,177
1,404
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
1
0 / 0 / 0
930
186
0
0
0
Khepri
6
0 / 0 / 0
3,256
651
498
1,490
445
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kaulz
Nemesis
0
1
0
0
L
Merlin
0
0
3
1.5
W
Janus
Límao
Janus
0
2
0
0
L
3
0
0
3
W
0
0
0
0
W
0
0
0
0
L
Artio
Theeøry
Artio
0
0
0
0
L
Hou Yi
0
0
0
0
L
Khepri
0
0
0
0
W
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,794
Damage
4,697
10,951
Taken
8,947
2,942
Mitigated
3,051
4,637
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kaulz
Nemesis
746
407
0
1,186
2,659
637
0
808
1,826
0
12,942
L
Merlin
1,315
116
0
583
1,264
350
0
723
541
15,002
0
W
Janus
Límao
Janus
962
362
0
250
1,820
391
0
557
1,263
14,404
0
L
924
523
0
1,954
3,016
852
0
239
2,777
0
16,478
W
0
0
192
1,037
2,007
653
0
369
1,638
0
5,863
W
1,311
921
0
1,500
3,089
889
0
1,377
1,462
11,938
0
L
Artio
Theeøry
Artio
1,960
0
0
1,759
3,177
1,404
0
1,311
1,866
10,014
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
498
0
0
1,028
1,490
445
0
0
1,490
9,741
0
W
Cupid
775
385
0
472
1,376
372
150
387
989
0
15,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,771
Gold Earned
15,785
137
Minions Killed
94
0
Camps Cleared
0
474,699
Distance Traveled
388,889
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,454
691
41
8
0
110,157
1
L
Merlin
3,786
757
33
7
0
88,866
2
W
Janus
3,393
679
25
5
0
87,058
2
L
Kali
4,455
891
36
7
0
110,078
1
W
Horus
3,298
660
11
2
0
85,445
3
W
Athena
3,405
681
25
5
0
110,465
3
L
Artio
3,358
672
16
3
0
87,481
0
L
Hou Yi
930
186
0
0
0
0
0
L
Khepri
3,256
651
9
2
0
102,464
0
W
Cupid
3,221
644
35
7
0
81,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role