Player Matchup

Cerberus
Cerberus
Rush Hydrone
Cerberus
Level 28
God Stats
6W - 2L
1,707 SR
Queue Stats
41W - 25L
1,542 Elo+
Solo
Agni
Agni
Ryuzaki3879
Agni
Level 23
God Stats
5W - 0L
1,819 SR
Queue Stats
40W - 36L
1,423 Elo+
Party 1
Da Ji
Da Ji
Sairento2244
Da Ji
Level 24
God Stats
13W - 10L
1,480 SR
Queue Stats
28W - 28L
1,399 Elo+
Party 1
Izanami
Izanami
addtomato
Izanami
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
94W - 84L
1,457 Elo+
Solo
Kukulkan
Kukulkan
oM Kronos
Kukulkan
Level 26
God Stats
22W - 10L
1,599 SR
Queue Stats
59W - 46L
1,536 Elo+
Solo
Team Averages
Level 26
1,584 SR
1,471 Elo+

VS

Team Averages
Level 20
1,593 SR
1,474 Elo+
Guan Yu
Guan Yu
HappyBeatle5
Guan Yu
Level 30
God Stats
2W - 3L
1,741 SR
Queue Stats
83W - 82L
1,436 Elo+
Solo
King Arthur
King Arthur
Hollywood513157
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,545 Elo+
Solo
Neith
Neith
John425
Neith
Level 5
God Stats
0W - 1L
1,674 SR
Queue Stats
10W - 10L
1,412 Elo+
Solo
Izanami
Izanami
Oranthi
Izanami
Level 27
God Stats
4W - 8L
1,480 SR
Queue Stats
130W - 146L
1,508 Elo+
Solo
Nu Wa
Nu Wa
UnicornSparklz44
Nu Wa
Level 29
God Stats
42W - 31L
1,573 SR
Queue Stats
457W - 501L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rush Hydrone
Cerberus
20
15 / 3 / 24
14,040
1,276
20,773
19,339
17,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 4 / 20
12,653
1,150
20,187
13,860
4,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 22
12,508
1,137
17,163
13,233
5,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
addtomato
Izanami
19
9 / 1 / 17
12,849
1,168
18,145
10,478
3,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
oM Kronos
Kukulkan
20
8 / 2 / 28
12,897
1,172
30,073
11,270
4,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HappyBeatle5
Guan Yu
17
3 / 4 / 5
11,457
1,042
6,435
24,877
23,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Hollywood513157
King Arthur
17
0 / 11 / 7
10,178
925
4,307
28,741
21,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
John425
Neith
17
1 / 12 / 7
10,274
934
8,249
22,523
8,048
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Oranthi
Izanami
18
6 / 8 / 4
12,647
1,150
18,472
18,208
7,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 12 / 8
12,048
1,095
25,509
21,529
6,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
45
47
Kills
14
14
Deaths
47
111
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
HappyBeatle5
Guan Yu
3
4
5
1.38
L
King Arthur
Hollywood513157
King Arthur
0
11
7
0.32
L
Neith
John425
Neith
1
12
7
0.38
L
Izanami
Oranthi
Izanami
6
8
4
1
W
Cerberus
Rush Hydrone
Cerberus
15
3
24
9
W
8
4
20
4.5
W
7
4
22
4.5
L
4
12
8
0.67
W
Izanami
addtomato
Izanami
9
1
17
17.5
W
Kukulkan
oM Kronos
Kukulkan
8
2
28
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,341
Damage
62,972
68,180
Taken
115,878
35,324
Mitigated
67,774
10,958
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
HappyBeatle5
Guan Yu
6,435
2,273
2,939
3,862
24,877
23,796
0
13,225
11,652
365
23,564
L
King Arthur
Hollywood513157
King Arthur
4,307
1,141
0
360
28,741
21,846
0
17,979
10,762
0
20,051
L
Neith
John425
Neith
8,249
2,976
0
648
22,523
8,048
0
11,441
11,082
0
17,332
L
Izanami
Oranthi
Izanami
18,472
9,131
0
0
18,208
7,271
0
13,967
4,241
0
54,998
W
Cerberus
Rush Hydrone
Cerberus
20,773
723
1,367
5,417
19,339
17,061
0
4,253
14,911
45,426
0
W
20,187
2,208
0
1,713
13,860
4,534
0
5,326
8,534
42,340
0
W
17,163
7,857
0
0
13,233
5,295
0
6,590
6,493
0
28,912
L
25,509
4,069
0
366
21,529
6,813
0
14,421
7,108
50,151
0
W
Izanami
addtomato
Izanami
18,145
13,353
0
2,461
10,478
3,767
0
5,645
4,758
0
36,687
W
Kukulkan
oM Kronos
Kukulkan
30,073
3,264
0
0
11,270
4,667
0
4,060
7,160
58,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,947
Gold Earned
56,604
262
Minions Killed
219
7
Camps Cleared
6
988,490
Distance Traveled
908,545
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,457
1,042
39
4
3
185,524
0
L
King Arthur
10,178
925
28
3
0
187,612
0
L
Neith
10,274
934
18
2
1
155,385
3
L
Izanami
12,647
1,150
91
8
0
196,587
1
W
Cerberus
14,040
1,276
73
7
2
212,708
1
W
Agni
12,653
1,150
56
5
1
177,902
0
W
Da Ji
12,508
1,137
24
2
2
188,955
0
L
Nu Wa
12,048
1,095
43
4
2
183,437
0
W
Izanami
12,849
1,168
49
4
1
198,692
0
W
Kukulkan
12,897
1,172
60
5
1
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role