Player Matchup

Izanami
Izanami
BunkerJoker1256
Izanami
Level 15
God Stats
4W - 0L
1,763 SR
Queue Stats
8W - 14L
1,257 Elo+
Party 1
Nemesis
Nemesis
Cross Addict
Nemesis
Level 56
God Stats
16W - 7L
1,668 SR
Queue Stats
32W - 26L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Koopazoid
Cthulhu
Level 18
God Stats
15W - 4L
1,838 SR
Queue Stats
17W - 13L
1,433 Elo+
Party 1
Team Averages
Level 30
1,756 SR
1,354 Elo+

VS

Team Averages
Level 48
1,477 SR
1,327 Elo+
Cthulhu
Cthulhu
ForeseenBat073
Cthulhu
Level 99
God Stats
5W - 6L
1,503 SR
Queue Stats
60W - 55L
1,366 Elo+
Party 2
Hachiman
Hachiman
darkpheldagrif
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,284 Elo+
Solo
Jing Wei
Jing Wei
scamperrubio
Jing Wei
Level 21
God Stats
18W - 16L
1,428 SR
Queue Stats
37W - 39L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
12,223
643
5,402
12,761
4,676
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Cross Addict
Nemesis
20
18 / 1 / 2
15,355
808
30,681
18,825
8,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Koopazoid
Cthulhu
15
1 / 4 / 14
12,347
650
10,391
32,987
30,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
13,294
700
14,172
23,211
24,535
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
14
4 / 12 / 4
11,641
613
10,384
19,409
7,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
scamperrubio
Jing Wei
16
4 / 4 / 4
12,095
637
13,109
13,628
5,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
12
12
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
7
6
1
W
Nemesis
Cross Addict
Nemesis
18
1
2
19
L
4
7
5
0.93
W
Cthulhu
Koopazoid
Cthulhu
1
4
14
2
L
Hachiman
4
12
4
0.5
L
Jing Wei
scamperrubio
Jing Wei
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
37,665
64,573
Taken
56,248
44,102
Mitigated
38,140
19,774
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,402
3,761
231
722
12,761
4,676
726
3,760
9,001
0
35,963
W
Nemesis
Cross Addict
Nemesis
30,681
17,032
619
5,789
18,825
8,775
1,652
4,708
13,313
0
116,975
L
14,172
560
215
2,201
23,211
24,535
60
4,539
18,672
36,131
0
W
Cthulhu
Koopazoid
Cthulhu
10,391
528
1,225
11,188
32,987
30,651
134
6,818
26,169
35,751
0
L
Hachiman
10,384
5,767
0
1,462
19,409
7,737
1,037
3,226
16,183
0
45,003
L
Jing Wei
scamperrubio
Jing Wei
13,109
11,343
0
0
13,628
5,868
0
2,654
10,974
0
49,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
37,030
187
Minions Killed
168
0
Camps Cleared
0
1,029,424
Distance Traveled
947,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,223
643
47
2
0
255,292
0
W
Nemesis
15,355
808
100
5
0
431,236
1
L
Cthulhu
13,294
700
49
3
0
332,853
0
W
Cthulhu
12,347
650
40
2
0
342,896
0
L
Hachiman
11,641
613
59
3
0
275,327
0
L
Jing Wei
12,095
637
60
3
0
339,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role