Player Matchup

Merlin
Merlin
FoX S7N BaN
Merlin
Level 7
God Stats
2W - 4L
1,434 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo
Cerberus
Cerberus
STU 091
Cerberus
Level 28
God Stats
3W - 4L
1,409 SR
Queue Stats
63W - 52L
1,374 Elo+
Solo
Jing Wei
Jing Wei
TaikaSamps
Jing Wei
Level 22
God Stats
3W - 5L
1,307 SR
Queue Stats
57W - 66L
1,403 Elo+
Solo
Bacchus
Bacchus
ikerlg05
Bacchus
Level 29
God Stats
2W - 2L
1,513 SR
Queue Stats
113W - 121L
1,276 Elo+
Solo
Nemesis
Nemesis
teo_rogno3009
Nemesis
Level 11
God Stats
3W - 3L
1,562 SR
Queue Stats
8W - 14L
1,421 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,360 Elo+

VS

Team Averages
Level 19
1,451 SR
1,330 Elo+
Neith
Neith
FookieMonster94
Neith
Level 23
God Stats
84W - 69L
1,611 SR
Queue Stats
130W - 149L
1,406 Elo+
Solo
Arachne
Arachne
Jankenpachi
Arachne
Level 15
God Stats
18W - 15L
1,636 SR
Queue Stats
21W - 23L
1,273 Elo+
Solo
Bellona
Bellona
MagnusOneEye
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,315 Elo+
Solo
Persephone
Persephone
Th3L4stGu4rdian
Persephone
Level 21
God Stats
2W - 1L
1,220 SR
Queue Stats
34W - 21L
1,357 Elo+
Solo
Hel
Hel
doodleface21
Hel
Level 13
God Stats
1W - 2L
1,287 SR
Queue Stats
13W - 15L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 3 / 2
10,049
502
10,062
9,863
4,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
STU 091
Cerberus
16
2 / 4 / 0
9,654
483
10,039
17,905
12,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
TaikaSamps
Jing Wei
14
4 / 6 / 4
9,056
453
9,006
11,538
3,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
ikerlg05
Bacchus
14
4 / 6 / 6
9,008
450
12,967
13,350
13,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
14
2 / 6 / 0
9,556
478
3,000
14,868
4,369
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
11,079
554
15,109
14,750
5,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Jankenpachi
Arachne
19
9 / 1 / 4
12,388
619
8,579
14,374
7,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MagnusOneEye
Bellona
17
3 / 0 / 2
10,865
543
12,629
16,966
8,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Th3L4stGu4rdian
Persephone
17
4 / 3 / 2
11,341
567
10,286
7,855
2,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 7 / 4
10,579
529
5,349
13,984
6,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
15
Kills
25
25
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
2
1.33
W
4
4
11
2.38
W
Arachne
Jankenpachi
Arachne
9
1
4
11
W
Bellona
MagnusOneEye
Bellona
3
0
2
4
L
Cerberus
STU 091
Cerberus
2
4
0
0.5
L
Jing Wei
TaikaSamps
Jing Wei
4
6
4
1
W
Persephone
Th3L4stGu4rdian
Persephone
4
3
2
1.67
W
5
7
4
1
L
Bacchus
ikerlg05
Bacchus
4
6
6
1.17
L
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
51,952
67,524
Taken
67,929
38,186
Mitigated
31,098
11,341
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,062
699
0
0
9,863
4,600
480
4,478
5,385
69,575
0
W
15,109
10,807
0
5,170
14,750
5,584
199
7,530
7,220
0
74,840
W
Arachne
Jankenpachi
Arachne
8,579
6,313
0
9,080
14,374
7,091
674
3,716
10,658
0
96,319
W
Bellona
MagnusOneEye
Bellona
12,629
4,784
0
6,601
16,966
8,907
831
9,339
7,627
0
62,642
L
Cerberus
STU 091
Cerberus
10,039
538
0
6,393
17,905
12,016
0
1,187
16,718
56,457
0
L
Jing Wei
TaikaSamps
Jing Wei
9,006
7,310
0
2,060
11,538
3,892
2,700
3,013
8,525
0
41,853
W
Persephone
Th3L4stGu4rdian
Persephone
10,286
1,474
0
1,718
7,855
2,725
1,726
5,140
2,715
70,237
0
W
5,349
1,585
3,231
4,975
13,984
6,791
2,098
7,343
6,641
40,377
0
L
Bacchus
ikerlg05
Bacchus
12,967
1,343
0
1,447
13,350
13,309
469
4,604
8,746
39,387
0
L
Nemesis
3,000
1,273
0
1,441
14,868
4,369
606
2,353
12,515
0
39,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
56,252
421
Minions Killed
569
0
Camps Cleared
0
1,714,554
Distance Traveled
1,718,354
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,049
502
125
6
0
318,764
0
W
Neith
11,079
554
107
5
0
330,158
6
W
Arachne
12,388
619
134
7
0
387,563
0
W
Bellona
10,865
543
131
7
0
403,926
5
L
Cerberus
9,654
483
108
5
0
362,906
2
L
Jing Wei
9,056
453
71
4
0
335,982
2
W
Persephone
11,341
567
125
6
0
326,698
2
W
Hel
10,579
529
72
4
0
270,009
2
L
Bacchus
9,008
450
53
3
0
366,683
2
L
Nemesis
9,556
478
64
3
0
330,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role