Player Matchup

Guan Yu
Guan Yu
Diego01david25
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,497 Elo+
Solo
Hel
Hel
Ryse00
Hel
Level 28
God Stats
24W - 15L
1,529 SR
Queue Stats
96W - 91L
1,420 Elo+
Solo
Skadi
Skadi
Shaderow
Skadi
Level 16
God Stats
45W - 40L
1,534 SR
Queue Stats
186W - 174L
1,481 Elo+
Party 2
Ymir
Ymir
Shaderow_
Ymir
Level 10
God Stats
2W - 1L
1,815 SR
Queue Stats
13W - 14L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mikdeg
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,467 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,460 Elo+

VS

Team Averages
Level 26
1,560 SR
1,506 Elo+
Ah Puch
Ah Puch
La丶Modelo
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,415 Elo+
Solo
Mercury
Mercury
Monticks
Mercury
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 40L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Niallll
Cthulhu
Level 7
God Stats
18W - 12L
1,581 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zéö²
Chang'e
Level 29
God Stats
5W - 3L
1,469 SR
Queue Stats
14W - 11L
1,501 Elo+
Solo
Ra
Ra
ildryt
Ra
Level 29
God Stats
3W - 0L
1,748 SR
Queue Stats
7W - 5L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 3
12,590
839
7,587
33,134
17,436
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Ryse00
Hel
19
3 / 3 / 3
13,558
904
16,830
26,290
11,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Shaderow
Skadi
15
1 / 1 / 0
11,259
751
1,847
2,784
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
1 / 10 / 4
14,342
956
6,554
39,695
40,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tsukuyomi
mikdeg
Tsukuyomi
19
3 / 10 / 4
13,460
897
19,047
24,360
10,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
La丶Modelo
Ah Puch
20
6 / 0 / 19
15,611
1,041
36,972
10,474
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Monticks
Mercury
20
18 / 6 / 12
16,761
1,117
33,321
22,785
8,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Niallll
Cthulhu
20
3 / 1 / 28
14,853
990
22,898
11,697
16,191
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Zéö²
Chang'e
15
0 / 1 / 3
10,874
725
268
821
163
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Ra
20
9 / 1 / 23
15,590
1,039
22,830
9,631
3,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
121
9
Kills
36
36
Deaths
9
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Ah Puch
La丶Modelo
Ah Puch
6
0
19
15.5
W
Mercury
Monticks
Mercury
18
6
12
4
W
Cthulhu
Niallll
Cthulhu
3
1
28
17
L
Hel
Ryse00
Hel
3
3
3
1.5
L
Skadi
Shaderow
Skadi
1
1
0
1
L
Ymir
1
10
4
0.3
W
Chang'e
Zéö²
Chang'e
0
1
3
1.5
W
Ra
9
1
23
20.5
L
Tsukuyomi
mikdeg
Tsukuyomi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,865
Damage
116,289
126,263
Taken
55,408
81,655
Mitigated
32,825
36,149
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,587
1,113
3,559
3,373
33,134
17,436
0
24,577
8,557
0
41,074
W
Ah Puch
La丶Modelo
Ah Puch
36,972
781
1,038
1,458
10,474
4,258
0
2,135
8,339
85,722
0
W
Mercury
Monticks
Mercury
33,321
19,600
0
1,935
22,785
8,521
0
10,714
12,071
0
57,955
W
Cthulhu
Niallll
Cthulhu
22,898
1,288
1,376
657
11,697
16,191
0
6,598
5,099
32,902
0
L
Hel
Ryse00
Hel
16,830
1,041
17,171
11,598
26,290
11,369
0
18,885
7,405
49,351
0
L
Skadi
Shaderow
Skadi
1,847
858
0
46
2,784
1,071
0
0
2,784
0
1,847
L
Ymir
6,554
1,249
0
0
39,695
40,810
0
26,322
13,373
39,635
0
W
Chang'e
Zéö²
Chang'e
268
117
50
0
821
163
0
44
606
973
0
W
Ra
22,830
2,876
3,934
1,852
9,631
3,692
0
3,893
5,738
45,494
0
L
Tsukuyomi
mikdeg
Tsukuyomi
19,047
3,596
0
402
24,360
10,969
0
13,184
11,142
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,209
Gold Earned
73,689
316
Minions Killed
270
6
Camps Cleared
11
1,111,561
Distance Traveled
1,146,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,590
839
80
5
2
274,149
0
W
Ah Puch
15,611
1,041
136
9
1
301,042
0
W
Mercury
16,761
1,117
50
3
9
290,428
0
W
Cthulhu
14,853
990
22
1
0
240,944
0
L
Hel
13,558
904
75
5
2
311,862
0
L
Skadi
11,259
751
0
0
0
10,297
0
L
Ymir
14,342
956
103
7
1
245,046
0
W
Chang'e
10,874
725
2
0
0
19,831
0
W
Ra
15,590
1,039
60
4
1
294,207
0
L
Tsukuyomi
13,460
897
58
4
1
270,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role