Player Matchup

Mulan
Mulan
OMGitsSObad
Mulan
Level 155
God Stats
5W - 6L
1,400 SR
Queue Stats
192W - 175L
1,645 Elo+
Solo
Artemis
Artemis
getSmitey
Artemis
Level 123
God Stats
5W - 6L
1,499 SR
Queue Stats
194W - 174L
1,623 Elo+
Solo
Kukulkan
Kukulkan
prometeimaksss
Kukulkan
Level 146
God Stats
7W - 4L
1,637 SR
Queue Stats
263W - 276L
1,640 Elo+
Solo
Team Averages
Level 141
1,512 SR
1,636 Elo+

VS

Team Averages
Level 143
1,583 SR
1,604 Elo+
Scylla
Scylla
Korealainen
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PrincessAlliala
Cerberus
Level 147
God Stats
4W - 3L
1,759 SR
Queue Stats
32W - 30L
1,627 Elo+
Party 1
Chiron
Chiron
Stasiekk
Chiron
Level 156
God Stats
1W - 6L
1,489 SR
Queue Stats
190W - 158L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,841
680
6,596
10,355
10,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
getSmitey
Artemis
14
7 / 2 / 3
10,351
796
14,647
7,685
2,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
3 / 5 / 6
9,580
737
7,826
9,607
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 4 / 3
8,600
662
4,972
9,185
3,328
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
12
2 / 5 / 6
9,004
693
5,103
14,819
13,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Stasiekk
Chiron
13
3 / 2 / 5
9,341
719
9,179
9,773
3,268
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
7
8
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
3
0.88
W
1
1
8
5
L
Cerberus
2
5
6
1
L
Chiron
Stasiekk
Chiron
3
2
5
2.75
W
Artemis
getSmitey
Artemis
7
2
3
4.25
W
Kukulkan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
19,254
27,647
Taken
33,777
15,565
Mitigated
20,444
7,095
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,972
624
0
617
9,185
3,328
80
4,002
5,033
30,152
0
W
6,596
973
0
836
10,355
10,010
114
3,527
6,653
0
17,086
L
Cerberus
5,103
113
0
3,010
14,819
13,848
0
3,321
11,298
14,206
0
L
Chiron
Stasiekk
Chiron
9,179
5,577
714
3,432
9,773
3,268
1,323
643
9,055
0
44,937
W
Artemis
getSmitey
Artemis
14,647
8,303
0
3,478
7,685
2,497
2,600
2,170
5,390
0
50,622
W
Kukulkan
7,826
721
774
2,007
9,607
3,058
508
4,049
5,433
47,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
26,945
169
Minions Killed
150
0
Camps Cleared
0
697,504
Distance Traveled
644,280
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,600
662
47
4
0
219,542
0
W
Mulan
8,841
680
19
1
0
230,798
2
L
Cerberus
9,004
693
20
2
0
188,991
7
L
Chiron
9,341
719
83
6
0
235,747
1
W
Artemis
10,351
796
79
6
0
229,763
3
W
Kukulkan
9,580
737
71
5
0
236,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role