Player Matchup

Cthulhu
Cthulhu
AjaxKoiwhisperer
Cthulhu
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
37W - 37L
1,510 Elo+
Solo
Fenrir
Fenrir
Ashurra2693
Fenrir
Level 20
God Stats
20W - 10L
1,633 SR
Queue Stats
86W - 74L
1,482 Elo+
Solo
Merlin
Merlin
CastorLu
Merlin
Level 28
God Stats
29W - 27L
1,488 SR
Queue Stats
285W - 307L
1,488 Elo+
Solo
Freya
Freya
lordchuleton
Freya
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 22L
1,437 Elo+
Solo
Ne Zha
Ne Zha
suzanwe
Ne Zha
Level 23
God Stats
5W - 7L
1,477 SR
Queue Stats
21W - 19L
1,440 Elo+
Solo
Team Averages
Level 24
1,461 SR
1,471 Elo+

VS

Team Averages
Level 21
1,676 SR
1,491 Elo+
Ao Kuang
Ao Kuang
Alessandroll245
Ao Kuang
Level 21
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo
Ullr
Ullr
FᴇRHATCK
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LiL Robles90
Chaac
Level 28
God Stats
2W - 2L
1,721 SR
Queue Stats
27W - 21L
1,591 Elo+
Solo
Set
Set
TomekM3077
Set
Level 23
God Stats
0W - 1L
1,692 SR
Queue Stats
26W - 23L
1,482 Elo+
Solo
Persephone
Persephone
deadshotdaym117
Persephone
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 17
10,294
1,029
12,241
16,217
16,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
18
10 / 1 / 13
12,908
1,291
12,004
10,808
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
CastorLu
Merlin
17
3 / 3 / 14
10,850
1,085
11,075
7,464
3,753
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 18
11,169
1,117
13,652
14,557
6,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
suzanwe
Ne Zha
19
12 / 2 / 13
12,760
1,276
17,939
10,423
4,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
0 / 2 / 3
8,305
831
1,749
4,660
1,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 9 / 9
11,686
1,169
22,192
17,121
6,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 7 / 7
9,833
983
7,979
23,462
18,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 9
10,815
1,082
14,220
15,694
7,170
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
deadshotdaym117
Persephone
15
3 / 5 / 4
9,499
950
7,900
12,179
4,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
31
Kills
16
16
Deaths
30
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
Ao Kuang
0
2
3
0.75
W
Fenrir
10
1
13
16.5
W
Merlin
CastorLu
Merlin
3
3
14
3.33
L
6
9
9
1.17
L
2
7
7
0.79
L
5
7
9
1.36
L
Persephone
deadshotdaym117
Persephone
3
5
4
1
W
4
6
18
2.17
W
Ne Zha
suzanwe
Ne Zha
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,911
Damage
54,040
59,469
Taken
73,116
36,560
Mitigated
38,577
9,084
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,241
1,276
285
668
16,217
16,465
0
4,935
11,282
22,515
0
L
Ao Kuang
1,749
508
269
506
4,660
1,522
0
2,274
2,386
3,980
0
W
Fenrir
12,004
5,049
0
1,934
10,808
5,157
0
887
9,921
0
27,003
W
Merlin
CastorLu
Merlin
11,075
592
0
139
7,464
3,753
0
799
6,665
37,023
0
L
22,192
9,394
0
441
17,121
6,853
0
8,583
8,538
0
49,554
L
7,979
1,744
0
2,856
23,462
18,267
0
13,060
10,402
52
17,790
L
14,220
7,384
0
848
15,694
7,170
0
7,844
7,850
0
22,845
L
Persephone
deadshotdaym117
Persephone
7,900
1,948
0
682
12,179
4,765
0
5,207
6,972
16,190
0
W
13,652
6,089
0
4,864
14,557
6,846
0
1,316
13,241
27,664
0
W
Ne Zha
suzanwe
Ne Zha
17,939
6,799
0
1,194
10,423
4,339
0
1,764
8,659
0
33,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,981
Gold Earned
50,138
186
Minions Killed
128
12
Camps Cleared
3
952,144
Distance Traveled
749,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,294
1,029
10
1
0
206,599
1
L
Ao Kuang
8,305
831
4
0
0
68,110
0
W
Fenrir
12,908
1,291
24
2
12
209,487
0
W
Merlin
10,850
1,085
78
8
0
179,256
0
L
Ullr
11,686
1,169
62
6
0
146,062
0
L
Chaac
9,833
983
20
2
1
192,483
0
L
Set
10,815
1,082
29
3
1
185,145
0
L
Persephone
9,499
950
13
1
1
157,246
0
W
Freya
11,169
1,117
42
4
0
153,456
0
W
Ne Zha
12,760
1,276
32
3
0
203,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role