Player Matchup

Neith
Neith
AlmiranteAAS
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Cerberus
Cerberus
CHIMICHANGAPOWE9
Cerberus
Level 40
God Stats
5W - 9L
1,484 SR
Queue Stats
150W - 186L
1,424 Elo+
Party 1
Merlin
Merlin
Jaap den
Merlin
Level 25
God Stats
1W - 2L
1,390 SR
Queue Stats
26W - 25L
1,433 Elo+
Party 2
Geb
Geb
Nuevapor
Geb
Level 17
God Stats
4W - 2L
1,708 SR
Queue Stats
35W - 47L
1,364 Elo+
Party 1
Nemesis
Nemesis
juct milan
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,228 Elo+
Party 2
Team Averages
Level 18
1,516 SR
1,429 Elo+

VS

Team Averages
Level 43
1,594 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Freezinho11
Baron Samedi
Level 26
God Stats
22W - 7L
1,977 SR
Queue Stats
262W - 298L
1,541 Elo+
Solo
Thoth
Thoth
LarockThePure
Thoth
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,554 Elo+
Party 3
Thor
Thor
SuccellosR2P
Thor
Level 24
God Stats
2W - 1L
1,234 SR
Queue Stats
101W - 97L
1,453 Elo+
Solo
Nemesis
Nemesis
koala_spaziale
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
underhap
Scylla
Level 26
God Stats
5W - 3L
1,758 SR
Queue Stats
34W - 38L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 6
10,042
913
8,627
18,822
5,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 6
10,747
977
14,392
17,438
8,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Jaap den
Merlin
16
2 / 9 / 6
10,905
991
8,816
16,489
4,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 6
10,812
983
8,232
18,386
18,616
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
juct milan
Nemesis
16
1 / 11 / 6
10,203
928
6,496
18,703
5,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Freezinho11
Baron Samedi
17
1 / 5 / 17
10,304
937
7,238
9,872
8,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 0 / 22
12,016
1,092
18,087
5,570
1,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 22
12,943
1,177
18,686
13,325
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
23 / 5 / 13
14,106
1,282
25,242
16,482
6,152
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
underhap
Scylla
17
4 / 1 / 16
10,838
985
10,693
7,239
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
12
Kills
43
43
Deaths
12
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
L
3
7
6
0.86
W
Baron Samedi
Freezinho11
Baron Samedi
1
5
17
1.9
L
Merlin
Jaap den
Merlin
2
9
6
0.56
W
6
0
22
17
L
4
5
6
1.4
W
9
1
22
20
L
Nemesis
juct milan
Nemesis
1
11
6
0.36
W
23
5
13
5.9
W
Scylla
underhap
Scylla
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,563
Damage
79,946
89,838
Taken
52,488
43,427
Mitigated
26,431
5,263
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,627
5,780
0
588
18,822
5,417
0
6,449
12,323
0
25,060
L
14,392
443
0
2,482
17,438
8,984
0
9,452
7,911
23,182
0
W
Baron Samedi
Freezinho11
Baron Samedi
7,238
838
3,227
2,335
9,872
8,382
0
6,094
3,778
20,551
0
L
Merlin
Jaap den
Merlin
8,816
968
0
1,485
16,489
4,436
0
4,048
12,391
47,630
0
W
18,087
533
0
0
5,570
1,879
0
3,875
1,695
44,542
0
L
8,232
990
0
0
18,386
18,616
0
7,231
10,943
13,756
0
W
18,686
5,759
0
0
13,325
8,053
0
7,363
5,962
0
33,089
L
Nemesis
juct milan
Nemesis
6,496
2,268
0
708
18,703
5,974
0
8,351
10,252
0
20,650
W
25,242
14,767
0
2,109
16,482
6,152
0
10,177
6,305
0
31,446
W
Scylla
underhap
Scylla
10,693
1,268
0
298
7,239
1,965
0
3,931
3,308
26,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
60,207
177
Minions Killed
188
6
Camps Cleared
3
919,729
Distance Traveled
907,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,042
913
30
3
2
178,337
1
L
Cerberus
10,747
977
29
3
1
193,083
0
W
Baron Samedi
10,304
937
33
3
1
151,145
0
L
Merlin
10,905
991
90
8
1
154,887
1
W
Thoth
12,016
1,092
66
6
0
202,039
0
L
Geb
10,812
983
8
1
0
196,929
0
W
Thor
12,943
1,177
27
2
0
195,139
2
L
Nemesis
10,203
928
20
2
2
196,493
2
W
Nemesis
14,106
1,282
13
1
1
197,406
0
W
Scylla
10,838
985
49
4
1
161,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role