Player Matchup

Heimdallr
Heimdallr
Anxiety
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Haze Bolill0
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lic Cacatua
Kumbhakarna
Level 95
God Stats
0W - 3L
1,189 SR
Queue Stats
198W - 163L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
coIdest
Jormungandr
Level 27
God Stats
1W - 3L
1,539 SR
Queue Stats
23W - 37L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
loxarar2469
Cthulhu
Level 100
God Stats
2W - 5L
1,388 SR
Queue Stats
215W - 236L
1,513 Elo+
Solo
Team Averages
Level 76
1,423 SR
1,509 Elo+

VS

Team Averages
Level 99
1,469 SR
1,478 Elo+
Athena
Athena
RHYS VOMIT
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ReEvolution
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,462 Elo+
Solo
Anubis
Anubis
aloneatlast1221
Anubis
Level 129
God Stats
7W - 8L
1,499 SR
Queue Stats
448W - 455L
1,505 Elo+
Solo
Nox
Nox
billygoten
Nox
Level 122
God Stats
23W - 15L
1,520 SR
Queue Stats
691W - 661L
1,461 Elo+
Solo
Nemesis
Nemesis
koreanFong
Nemesis
Level 140
God Stats
1W - 4L
1,327 SR
Queue Stats
303W - 300L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anxiety
Heimdallr
20
8 / 4 / 6
11,974
748
22,898
18,425
8,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Haze Bolill0
Kuzenbo
13
0 / 5 / 9
9,094
568
5,310
14,817
18,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Lic Cacatua
Kumbhakarna
18
0 / 5 / 9
11,039
690
7,943
22,346
21,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
coIdest
Jormungandr
17
4 / 4 / 6
10,858
679
8,728
19,645
17,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
loxarar2469
Cthulhu
18
5 / 7 / 7
11,398
712
11,210
22,280
21,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
RHYS VOMIT
Athena
11
0 / 4 / 5
8,370
523
897
9,059
6,405
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
ReEvolution
Ah Puch
20
5 / 3 / 16
11,906
744
30,621
15,303
6,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 4 / 16
11,959
747
19,740
17,712
16,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 4 / 10
13,410
838
20,903
11,274
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
koreanFong
Nemesis
20
4 / 4 / 19
11,558
722
13,265
16,092
7,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
17
Kills
25
25
Deaths
19
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anxiety
Heimdallr
8
4
6
2.75
L
Kuzenbo
Haze Bolill0
Kuzenbo
0
5
9
0.9
L
Kumbhakarna
Lic Cacatua
Kumbhakarna
0
5
9
0.9
W
Athena
RHYS VOMIT
Athena
0
4
5
0.63
W
Ah Puch
ReEvolution
Ah Puch
5
3
16
4.33
W
4
4
16
3
W
12
4
10
4.25
L
Jormungandr
coIdest
Jormungandr
4
4
6
1.75
W
Nemesis
koreanFong
Nemesis
4
4
19
3.38
L
Cthulhu
loxarar2469
Cthulhu
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
85,426
97,513
Taken
69,440
87,224
Mitigated
42,659
25,452
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anxiety
Heimdallr
22,898
10,401
2,253
3,731
18,425
8,501
3,056
13,858
4,389
0
40,322
L
Kuzenbo
Haze Bolill0
Kuzenbo
5,310
2,508
664
790
14,817
18,446
13
10,878
3,897
7,166
0
L
Kumbhakarna
Lic Cacatua
Kumbhakarna
7,943
305
3,451
2,369
22,346
21,942
84
16,290
5,781
16,029
0
W
Athena
RHYS VOMIT
Athena
897
324
0
0
9,059
6,405
0
4,462
4,594
4,069
0
W
Ah Puch
ReEvolution
Ah Puch
30,621
2,733
2,292
4,216
15,303
6,758
1,352
7,635
7,668
52,636
0
W
19,740
507
2,062
7,679
17,712
16,514
1,442
7,982
9,730
45,671
0
W
20,903
766
3,127
1,155
11,274
5,643
1,788
4,710
6,564
35,532
0
L
Jormungandr
coIdest
Jormungandr
8,728
2,184
2,213
3,807
19,645
17,203
706
14,410
5,110
23,368
0
W
Nemesis
koreanFong
Nemesis
13,265
4,167
2,492
6,269
16,092
7,339
1,657
8,402
7,690
0
21,808
L
Cthulhu
loxarar2469
Cthulhu
11,210
366
4,511
1,663
22,280
21,132
730
15,910
6,175
28,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
57,203
150
Minions Killed
158
0
Camps Cleared
0
1,201,828
Distance Traveled
1,310,373
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,974
748
39
2
0
250,880
3
L
Kuzenbo
9,094
568
5
0
0
180,324
0
L
Kumbhakarna
11,039
690
19
1
0
265,032
0
W
Athena
8,370
523
13
1
0
135,153
0
W
Ah Puch
11,906
744
41
3
0
301,949
1
W
Anubis
11,959
747
50
3
0
283,104
0
W
Nox
13,410
838
36
2
0
281,143
1
L
Jormungandr
10,858
679
42
3
0
245,385
0
W
Nemesis
11,558
722
18
1
0
309,024
0
L
Cthulhu
11,398
712
45
3
0
260,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role