Player Matchup

Fenrir
Fenrir
Cataprac
Fenrir
Level 28
God Stats
29W - 13L
1,706 SR
Queue Stats
138W - 112L
1,522 Elo+
Solo
Achilles
Achilles
FluffyColt16551
Achilles
Level 17
God Stats
8W - 11L
1,469 SR
Queue Stats
38W - 43L
1,473 Elo+
Solo
Hachiman
Hachiman
MariocaCuksi
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,290 Elo+
Party 1
Pele
Pele
MisterGamer3646
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo
Cthulhu
Cthulhu
sabo_sinj300
Cthulhu
Level 7
God Stats
4W - 3L
1,543 SR
Queue Stats
11W - 9L
1,290 Elo+
Party 1
Team Averages
Level 13
1,543 SR
1,379 Elo+

VS

Team Averages
Level 18
1,507 SR
1,394 Elo+
Geb
Geb
Asuma_Srtb
Geb
Level 24
God Stats
19W - 13L
1,620 SR
Queue Stats
19W - 14L
1,686 Elo+
Solo
Bastet
Bastet
RJyJackbolt
Bastet
Level 28
God Stats
0W - 1L
1,476 SR
Queue Stats
57W - 62L
1,448 Elo+
Solo
Merlin
Merlin
Shameless786
Merlin
Level 16
God Stats
13W - 27L
1,278 SR
Queue Stats
91W - 124L
1,293 Elo+
Solo
Guan Yu
Guan Yu
antougk08
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Hachiman
Hachiman
sr_racso1717
Hachiman
Level 14
God Stats
3W - 1L
1,662 SR
Queue Stats
20W - 26L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cataprac
Fenrir
17
7 / 0 / 1
10,430
695
7,934
11,748
4,639
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
15
8 / 3 / 1
9,236
616
11,353
12,963
8,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MariocaCuksi
Hachiman
11
1 / 3 / 1
6,895
460
2,090
6,742
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
7,104
474
3,520
10,028
3,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
sabo_sinj300
Cthulhu
12
3 / 1 / 4
8,191
546
5,737
8,128
3,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,391
493
5,669
8,742
5,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
6 / 4 / 2
8,101
540
10,289
10,413
3,180
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
2 / 5 / 2
7,297
486
2,559
7,997
2,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
antougk08
Guan Yu
10
1 / 4 / 1
6,639
443
2,621
11,683
8,847
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
sr_racso1717
Hachiman
8
1 / 4 / 1
5,789
386
3,460
5,745
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
20
Kills
11
11
Deaths
20
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Fenrir
Cataprac
Fenrir
7
0
1
7.5
W
Achilles
8
3
1
2.83
W
Hachiman
MariocaCuksi
Hachiman
1
3
1
0.5
W
1
4
0
0.25
L
Bastet
6
4
2
1.75
L
Merlin
2
5
2
0.6
L
Guan Yu
antougk08
Guan Yu
1
4
1
0.38
W
Cthulhu
sabo_sinj300
Cthulhu
3
1
4
5
L
Hachiman
sr_racso1717
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
24,598
49,609
Taken
44,580
21,822
Mitigated
21,765
16,961
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,669
634
393
1,239
8,742
5,891
266
3,271
5,471
27,471
0
W
Fenrir
Cataprac
Fenrir
7,934
3,639
0
6,506
11,748
4,639
260
1,486
10,262
0
88,935
W
Achilles
11,353
4,411
0
6,187
12,963
8,278
444
776
12,187
0
48,028
W
Hachiman
MariocaCuksi
Hachiman
2,090
1,296
0
950
6,742
2,065
461
1,915
4,827
0
16,543
W
3,520
787
0
1,965
10,028
3,094
442
1,402
8,626
0
32,000
L
Bastet
10,289
2,000
0
2,007
10,413
3,180
0
737
9,476
0
31,544
L
Merlin
2,559
567
0
1,425
7,997
2,512
458
162
7,785
33,116
0
L
Guan Yu
antougk08
Guan Yu
2,621
643
100
1,648
11,683
8,847
0
0
11,258
0
26,168
W
Cthulhu
sabo_sinj300
Cthulhu
5,737
213
103
1,250
8,128
3,746
476
2,649
5,479
23,357
0
L
Hachiman
sr_racso1717
Hachiman
3,460
1,795
0
1,088
5,745
1,335
0
1,567
4,178
0
17,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
35,217
354
Minions Killed
205
0
Camps Cleared
0
1,389,755
Distance Traveled
1,233,292
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,391
493
37
2
0
301,844
6
W
Fenrir
10,430
695
138
9
0
325,689
3
W
Achilles
9,236
616
95
6
0
259,168
1
W
Hachiman
6,895
460
43
3
0
224,941
0
W
Pele
7,104
474
43
3
0
269,581
0
L
Bastet
8,101
540
50
3
0
295,618
0
L
Merlin
7,297
486
46
3
0
212,243
2
L
Guan Yu
6,639
443
43
3
0
259,670
0
W
Cthulhu
8,191
546
35
2
0
310,376
4
L
Hachiman
5,789
386
29
2
0
163,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role