Player Matchup

Loki
Loki
RubenE3
Loki
Level 85
God Stats
1W - 0L
1,523 SR
Queue Stats
29W - 12L
1,764 Elo+
Party 1
Ymir
Ymir
hatchbot
Ymir
Level 122
God Stats
38W - 30L
1,574 SR
Queue Stats
569W - 470L
1,566 Elo+
Party 1
Vulcan
Vulcan
ymsp11
Vulcan
Level 28
God Stats
5W - 1L
1,462 SR
Queue Stats
342W - 266L
1,526 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,619 Elo+

VS

Team Averages
Level 23
1,542 SR
1,511 Elo+
Discordia
Discordia
Tyrone IV3460
Discordia
Level 24
God Stats
8W - 3L
1,587 SR
Queue Stats
21W - 13L
1,421 Elo+
Solo
Loki
Loki
XxStrautzxX
Loki
Level 28
God Stats
1W - 1L
1,377 SR
Queue Stats
2W - 2L
1,451 Elo+
Solo
Bacchus
Bacchus
xXEmilio123Xx
Bacchus
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
RubenE3
Loki
18
8 / 5 / 9
14,854
675
12,855
16,014
6,638
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
12 / 1 / 12
15,829
720
23,232
27,436
35,235
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
ymsp11
Vulcan
17
5 / 4 / 11
14,063
639
12,377
12,357
4,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tyrone IV3460
Discordia
17
2 / 10 / 5
13,006
591
23,955
15,966
6,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 11 / 1
14,440
656
8,947
20,214
10,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
1 / 4 / 7
13,287
604
9,179
23,759
35,951
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
25
Kills
10
10
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
RubenE3
Loki
8
5
9
2.5
L
Discordia
Tyrone IV3460
Discordia
2
10
5
0.45
L
7
11
1
0.68
W
Ymir
12
1
12
18
L
Bacchus
1
4
7
1.13
W
Vulcan
ymsp11
Vulcan
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
42,081
55,807
Taken
59,939
46,868
Mitigated
52,705
8,381
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
RubenE3
Loki
12,855
3,901
0
2,962
16,014
6,638
502
8,407
7,607
0
76,651
L
Discordia
Tyrone IV3460
Discordia
23,955
897
0
0
15,966
6,401
0
9,970
5,996
99,969
0
L
8,947
4,173
745
3,056
20,214
10,353
1,256
11,533
8,681
0
54,295
W
Ymir
23,232
7,054
0
5,015
27,436
35,235
583
15,673
11,763
47,638
0
L
Bacchus
9,179
1,083
128
2,636
23,759
35,951
0
14,130
9,629
21,267
0
W
Vulcan
ymsp11
Vulcan
12,377
4,314
0
404
12,357
4,995
1,406
9,146
3,211
71,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
40,733
233
Minions Killed
221
0
Camps Cleared
0
1,151,076
Distance Traveled
1,008,256
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,854
675
85
4
0
406,733
2
L
Discordia
13,006
591
125
6
0
349,050
0
L
Loki
14,440
656
67
3
0
312,788
0
W
Ymir
15,829
720
46
2
0
380,441
3
L
Bacchus
13,287
604
29
1
0
346,418
0
W
Vulcan
14,063
639
102
5
0
363,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role