Player Matchup

Xing Tian
Xing Tian
Clokw0rk
Xing Tian
Level 23
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 1
Horus
Horus
WallabyWolf
Horus
Level 108
God Stats
2W - 2L
1,490 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
goldhilling
Cthulhu
Level 19
God Stats
5W - 4L
1,620 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 1
Team Averages
Level 50
1,611 SR
1,385 Elo+

VS

Team Averages
Level 67
1,392 SR
1,337 Elo+
He Bo
He Bo
Kotoamatstukami
He Bo
Level 27
God Stats
11W - 9L
1,442 SR
Queue Stats
102W - 102L
1,362 Elo+
Party 2
Anhur
Anhur
LilLairo
Anhur
Level 108
God Stats
3W - 1L
1,543 SR
Queue Stats
106W - 106L
1,362 Elo+
Party 2
Kuzenbo
Kuzenbo
TheeCosmonaut
Kuzenbo
Level 67
God Stats
1W - 2L
1,190 SR
Queue Stats
32W - 66L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clokw0rk
Xing Tian
12
1 / 7 / 12
10,615
624
6,834
23,779
18,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 7 / 7
11,306
665
8,388
21,442
15,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
goldhilling
Cthulhu
15
10 / 6 / 5
13,037
767
12,411
20,036
16,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 11
11,771
692
13,321
12,279
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
LilLairo
Anhur
16
14 / 4 / 1
13,019
766
26,282
13,212
4,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
13
3 / 4 / 9
11,463
674
8,845
13,447
13,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
20
20
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Clokw0rk
Xing Tian
1
7
12
1
W
3
8
11
1.06
W
Anhur
LilLairo
Anhur
14
4
1
3.63
W
Kuzenbo
3
4
9
1.88
L
4
7
7
1.07
L
Cthulhu
goldhilling
Cthulhu
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
48,448
65,257
Taken
38,938
49,820
Mitigated
22,451
5,033
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Clokw0rk
Xing Tian
6,834
1,166
0
0
23,779
18,109
0
8,731
15,048
19,761
0
W
13,321
1,220
0
2,752
12,279
4,042
528
6,042
6,237
43,186
0
W
Anhur
LilLairo
Anhur
26,282
17,652
0
2,047
13,212
4,995
2,278
7,966
5,246
0
66,690
W
Kuzenbo
8,845
2,526
0
610
13,447
13,414
36
5,338
8,109
20,993
0
L
8,388
4,180
1,038
2,335
21,442
15,156
0
7,045
14,397
0
27,430
L
Cthulhu
goldhilling
Cthulhu
12,411
899
667
993
20,036
16,555
0
7,503
12,533
42,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
36,253
88
Minions Killed
152
0
Camps Cleared
0
913,059
Distance Traveled
836,464
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,615
624
12
1
0
315,656
0
W
He Bo
11,771
692
60
4
0
272,274
2
W
Anhur
13,019
766
77
5
0
274,486
2
W
Kuzenbo
11,463
674
15
1
0
289,704
1
L
Horus
11,306
665
31
2
0
312,294
0
L
Cthulhu
13,037
767
45
3
0
285,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role