Player Matchup

Hou Yi
Hou Yi
Rohs Shadow
Hou Yi
Level 29
God Stats
5W - 5L
1,518 SR
Queue Stats
10W - 11L
1,310 Elo+
Party 1
Da Ji
Da Ji
RubyHart
Da Ji
Level 13
God Stats
1W - 1L
1,672 SR
Queue Stats
6W - 14L
1,319 Elo+
Party 1
Hachiman
Hachiman
SparKyom
Hachiman
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,334 Elo+
Party 3
Zeus
Zeus
bubbledamage
Zeus
Level 24
God Stats
1W - 3L
1,148 SR
Queue Stats
9W - 4L
1,663 Elo+
Party 1
Ymir
Ymir
siX_Prime_pamdd
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,369 Elo+
Party 3
Team Averages
Level 16
1,468 SR
1,399 Elo+

VS

Team Averages
Level 27
1,457 SR
1,330 Elo+
Amaterasu
Amaterasu
Deathrow_Jethro
Amaterasu
Level 27
God Stats
5W - 4L
1,446 SR
Queue Stats
111W - 114L
1,454 Elo+
Party 2
Fenrir
Fenrir
Sultan_of_Swag
Fenrir
Level 26
God Stats
2W - 6L
1,195 SR
Queue Stats
33W - 55L
1,116 Elo+
Solo
Baron Samedi
Baron Samedi
WHIMB
Baron Samedi
Level 26
God Stats
13W - 17L
1,492 SR
Queue Stats
55W - 53L
1,387 Elo+
Party 2
Merlin
Merlin
cuej1
Merlin
Level 28
God Stats
35W - 30L
1,590 SR
Queue Stats
72W - 61L
1,479 Elo+
Party 2
Neith
Neith
ewauki
Neith
Level 30
God Stats
11W - 6L
1,564 SR
Queue Stats
62W - 81L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 8 / 13
14,339
1,103
22,497
22,024
7,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
RubyHart
Da Ji
18
1 / 6 / 12
11,778
906
3,173
13,388
4,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
SparKyom
Hachiman
20
7 / 6 / 14
14,629
1,125
14,618
18,210
6,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 12 / 16
14,303
1,100
29,825
27,282
8,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 9 / 12
13,563
1,043
13,807
42,728
29,272
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deathrow_Jethro
Amaterasu
20
8 / 4 / 23
14,263
1,097
10,957
18,626
14,328
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 18
13,459
1,035
11,829
18,211
8,625
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
WHIMB
Baron Samedi
20
13 / 6 / 23
16,023
1,233
31,837
22,959
12,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
cuej1
Merlin
20
11 / 4 / 23
15,400
1,185
42,138
12,961
6,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ewauki
Neith
20
3 / 7 / 26
13,343
1,026
19,252
18,153
7,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
154
27
Kills
41
41
Deaths
27
67
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Deathrow_Jethro
Amaterasu
8
4
23
4.88
L
Hou Yi
7
8
13
1.69
L
Da Ji
RubyHart
Da Ji
1
6
12
1.17
L
Hachiman
SparKyom
Hachiman
7
6
14
2.33
W
6
6
18
2.5
W
Baron Samedi
WHIMB
Baron Samedi
13
6
23
4.08
L
7
12
16
1.25
W
Merlin
cuej1
Merlin
11
4
23
5.63
W
Neith
ewauki
Neith
3
7
26
2.29
L
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,920
Damage
116,013
123,632
Taken
90,910
56,482
Mitigated
49,548
12,319
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Deathrow_Jethro
Amaterasu
10,957
4,239
1,163
4,532
18,626
14,328
0
10,213
8,413
0
20,206
L
Hou Yi
22,497
13,709
640
2,579
22,024
7,911
0
14,383
7,641
0
57,069
L
Da Ji
RubyHart
Da Ji
3,173
0
0
23
13,388
4,904
0
8,159
5,229
0
10,370
L
Hachiman
SparKyom
Hachiman
14,618
12,388
0
3,389
18,210
6,244
0
10,319
7,891
0
49,049
W
11,829
3,074
0
2,814
18,211
8,625
0
7,749
10,462
0
30,804
W
Baron Samedi
WHIMB
Baron Samedi
31,837
5,722
3,589
10,644
22,959
12,590
0
10,645
12,314
58,162
0
L
29,825
3,013
0
1,610
27,282
8,151
0
17,966
9,316
47,411
0
W
Merlin
cuej1
Merlin
42,138
1,441
0
1,240
12,961
6,141
0
5,145
7,816
69,864
0
W
Neith
ewauki
Neith
19,252
10,451
0
2,912
18,153
7,864
0
9,880
8,273
0
47,921
L
13,807
1,640
0
4,078
42,728
29,272
0
23,148
19,580
35,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,612
Gold Earned
72,488
235
Minions Killed
252
10
Camps Cleared
3
1,090,521
Distance Traveled
1,090,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,263
1,097
22
2
0
233,058
0
L
Hou Yi
14,339
1,103
78
6
2
213,373
0
L
Da Ji
11,778
906
10
1
1
224,086
0
L
Hachiman
14,629
1,125
63
5
6
198,585
0
W
Fenrir
13,459
1,035
52
4
0
229,092
0
W
Baron Samedi
16,023
1,233
57
4
0
193,809
0
L
Zeus
14,303
1,100
39
3
1
244,859
0
W
Merlin
15,400
1,185
61
5
2
234,391
0
W
Neith
13,343
1,026
60
5
1
200,288
0
L
Ymir
13,563
1,043
45
3
0
209,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role