Player Matchup

Zhong Kui
Zhong Kui
Forgottenpain1
Zhong Kui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 82L
1,389 Elo+
Solo
Ah Puch
Ah Puch
JamBro
Ah Puch
Level 87
God Stats
3W - 3L
1,571 SR
Queue Stats
127W - 118L
1,434 Elo+
Party 2
Chaac
Chaac
Kinsys
Chaac
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
336W - 327L
1,431 Elo+
Party 2
Bacchus
Bacchus
Sparkbug
Bacchus
Level 18
God Stats
1W - 2L
1,526 SR
Queue Stats
34W - 51L
1,295 Elo+
Party 2
Awilix
Awilix
YuinAstrophel
Awilix
Level 98
God Stats
0W - 1L
1,481 SR
Queue Stats
5W - 14L
1,403 Elo+
Solo
Team Averages
Level 61
1,516 SR
1,390 Elo+

VS

Team Averages
Level 79
1,670 SR
1,473 Elo+
Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DrkabyssJustice
Agni
Level 88
God Stats
7W - 4L
1,770 SR
Queue Stats
415W - 389L
1,455 Elo+
Party 3
Arachne
Arachne
KetsuekiAkumasan
Arachne
Level 123
God Stats
2W - 0L
1,923 SR
Queue Stats
28W - 25L
1,431 Elo+
Party 1
Odin
Odin
KeyBoardW4rrior
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,515 Elo+
Party 3
Zeus
Zeus
XxTheOtakuGodxX
Zeus
Level 107
God Stats
3W - 0L
1,659 SR
Queue Stats
60W - 59L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Forgottenpain1
Zhong Kui
16
2 / 6 / 7
9,707
647
6,379
13,801
8,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
JamBro
Ah Puch
18
9 / 5 / 6
11,072
738
16,552
11,282
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kinsys
Chaac
18
5 / 3 / 9
10,506
700
11,828
18,570
13,419
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Sparkbug
Bacchus
16
2 / 4 / 9
9,378
625
8,006
13,535
11,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 4
8,481
565
3,565
12,414
4,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 4 / 6
11,454
764
15,973
10,656
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 18
10,816
721
12,199
11,239
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 6 / 7
11,883
792
11,325
12,854
5,409
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 3 / 13
9,934
662
5,496
9,815
4,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 10
10,939
729
17,554
9,072
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
20
Kills
24
24
Deaths
20
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
4
6
2.5
W
1
4
18
2.5
L
Zhong Kui
Forgottenpain1
Zhong Kui
2
6
7
0.92
L
Ah Puch
JamBro
Ah Puch
9
5
6
2.4
W
9
6
7
2.08
W
1
3
13
2.5
L
Chaac
Kinsys
Chaac
5
3
9
3.17
L
Bacchus
Sparkbug
Bacchus
2
4
9
1.63
W
6
3
10
3.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
62,547
69,602
Taken
53,636
41,829
Mitigated
22,111
22,016
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,973
4,737
3,184
3,219
10,656
4,396
3,092
7,124
3,532
0
32,309
W
12,199
405
1,170
2,031
11,239
4,654
864
4,885
6,354
31,533
0
L
Zhong Kui
Forgottenpain1
Zhong Kui
6,379
850
881
1,700
13,801
8,375
8
4,456
9,345
16,800
0
L
Ah Puch
JamBro
Ah Puch
16,552
991
3,119
1,909
11,282
4,238
0
4,185
7,097
41,496
0
W
11,325
8,684
465
2,315
12,854
5,409
0
8,480
4,374
0
19,971
W
5,496
999
1,051
780
9,815
4,077
0
5,707
4,108
64
9,967
L
Chaac
Kinsys
Chaac
11,828
694
2,238
7,226
18,570
13,419
0
9,930
8,640
0
30,499
L
Bacchus
Sparkbug
Bacchus
8,006
378
906
643
13,535
11,536
0
6,030
7,505
16,157
0
W
17,554
1,184
1,432
3,384
9,072
3,575
870
4,741
4,331
35,018
0
L
3,565
1,194
609
2,785
12,414
4,261
0
5,216
7,198
0
10,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
55,026
158
Minions Killed
152
0
Camps Cleared
0
1,280,752
Distance Traveled
1,246,729
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,454
764
51
3
0
233,723
2
W
Agni
10,816
721
49
3
0
239,768
2
L
Zhong Kui
9,707
647
33
2
0
233,122
0
L
Ah Puch
11,072
738
63
4
0
234,173
1
W
Arachne
11,883
792
19
1
0
247,402
0
W
Odin
9,934
662
9
1
0
301,449
0
L
Chaac
10,506
700
23
2
0
287,960
0
L
Bacchus
9,378
625
21
1
0
268,092
0
W
Zeus
10,939
729
24
2
0
224,387
1
L
Awilix
8,481
565
18
1
0
257,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role