Player Matchup

Mercury
Mercury
Headkicker54
Mercury
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 10L
1,200 Elo+
Party 2
Achilles
Achilles
NewtonPapá
Achilles
Level 7
God Stats
2W - 6L
1,339 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Ymir
Ymir
theshadowblaze
Ymir
Level 79
God Stats
3W - 9L
1,424 SR
Queue Stats
32W - 50L
1,449 Elo+
Party 2
Team Averages
Level 31
1,356 SR
1,284 Elo+

VS

Team Averages
Level 22
1,518 SR
1,309 Elo+
Merlin
Merlin
AzAzAPlay
Merlin
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Neith
Neith
PickkL
Neith
Level 12
God Stats
16W - 10L
1,542 SR
Queue Stats
16W - 17L
1,228 Elo+
Party 1
Ymir
Ymir
hanktheskanc_69
Ymir
Level 26
God Stats
10W - 4L
1,513 SR
Queue Stats
16W - 20L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Headkicker54
Mercury
11
1 / 6 / 0
7,837
603
3,645
9,587
3,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
NewtonPapá
Achilles
10
0 / 3 / 2
7,401
569
1,335
9,335
7,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
8,654
666
3,552
13,624
6,589
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzAzAPlay
Merlin
12
2 / 2 / 9
8,768
674
7,472
4,571
1,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PickkL
Neith
14
9 / 0 / 4
10,253
789
13,813
4,118
1,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 9
9,493
730
3,200
6,710
6,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
AzAzAPlay
Merlin
2
2
9
3.25
L
Mercury
Headkicker54
Mercury
1
6
0
0.17
L
Achilles
NewtonPapá
Achilles
0
3
2
0.33
W
Neith
PickkL
Neith
9
0
4
11
W
2
0
9
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,532
Damage
24,485
32,546
Taken
15,399
17,063
Mitigated
10,269
3,315
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AzAzAPlay
Merlin
7,472
323
0
0
4,571
1,699
197
2,425
2,121
31,236
0
L
Mercury
Headkicker54
Mercury
3,645
241
0
878
9,587
3,181
0
2,609
6,978
0
30,224
L
Achilles
NewtonPapá
Achilles
1,335
29
0
125
9,335
7,293
0
3,592
5,743
0
13,857
W
Neith
PickkL
Neith
13,813
8,196
0
2,121
4,118
1,647
1,519
262
3,806
0
42,225
W
3,200
516
0
251
6,710
6,923
89
917
5,643
19,460
0
L
3,552
485
294
2,018
13,624
6,589
0
4,534
9,090
28,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
28,514
112
Minions Killed
153
0
Camps Cleared
0
648,503
Distance Traveled
673,855
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,768
674
41
3
0
243,103
2
L
Mercury
7,837
603
45
3
0
227,312
0
L
Achilles
7,401
569
21
2
0
191,941
0
W
Neith
10,253
789
72
6
0
201,115
1
W
Ymir
9,493
730
40
3
0
229,637
0
L
Ymir
8,654
666
46
4
0
229,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role